Player Matchup

Aphrodite
Aphrodite
Gabep0429
Aphrodite
Level 144
God Stats
10W - 22L
1,421 SR
Queue Stats
294W - 285L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Matt924
Cthulhu
Level 148
God Stats
16W - 8L
1,727 SR
Queue Stats
440W - 448L
1,464 Elo+
Solo
Ne Zha
Ne Zha
Not_A_Yoga_Fan
Ne Zha
Level 152
God Stats
6W - 6L
1,652 SR
Queue Stats
260W - 260L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Shepherd5962
Danzaburou
Level 166
God Stats
44W - 45L
1,474 SR
Queue Stats
680W - 675L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
YT_jelopop
Cu Chulainn
Level 103
God Stats
1W - 3L
1,490 SR
Queue Stats
128W - 124L
1,467 Elo+
Solo
Team Averages
Level 143
1,553 SR
1,485 Elo+

VS

Team Averages
Level 124
1,521 SR
1,510 Elo+
Sylvanus
Sylvanus
Parzevel
Sylvanus
Level 108
God Stats
12W - 9L
1,571 SR
Queue Stats
73W - 56L
1,557 Elo+
Solo
Janus
Janus
Rodright1152
Janus
Level 115
God Stats
5W - 3L
1,385 SR
Queue Stats
49W - 50L
1,451 Elo+
Party 1
Kali
Kali
Too Elated
Kali
Level 128
God Stats
9W - 6L
1,506 SR
Queue Stats
213W - 215L
1,497 Elo+
Solo
Bellona
Bellona
l Wonng l
Bellona
Level 184
God Stats
4W - 5L
1,501 SR
Queue Stats
78W - 78L
1,464 Elo+
Party 1
Neith
Neith
mauvictorica
Neith
Level 83
God Stats
6W - 9L
1,644 SR
Queue Stats
66W - 77L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gabep0429
Aphrodite
6
0 / 0 / 0
3,506
701
824
2,500
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Matt924
Cthulhu
6
1 / 0 / 0
3,504
701
1,160
3,211
1,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
3,250
650
1,971
5,694
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Shepherd5962
Danzaburou
6
0 / 0 / 1
3,540
708
2,231
944
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
YT_jelopop
Cu Chulainn
4
0 / 2 / 0
2,932
586
439
2,753
825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Parzevel
Sylvanus
8
3 / 0 / 0
4,729
946
1,564
2,127
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
3,797
759
1,990
1,937
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 0 / 0
3,588
718
1,152
3,661
908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
l Wonng l
Bellona
6
0 / 0 / 0
3,314
663
926
3,438
2,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 0
3,413
683
1,132
1,857
435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
4
5
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Gabep0429
Aphrodite
0
0
0
0
L
Cthulhu
Matt924
Cthulhu
1
0
0
1
L
0
3
0
0
W
Sylvanus
Parzevel
Sylvanus
3
0
0
3
W
0
0
0
0
L
Danzaburou
Shepherd5962
Danzaburou
0
0
1
0.5
W
1
0
0
1
L
Cu Chulainn
YT_jelopop
Cu Chulainn
0
2
0
0
W
Bellona
l Wonng l
Bellona
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,625
Damage
6,764
15,102
Taken
13,020
4,413
Mitigated
5,053
6,325
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Gabep0429
Aphrodite
824
121
78
1,567
2,500
572
0
1,277
933
16,173
0
L
Cthulhu
Matt924
Cthulhu
1,160
406
55
1,246
3,211
1,532
0
0
3,211
11,607
304
L
1,971
985
0
2,672
5,694
1,252
0
746
4,852
0
15,160
W
Sylvanus
Parzevel
Sylvanus
1,564
610
84
1,364
2,127
1,054
0
0
2,127
19,586
8,562
W
1,990
73
0
750
1,937
452
0
640
1,297
18,251
0
L
Danzaburou
Shepherd5962
Danzaburou
2,231
621
0
356
944
232
0
0
944
0
15,509
W
1,152
499
0
2,235
3,661
908
0
184
3,477
0
17,899
L
Cu Chulainn
YT_jelopop
Cu Chulainn
439
148
0
351
2,753
825
0
984
1,769
0
7,147
W
Bellona
l Wonng l
Bellona
926
341
0
1,612
3,438
2,204
0
570
2,868
0
12,299
W
1,132
270
0
402
1,857
435
0
519
1,338
0
16,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,732
Gold Earned
18,841
137
Minions Killed
184
0
Camps Cleared
0
540,877
Distance Traveled
559,268
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,506
701
34
7
0
107,836
2
L
Cthulhu
3,504
701
13
3
0
130,238
0
L
Ne Zha
3,250
650
31
6
0
130,956
0
W
Sylvanus
4,729
946
46
9
0
103,608
0
W
Janus
3,797
759
44
9
0
119,057
2
L
Danzaburou
3,540
708
42
8
0
108,932
0
W
Kali
3,588
718
35
7
0
117,111
0
L
Cu Chulainn
2,932
586
17
3
0
62,915
0
W
Bellona
3,314
663
24
5
0
114,801
0
W
Neith
3,413
683
35
7
0
104,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role