Player Matchup

Neith
Neith
Gold V
KanekkiKun
Neith
Gold V
Level 127
God Stats
26W - 34L
1,513 SR
Queue Stats
243W - 248L
1,426 MMR
Solo
Ganesha
Ganesha
Bronze III
PENEAN0SEVE6_
Ganesha
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,418 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze V
Sergio_SDF99
Zhong Kui
Bronze V
Level 108
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 9L
1,123 MMR
Party 4
Hun Batz
Hun Batz
Silver II
TONE_CARTONE
Hun Batz
Silver II
Level 122
God Stats
1W - 2L
1,624 SR
Queue Stats
15W - 21L
1,369 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
rikii_jr97
Kukulkan
Bronze III
Level 106
God Stats
1W - 3L
1,594 SR
Queue Stats
3W - 9L
1,600 MMR
Party 4
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,514 SR
1,387 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,413 SR
1,425 MMR
Nike
Nike
Gold I
 
Nike
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold III
DCCLars
Hou Yi
Gold III
Level 159
God Stats
2W - 2L
1,286 SR
Queue Stats
219W - 210L
1,329 MMR
Party 3
Bacchus
Bacchus
Gold IV
Leg1t360NoSc0per
Bacchus
Gold IV
Level 159
God Stats
1W - 0L
1,300 SR
Queue Stats
119W - 110L
1,385 MMR
Party 3
Hel
Hel
Gold V
jinny8312
Hel
Gold V
Level 69
God Stats
6W - 6L
1,480 SR
Queue Stats
44W - 46L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 6 / 0
8,821
490
9,393
12,225
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
13
0 / 6 / 7
8,603
478
6,105
14,692
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Sergio_SDF99
Zhong Kui
13
1 / 8 / 5
8,528
474
7,714
17,995
14,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
TONE_CARTONE
Hun Batz
17
9 / 7 / 0
10,324
574
10,159
17,351
6,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
rikii_jr97
Kukulkan
14
2 / 6 / 4
8,589
477
8,537
12,035
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaCthulhuThanatos

VS

Bans
ZeusSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
7 / 1 / 8
11,607
645
13,172
13,422
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
 
Awilix
17
10 / 4 / 7
10,508
584
9,988
14,468
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
DCCLars
Hou Yi
18
6 / 3 / 5
11,035
613
12,564
16,143
6,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 1 / 10
10,502
583
7,738
14,658
17,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
3 / 5 / 8
10,035
558
14,791
16,438
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
14
Kills
33
33
Deaths
14
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
8
11
W
Awilix
 
Awilix
10
4
7
3.38
W
Hou Yi
DCCLars
Hou Yi
6
3
5
2.83
L
Neith
2
6
0
0.33
W
7
1
10
12
L
Ganesha
0
6
7
0.58
L
Zhong Kui
Sergio_SDF99
Zhong Kui
1
8
5
0.44
L
Hun Batz
TONE_CARTONE
Hun Batz
9
7
0
1.29
W
3
5
8
1.4
L
Kukulkan
rikii_jr97
Kukulkan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
58,253
74,298
Taken
75,129
42,505
Mitigated
44,918
16,241
Healing
24,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,172
1,491
0
2,426
13,422
9,635
822
1,877
11,545
0
86,369
W
Awilix
 
Awilix
9,988
3,992
0
2,117
14,468
5,880
109
2,518
11,950
0
74,031
W
Hou Yi
DCCLars
Hou Yi
12,564
5,263
0
7,347
16,143
6,668
1,188
1,873
14,270
0
98,632
L
Neith
9,393
2,165
0
2,929
12,225
3,952
0
1,270
10,955
0
68,543
W
7,738
1,434
0
3,200
14,658
17,621
0
5,704
8,954
20,283
0
L
Ganesha
6,105
719
0
2,074
14,692
13,861
0
7,787
6,857
24,618
1,998
L
Zhong Kui
Sergio_SDF99
Zhong Kui
7,714
404
0
3,963
17,995
14,248
0
2,462
14,636
31,404
542
L
Hun Batz
TONE_CARTONE
Hun Batz
10,159
2,435
0
5,672
17,351
6,584
0
2,865
14,294
0
73,542
W
14,791
799
1,527
7,614
16,438
5,114
0
10,199
6,239
83,548
952
L
Kukulkan
rikii_jr97
Kukulkan
8,537
705
0
1,603
12,035
3,860
39
7,917
4,118
52,326
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,865
Gold Earned
53,687
401
Minions Killed
566
0
Camps Cleared
0
1,691,800
Distance Traveled
1,838,744
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,607
645
145
8
0
347,895
2
W
Awilix
10,508
584
102
6
0
426,344
6
W
Hou Yi
11,035
613
148
8
0
330,333
0
L
Neith
8,821
490
144
8
0
319,291
2
W
Bacchus
10,502
583
22
1
0
383,542
5
L
Ganesha
8,603
478
3
0
0
327,406
0
L
Zhong Kui
8,528
474
42
2
0
327,896
5
L
Hun Batz
10,324
574
105
6
0
387,506
0
W
Hel
10,035
558
149
8
0
350,630
0
L
Kukulkan
8,589
477
107
6
0
329,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role