Player Matchup

Hercules
Hercules
FlatCapScopes
Hercules
Level 129
God Stats
6W - 10L
1,428 SR
Queue Stats
318W - 264L
1,580 Elo+
Party 3
Janus
Janus
FrustraLupus
Janus
Level 125
God Stats
15W - 16L
1,552 SR
Queue Stats
394W - 346L
1,607 Elo+
Solo
Cerberus
Cerberus
Sigma7020
Cerberus
Level 157
God Stats
1W - 3L
1,698 SR
Queue Stats
262W - 270L
1,479 Elo+
Party 4
Charybdis
Charybdis
SlaughterDale11
Charybdis
Level 126
God Stats
3W - 3L
1,527 SR
Queue Stats
290W - 298L
1,490 Elo+
Party 4
Poseidon
Poseidon
evilpancake1
Poseidon
Level 87
God Stats
20W - 15L
1,680 SR
Queue Stats
89W - 64L
1,596 Elo+
Party 3
Team Averages
Level 125
1,577 SR
1,550 Elo+

VS

Team Averages
Level 120
1,653 SR
1,529 Elo+
Medusa
Medusa
Father Mozid
Medusa
Level 147
God Stats
1W - 1L
1,281 SR
Queue Stats
112W - 120L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Psyger7
Nu Wa
Level 145
God Stats
15W - 13L
1,694 SR
Queue Stats
403W - 402L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SoftG Dark
Cu Chulainn
Level 128
God Stats
4W - 0L
1,863 SR
Queue Stats
310W - 285L
1,539 Elo+
Solo
Maui
Maui
TelØmeres
Maui
Level 116
God Stats
3W - 3L
1,475 SR
Queue Stats
41W - 45L
1,447 Elo+
Party 1
Rama
Rama
Yiaze
Rama
Level 62
God Stats
5W - 1L
1,953 SR
Queue Stats
231W - 231L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FlatCapScopes
Hercules
11
1 / 2 / 0
6,247
568
4,770
10,872
7,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 4 / 0
5,534
503
3,193
6,980
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sigma7020
Cerberus
11
2 / 3 / 2
6,395
581
6,560
10,585
6,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SlaughterDale11
Charybdis
11
2 / 4 / 1
6,263
569
5,436
7,677
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
evilpancake1
Poseidon
11
0 / 1 / 0
5,820
529
1,081
3,764
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 2 / 6
6,570
597
6,242
7,216
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Psyger7
Nu Wa
12
2 / 1 / 3
6,847
622
4,367
3,452
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
SoftG Dark
Cu Chulainn
13
3 / 1 / 0
7,122
647
7,138
9,663
7,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 5
6,105
555
4,598
8,276
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Yiaze
Rama
12
3 / 2 / 4
6,661
606
5,719
8,398
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
14
14
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
6
3.5
L
Hercules
FlatCapScopes
Hercules
1
2
0
0.5
L
1
4
0
0.25
W
Nu Wa
Psyger7
Nu Wa
2
1
3
3.5
L
Cerberus
Sigma7020
Cerberus
2
3
2
1
L
Charybdis
SlaughterDale11
Charybdis
2
4
1
0.63
W
Cu Chulainn
SoftG Dark
Cu Chulainn
3
1
0
3
W
2
0
5
4.5
W
Rama
Yiaze
Rama
3
2
4
2.5
L
Poseidon
evilpancake1
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
28,064
39,878
Taken
37,005
18,780
Mitigated
17,926
9,427
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,242
2,180
0
3,041
7,216
2,030
0
2,572
4,430
0
43,214
L
Hercules
FlatCapScopes
Hercules
4,770
2,405
0
3,722
10,872
7,046
0
1,017
9,779
0
41,617
L
3,193
310
0
710
6,980
1,900
0
909
5,992
37,916
0
W
Nu Wa
Psyger7
Nu Wa
4,367
877
0
717
3,452
783
0
2,112
1,198
49,451
1,046
L
Cerberus
Sigma7020
Cerberus
6,560
400
0
2,060
10,585
6,555
0
3,431
6,995
17,225
2,987
L
Charybdis
SlaughterDale11
Charybdis
5,436
2,852
0
2,458
7,677
2,258
795
1,761
5,840
0
48,242
W
Cu Chulainn
SoftG Dark
Cu Chulainn
7,138
946
0
2,772
9,663
7,917
0
544
9,037
2,049
51,713
W
4,598
1,198
0
2,005
8,276
4,831
0
2,569
5,587
20,837
0
W
Rama
Yiaze
Rama
5,719
4,528
0
3,408
8,398
2,365
0
2,325
6,033
0
47,237
L
Poseidon
evilpancake1
Poseidon
1,081
103
0
477
3,764
1,021
0
1,897
1,625
41,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,259
Gold Earned
33,305
372
Minions Killed
380
0
Camps Cleared
0
1,170,477
Distance Traveled
1,138,280
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,570
597
70
6
0
243,297
0
L
Hercules
6,247
568
87
8
0
234,608
4
L
Janus
5,534
503
84
8
0
252,183
0
W
Nu Wa
6,847
622
101
9
0
223,253
1
L
Cerberus
6,395
581
28
3
0
239,303
0
L
Charybdis
6,263
569
87
8
0
195,878
0
W
Cu Chulainn
7,122
647
91
8
0
229,151
2
W
Maui
6,105
555
33
3
0
238,156
6
W
Rama
6,661
606
85
8
0
204,423
0
L
Poseidon
5,820
529
86
8
0
248,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role