Player Matchup

Izanami
Izanami
KillaKilla93
Izanami
Level 118
God Stats
1W - 0L
1,131 SR
Queue Stats
35W - 49L
1,274 Elo+
Solo
Nike
Nike
M-A-R-I-G-U-A-S
Nike
Level 65
God Stats
1W - 0L
1,237 SR
Queue Stats
149W - 128L
1,365 Elo+
Solo
Nemesis
Nemesis
RodriguezFamilyJ
Nemesis
Level 63
God Stats
12W - 11L
1,631 SR
Queue Stats
176W - 167L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Solex
Morgan Le Fay
Level 142
God Stats
4W - 8L
1,425 SR
Queue Stats
81W - 81L
1,459 Elo+
Party 1
Surtr
Surtr
theonlysmasher22
Surtr
Level 68
God Stats
6W - 5L
1,568 SR
Queue Stats
39W - 39L
1,462 Elo+
Party 1
Team Averages
Level 91
1,398 SR
1,408 Elo+

VS

Team Averages
Level 66
1,478 SR
1,304 Elo+
Hades
Hades
AleGames48
Hades
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,293 Elo+
Party 2
Martichoras
Martichoras
SGN lalo05
Martichoras
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,163 Elo+
Party 2
Sun Wukong
Sun Wukong
SongHelio381
Sun Wukong
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 13L
1,163 Elo+
Party 2
Charon
Charon
cosmicskater1
Charon
Level 56
God Stats
4W - 4L
1,614 SR
Queue Stats
193W - 199L
1,512 Elo+
Solo
Arachne
Arachne
juztnturkey
Arachne
Level 87
God Stats
15W - 16L
1,490 SR
Queue Stats
244W - 229L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KillaKilla93
Izanami
12
2 / 1 / 1
6,696
515
3,223
6,973
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 2
6,645
511
4,136
7,744
3,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 0 / 2
7,846
604
6,583
9,043
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Solex
Morgan Le Fay
13
5 / 2 / 2
8,214
632
8,732
3,850
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 4 / 1
7,429
571
6,819
11,398
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
0 / 7 / 0
5,963
459
1,522
10,844
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Martichoras
SGN lalo05
Martichoras
11
0 / 3 / 0
6,045
465
4,312
8,085
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
SongHelio381
Sun Wukong
13
4 / 1 / 0
7,689
591
5,162
10,156
6,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 0 / 1
6,552
504
4,388
6,372
5,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
juztnturkey
Arachne
12
3 / 2 / 0
6,499
500
4,031
10,693
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
7
7
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
0
7
0
0
W
Izanami
KillaKilla93
Izanami
2
1
1
2.5
W
0
0
2
1
W
4
0
2
5
L
Martichoras
SGN lalo05
Martichoras
0
3
0
0
W
Morgan Le Fay
Solex
Morgan Le Fay
5
2
2
3
L
Sun Wukong
SongHelio381
Sun Wukong
4
1
0
4
L
0
0
1
0.5
L
Arachne
juztnturkey
Arachne
3
2
0
1.5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
19,415
39,008
Taken
46,150
17,170
Mitigated
20,939
9,155
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
1,522
158
180
1,867
10,844
2,843
0
6,520
4,278
33,109
0
W
Izanami
KillaKilla93
Izanami
3,223
1,586
0
2,465
6,973
2,064
0
1,640
5,333
0
44,837
W
4,136
288
65
1,642
7,744
3,950
0
2,067
5,677
0
24,858
W
6,583
2,573
0
1,760
9,043
4,347
0
1,137
7,906
0
72,224
L
Martichoras
SGN lalo05
Martichoras
4,312
1,240
0
1,611
8,085
2,764
0
0
8,085
0
50,590
W
Morgan Le Fay
Solex
Morgan Le Fay
8,732
885
0
466
3,850
1,168
0
186
3,664
53,727
1,033
L
Sun Wukong
SongHelio381
Sun Wukong
5,162
722
0
1,095
10,156
6,812
61
1,462
8,148
0
50,912
L
4,388
796
0
2,092
6,372
5,687
0
0
6,372
22,622
1,496
L
Arachne
juztnturkey
Arachne
4,031
3,119
0
3,161
10,693
2,833
0
1,185
9,462
0
39,164
W
6,819
2,137
0
2,757
11,398
5,641
0
880
10,518
900
38,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
32,748
415
Minions Killed
337
0
Camps Cleared
0
1,372,926
Distance Traveled
1,338,493
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,963
459
57
4
0
269,685
0
W
Izanami
6,696
515
89
7
0
228,089
0
W
Nike
6,645
511
28
2
0
296,540
0
W
Nemesis
7,846
604
118
9
0
335,377
0
L
Martichoras
6,045
465
82
6
0
236,947
0
W
Morgan Le Fay
8,214
632
100
8
0
283,388
0
L
Sun Wukong
7,689
591
95
7
0
292,728
0
L
Charon
6,552
504
36
3
0
260,720
1
L
Arachne
6,499
500
67
5
0
278,413
5
W
Surtr
7,429
571
80
6
0
229,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role