Player Matchup

Nike
Nike
AsherRains
Nike
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,397 Elo+
Party 2
Artemis
Artemis
FusedTurtle594
Artemis
Level 116
God Stats
44W - 32L
1,540 SR
Queue Stats
157W - 147L
1,482 Elo+
Solo
Poseidon
Poseidon
SOWSA
Poseidon
Level 101
God Stats
298W - 319L
1,467 SR
Queue Stats
307W - 340L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
kalifa7039
Baron Samedi
Level 126
God Stats
15W - 19L
1,541 SR
Queue Stats
36W - 45L
1,415 Elo+
Solo
Bacchus
Bacchus
lifeupondeath69
Bacchus
Level 61
God Stats
7W - 4L
1,492 SR
Queue Stats
46W - 48L
1,432 Elo+
Party 2
Team Averages
Level 98
1,508 SR
1,426 Elo+

VS

Team Averages
Level 61
1,446 SR
1,381 Elo+
Cupid
Cupid
JeanSilvaSants
Cupid
Level 84
God Stats
32W - 40L
1,377 SR
Queue Stats
157W - 188L
1,425 Elo+
Solo
Thoth
Thoth
Kxngtonio6662
Thoth
Level 105
God Stats
15W - 14L
1,641 SR
Queue Stats
92W - 83L
1,430 Elo+
Solo
Medusa
Medusa
ReaIKingPin
Medusa
Level 16
God Stats
0W - 2L
1,280 SR
Queue Stats
29W - 52L
1,235 Elo+
Party 1
Nut
Nut
Rolytingy
Nut
Level 41
God Stats
45W - 55L
1,388 SR
Queue Stats
46W - 57L
1,349 Elo+
Solo
Artio
Artio
youngking5wins
Artio
Level 61
God Stats
4W - 3L
1,543 SR
Queue Stats
213W - 219L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,978
570
1,128
5,855
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 2 / 3
7,651
547
11,184
8,167
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
SOWSA
Poseidon
16
5 / 2 / 1
9,111
651
7,007
5,951
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
kalifa7039
Baron Samedi
6
0 / 1 / 0
5,460
390
323
1,907
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 5
7,372
527
3,877
8,795
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,326
523
6,351
7,964
2,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 1 / 1
7,937
567
5,583
6,241
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
1 / 6 / 4
6,276
448
3,107
9,583
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
4,372
312
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 5
7,547
539
2,407
10,995
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
11
Kills
9
9
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
4
2
3
2.75
L
2
2
2
1.5
L
4
1
1
4.5
L
Medusa
1
6
4
0.5
L
0
0
0
0
W
Poseidon
SOWSA
Poseidon
5
2
1
2.75
W
Baron Samedi
kalifa7039
Baron Samedi
0
1
0
0
W
2
3
5
1.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
17,448
30,675
Taken
34,783
15,032
Mitigated
14,451
5,742
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,128
0
0
870
5,855
2,840
1,520
1,101
4,658
0
44,805
W
11,184
5,000
0
2,144
8,167
2,128
2,368
3,069
4,968
0
44,191
L
6,351
3,143
158
2,773
7,964
2,432
1,731
1,659
6,206
0
45,835
L
5,583
390
0
732
6,241
1,692
470
2,566
3,638
47,600
1,270
L
Medusa
3,107
1,063
0
892
9,583
2,711
242
3,352
6,231
0
28,437
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
SOWSA
Poseidon
7,007
789
0
0
5,951
2,000
195
1,087
4,786
84,286
1,009
W
Baron Samedi
kalifa7039
Baron Samedi
323
0
0
420
1,907
548
0
847
885
10,684
0
W
3,877
393
226
2,082
8,795
7,516
614
1,218
7,471
14,215
349
L
2,407
161
688
4,611
10,995
7,616
0
3,630
7,365
12,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
33,458
337
Minions Killed
229
0
Camps Cleared
0
1,129,835
Distance Traveled
996,566
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,978
570
88
6
0
246,605
0
W
Artemis
7,651
547
66
5
0
230,356
0
L
Cupid
7,326
523
76
5
0
261,384
2
L
Thoth
7,937
567
90
6
0
249,146
0
L
Medusa
6,276
448
40
3
0
230,651
0
L
Nut
4,372
312
1
0
0
0
0
W
Poseidon
9,111
651
141
10
0
303,802
4
W
Baron Samedi
5,460
390
21
2
0
80,474
0
W
Bacchus
7,372
527
21
2
0
268,598
0
L
Artio
7,547
539
22
2
0
255,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role