Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
EElimin8
Cupid
Level 129
God Stats
20W - 13L
1,473 SR
Queue Stats
354W - 359L
1,431 Elo+
Solo
Ah Puch
Ah Puch
N3TEZ3N
Ah Puch
Level 149
God Stats
2W - 3L
1,174 SR
Queue Stats
505W - 488L
1,511 Elo+
Solo
Team Averages
Level 145
1,382 SR
1,481 Elo+

VS

Team Averages
Level 90
1,454 SR
1,490 Elo+
Agni
Agni
B_U_F_U47
Agni
Level 65
God Stats
13W - 16L
1,477 SR
Queue Stats
51W - 69L
1,391 Elo+
Solo
King Arthur
King Arthur
bnolt_7
King Arthur
Level 108
God Stats
0W - 2L
1,295 SR
Queue Stats
129W - 123L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
whats_it_to_ya14
Cthulhu
Level 96
God Stats
29W - 23L
1,590 SR
Queue Stats
156W - 149L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 0 / 6
8,061
806
4,022
6,983
6,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
EElimin8
Cupid
14
1 / 2 / 4
8,328
833
3,614
6,267
2,834
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Puch
N3TEZ3N
Ah Puch
15
5 / 0 / 1
9,308
931
9,864
5,025
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 1 / 0
6,042
604
736
1,308
332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
bnolt_7
King Arthur
14
1 / 5 / 1
7,672
767
5,498
10,882
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 0 / 1
7,776
778
7,431
7,994
7,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
2
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
6
3
L
Agni
0
1
0
0
W
Cupid
EElimin8
Cupid
1
2
4
1.5
W
Ah Puch
N3TEZ3N
Ah Puch
5
0
1
5.5
L
King Arthur
bnolt_7
King Arthur
1
5
1
0.3
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
13,665
18,275
Taken
20,184
11,253
Mitigated
15,059
4,991
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,022
615
0
1,676
6,983
6,301
330
3,222
3,737
16,059
2,354
L
Agni
736
118
0
533
1,308
332
0
953
223
2,417
0
W
Cupid
EElimin8
Cupid
3,614
1,916
912
1,543
6,267
2,834
0
2,488
3,746
0
33,954
W
Ah Puch
N3TEZ3N
Ah Puch
9,864
275
0
860
5,025
2,118
246
2,498
2,494
32,732
501
L
King Arthur
bnolt_7
King Arthur
5,498
721
0
558
10,882
6,817
0
6,446
3,740
0
24,167
L
7,431
37
537
962
7,994
7,910
0
4,498
2,989
24,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
21,490
146
Minions Killed
101
0
Camps Cleared
0
587,836
Distance Traveled
438,664
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,061
806
25
3
0
208,357
2
L
Agni
6,042
604
6
1
0
34,909
0
W
Cupid
8,328
833
62
6
0
169,802
0
W
Ah Puch
9,308
931
59
6
0
209,677
2
L
King Arthur
7,672
767
56
6
0
189,990
0
L
Cthulhu
7,776
778
39
4
0
213,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role