Player Matchup

Atlas
Atlas
Gold II
ECKOSE7EN
Atlas
Gold II
Level 176
God Stats
55W - 44L
1,556 SR
Queue Stats
228W - 254L
1,623 MMR
Solo
Xbalanque
Xbalanque
Diamond V
OsamuO
Xbalanque
Diamond V
Level 154
God Stats
10W - 5L
1,661 SR
Queue Stats
69W - 44L
1,622 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Tutankhumun
Nu Wa
Platinum I
Level 121
God Stats
29W - 16L
1,598 SR
Queue Stats
130W - 139L
1,998 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,605 SR
1,748 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,427 SR
1,419 MMR
Zhong Kui
Zhong Kui
Silver IV
Aztropy
Zhong Kui
Silver IV
Level 119
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 6L
1,401 MMR
Party 2
Xing Tian
Xing Tian
Silver III
STRANGE2F
Xing Tian
Silver III
Level 82
God Stats
1W - 3L
1,651 SR
Queue Stats
4W - 12L
1,448 MMR
Party 2
Hun Batz
Hun Batz
Silver III
ceryouss
Hun Batz
Silver III
Level 69
God Stats
0W - 1L
1,184 SR
Queue Stats
5W - 20L
1,407 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ECKOSE7EN
Atlas
15
7 / 1 / 4
9,696
970
8,598
8,606
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
OsamuO
Xbalanque
15
5 / 2 / 6
9,157
916
13,381
7,145
2,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 2 / 10
8,072
807
5,861
5,102
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuKuzenboSerqetMulanFafnir

VS

Bans
BacchusHou YiMedusaDiscordiaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aztropy
Zhong Kui
13
3 / 4 / 2
7,882
788
4,591
9,300
7,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
STRANGE2F
Xing Tian
12
2 / 6 / 3
7,402
740
7,366
15,656
13,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
ceryouss
Hun Batz
14
0 / 2 / 4
7,768
777
4,700
7,918
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aztropy
Zhong Kui
3
4
2
1
W
Atlas
ECKOSE7EN
Atlas
7
1
4
9
W
Xbalanque
OsamuO
Xbalanque
5
2
6
4
L
Xing Tian
STRANGE2F
Xing Tian
2
6
3
0.58
W
0
2
10
2.5
L
Hun Batz
ceryouss
Hun Batz
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
16,657
20,853
Taken
32,874
10,968
Mitigated
24,627
3,064
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aztropy
Zhong Kui
4,591
183
0
1,429
9,300
7,308
51
3,839
4,885
21,682
2,457
W
Atlas
ECKOSE7EN
Atlas
8,598
2,690
0
180
8,606
6,852
862
4,664
3,935
21,353
56
W
Xbalanque
OsamuO
Xbalanque
13,381
8,296
0
2,884
7,145
2,506
2,715
4,018
3,116
0
34,981
L
Xing Tian
STRANGE2F
Xing Tian
7,366
610
0
3,302
15,656
13,817
0
5,877
9,296
16,586
0
W
5,861
2,096
0
0
5,102
1,610
400
2,975
2,107
19,657
0
L
Hun Batz
ceryouss
Hun Batz
4,700
516
0
35
7,918
3,502
0
3,550
4,132
0
36,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
23,052
121
Minions Killed
135
0
Camps Cleared
0
513,791
Distance Traveled
533,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,882
788
46
5
0
160,310
0
W
Atlas
9,696
970
33
3
0
168,354
0
W
Xbalanque
9,157
916
63
6
0
178,992
0
L
Xing Tian
7,402
740
14
1
0
169,228
0
W
Nu Wa
8,072
807
25
3
0
166,445
0
L
Hun Batz
7,768
777
75
8
0
203,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role