Player Matchup

Achilles
Achilles
Ak_Cloud_Fighter
Achilles
Level 109
God Stats
3W - 4L
1,583 SR
Queue Stats
72W - 55L
1,537 Elo+
Party 1
Ra
Ra
Elcamotudo-3000
Ra
Level 69
God Stats
27W - 31L
1,387 SR
Queue Stats
310W - 320L
1,445 Elo+
Solo
Heimdallr
Heimdallr
JayMasaki
Heimdallr
Level 123
God Stats
0W - 2L
1,435 SR
Queue Stats
106W - 92L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
SleepySquishy
Nu Wa
Level 89
God Stats
1W - 1L
1,640 SR
Queue Stats
16W - 14L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
joeserk
Ne Zha
Level 149
God Stats
0W - 1L
1,341 SR
Queue Stats
22W - 20L
1,529 Elo+
Party 2
Team Averages
Level 108
1,477 SR
1,516 Elo+

VS

Team Averages
Level 152
1,561 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CharlosXD
Odin
Level 156
God Stats
3W - 0L
1,845 SR
Queue Stats
237W - 205L
1,581 Elo+
Solo
Medusa
Medusa
GGN Orphan
Medusa
Level 147
God Stats
129W - 123L
1,617 SR
Queue Stats
349W - 351L
1,479 Elo+
Party 3
Ra
Ra
Megg0
Ra
Level 129
God Stats
4W - 9L
1,337 SR
Queue Stats
175W - 171L
1,500 Elo+
Solo
Bacchus
Bacchus
aubjew
Bacchus
Level 151
God Stats
81W - 89L
1,508 SR
Queue Stats
365W - 361L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,939
463
4,482
13,890
11,297
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 4 / 1
6,981
465
5,088
10,076
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
JayMasaki
Heimdallr
11
1 / 6 / 2
6,562
437
8,476
10,454
3,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 0
6,645
443
4,393
5,843
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
joeserk
Ne Zha
12
0 / 4 / 0
6,473
432
4,928
12,361
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
5 / 0 / 1
8,261
551
4,329
9,873
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
14
2 / 0 / 2
8,376
558
11,820
9,030
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
GGN Orphan
Medusa
13
4 / 1 / 6
7,992
533
8,872
8,844
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
15
2 / 0 / 1
9,154
610
5,983
5,511
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
aubjew
Bacchus
13
2 / 2 / 7
7,716
514
5,461
12,069
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
15
15
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
1
5.5
L
0
0
0
0
W
Odin
2
0
2
3
L
2
4
1
0.63
W
Medusa
GGN Orphan
Medusa
4
1
6
7
L
Heimdallr
JayMasaki
Heimdallr
1
6
2
0.33
W
Ra
2
0
1
2.5
L
0
1
0
0
W
Bacchus
aubjew
Bacchus
2
2
7
2.75
L
Ne Zha
joeserk
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
36,465
52,624
Taken
45,327
24,498
Mitigated
26,669
19,540
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,329
2,919
0
3,058
9,873
4,067
142
881
8,992
0
68,606
L
4,482
546
0
5,726
13,890
11,297
0
114
12,800
0
46,065
W
Odin
11,820
3,076
0
3,066
9,030
6,719
0
172
8,858
132
61,010
L
5,088
204
356
4,007
10,076
3,780
0
2,324
7,752
47,790
24
W
Medusa
GGN Orphan
Medusa
8,872
2,294
0
3,171
8,844
2,926
342
1,889
6,955
0
56,056
L
Heimdallr
JayMasaki
Heimdallr
8,476
5,118
0
1,521
10,454
3,546
0
2,506
7,830
0
37,752
W
Ra
5,983
186
144
3,270
5,511
1,788
0
3,125
2,386
85,041
1,532
L
4,393
1,465
0
2,258
5,843
1,204
0
3,260
2,063
48,453
29
W
Bacchus
aubjew
Bacchus
5,461
436
245
4,554
12,069
11,169
0
3,201
8,679
24,349
0
L
Ne Zha
joeserk
Ne Zha
4,928
609
0
5,672
12,361
4,671
0
2,639
9,511
0
45,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
41,499
404
Minions Killed
507
0
Camps Cleared
0
1,479,442
Distance Traveled
1,642,350
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,261
551
101
7
0
356,055
0
L
Achilles
6,939
463
97
6
0
301,093
0
W
Odin
8,376
558
107
7
0
272,706
2
L
Ra
6,981
465
82
5
0
294,728
5
W
Medusa
7,992
533
77
5
0
336,193
0
L
Heimdallr
6,562
437
61
4
0
290,967
0
W
Ra
9,154
610
181
12
0
327,852
4
L
Nu Wa
6,645
443
82
5
0
278,255
7
W
Bacchus
7,716
514
41
3
0
349,544
0
L
Ne Zha
6,473
432
82
5
0
314,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role