Player Matchup

Mulan
Mulan
Platinum II
EmilLB
Mulan
Platinum II
Level 147
God Stats
4W - 2L
1,617 SR
Queue Stats
49W - 48L
2,033 MMR
Party 1
Geb
Geb
Platinum IV
Soraxus
Geb
Platinum IV
Level 148
God Stats
5W - 8L
1,407 SR
Queue Stats
45W - 49L
1,855 MMR
Party 1
Anhur
Anhur
Diamond V
TejsNB
Anhur
Diamond V
Level 147
God Stats
6W - 2L
1,651 SR
Queue Stats
57W - 43L
2,024 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,558 SR
1,971 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 60
1,473 SR
1,275 MMR
Vulcan
Vulcan
Silver IV
JEP781
Vulcan
Silver IV
Level 39
God Stats
7W - 10L
1,584 SR
Queue Stats
32W - 67L
1,339 MMR
Party 2
Ullr
Ullr
Bronze I
markusmid
Ullr
Bronze I
Level 44
God Stats
12W - 21L
1,373 SR
Queue Stats
23W - 54L
1,042 MMR
Party 2
Ymir
Ymir
Silver III
socelbola51
Ymir
Silver III
Level 98
God Stats
4W - 12L
1,461 SR
Queue Stats
46W - 91L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EmilLB
Mulan
14
3 / 1 / 8
9,091
826
9,101
11,097
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
16
6 / 0 / 8
9,712
883
8,545
9,469
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anhur
TejsNB
Anhur
16
5 / 0 / 9
10,057
914
9,930
8,015
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
AtlasCthulhuKuzenboPersephoneAchilles

VS

Bans
ThothMedusaHadesHerculesJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JEP781
Vulcan
13
0 / 6 / 1
7,653
696
6,510
7,007
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
1 / 2 / 0
8,006
728
4,506
9,800
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,921
629
4,166
13,437
11,541
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
EmilLB
Mulan
3
1
8
7
L
Vulcan
JEP781
Vulcan
0
6
1
0.08
W
Geb
6
0
8
10
W
Anhur
TejsNB
Anhur
5
0
9
9.5
L
Ullr
1
2
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,576
Damage
15,182
28,581
Taken
30,244
23,549
Mitigated
17,110
6,753
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
EmilLB
Mulan
9,101
1,267
0
1,604
11,097
10,547
877
2,794
8,303
0
36,245
L
Vulcan
JEP781
Vulcan
6,510
268
0
490
7,007
2,304
0
1,781
4,858
23,200
0
W
Geb
8,545
1,084
0
1,527
9,469
9,896
297
3,756
5,713
20,391
1,192
W
Anhur
TejsNB
Anhur
9,930
5,927
0
3,622
8,015
3,106
2,082
3,626
4,389
0
43,241
L
Ullr
4,506
2,227
0
2,732
9,800
3,265
0
1,841
7,554
0
25,073
L
4,166
228
0
562
13,437
11,541
0
3,515
9,011
9,906
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
22,580
150
Minions Killed
94
0
Camps Cleared
0
661,901
Distance Traveled
540,168
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,091
826
54
5
0
222,026
0
L
Vulcan
7,653
696
38
3
0
177,021
0
W
Geb
9,712
883
23
2
0
229,937
5
W
Anhur
10,057
914
73
7
0
209,938
0
L
Ullr
8,006
728
44
4
0
187,507
2
L
Ymir
6,921
629
12
1
0
175,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role