Player Matchup

Cerberus
Cerberus
Jrocks9115
Cerberus
Level 28
God Stats
3W - 2L
1,709 SR
Queue Stats
7W - 11L
1,411 Elo+
Party 1
Ravana
Ravana
Knight_Runner45
Ravana
Level 68
God Stats
2W - 5L
1,387 SR
Queue Stats
112W - 104L
1,444 Elo+
Party 2
Erlang Shen
Erlang Shen
Laser95
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 1
Hou Yi
Hou Yi
NotYourYogaMatt
Hou Yi
Level 106
God Stats
2W - 3L
1,405 SR
Queue Stats
11W - 12L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
grim_reaper14710
Morgan Le Fay
Level 89
God Stats
11W - 6L
1,303 SR
Queue Stats
223W - 196L
1,496 Elo+
Party 2
Team Averages
Level 61
1,461 SR
1,503 Elo+

VS

Team Averages
Level 110
1,601 SR
1,451 Elo+
Horus
Horus
BakerDoughMaker
Horus
Level 126
God Stats
23W - 30L
1,436 SR
Queue Stats
144W - 163L
1,399 Elo+
Solo
Khepri
Khepri
EverstillUchiha
Khepri
Level 147
God Stats
5W - 1L
1,771 SR
Queue Stats
142W - 144L
1,483 Elo+
Solo
Sol
Sol
LADYASSASSIN114
Sol
Level 124
God Stats
78W - 69L
1,547 SR
Queue Stats
149W - 148L
1,452 Elo+
Solo
Danzaburou
Danzaburou
mortaldeath32
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 65L
1,466 Elo+
Solo
Arachne
Arachne
warguy15
Arachne
Level 66
God Stats
12W - 10L
1,754 SR
Queue Stats
65W - 74L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jrocks9115
Cerberus
9
1 / 6 / 2
6,900
431
3,656
15,573
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 6 / 1
8,247
515
6,524
10,761
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Laser95
Erlang Shen
10
0 / 8 / 3
6,703
419
1,892
12,318
5,433
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 2
7,556
472
7,011
10,236
3,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
grim_reaper14710
Morgan Le Fay
13
1 / 3 / 0
7,757
485
6,461
8,965
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
10,271
642
8,726
8,211
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 3 / 12
8,703
544
5,361
12,151
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 4 / 4
8,884
555
6,379
10,904
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
mortaldeath32
Danzaburou
15
9 / 0 / 7
9,699
606
9,650
5,745
2,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
warguy15
Arachne
13
4 / 0 / 5
7,934
496
8,388
11,010
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
26
27
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
3
3
12
3
L
Cerberus
Jrocks9115
Cerberus
1
6
2
0.33
L
3
6
1
0.58
W
5
4
4
1.75
L
Erlang Shen
Laser95
Erlang Shen
0
8
3
0.19
L
2
4
2
0.75
L
Morgan Le Fay
grim_reaper14710
Morgan Le Fay
1
3
0
0.33
W
Danzaburou
mortaldeath32
Danzaburou
9
0
7
12.5
W
Arachne
warguy15
Arachne
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
38,504
57,853
Taken
48,021
26,604
Mitigated
26,998
12,194
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,726
2,438
172
3,266
8,211
7,299
2,024
559
7,652
0
69,558
W
5,361
310
0
2,796
12,151
10,044
0
2,474
9,677
30,401
379
L
Cerberus
Jrocks9115
Cerberus
3,656
168
0
3,485
15,573
10,645
346
3,151
12,284
23,791
0
L
6,524
2,768
0
2,180
10,761
4,203
0
1,395
9,246
0
56,712
W
6,379
2,236
177
3,985
10,904
3,462
1,862
2,850
8,054
49,192
780
L
Erlang Shen
Laser95
Erlang Shen
1,892
709
0
1,374
12,318
5,433
88
1,894
10,376
0
28,623
L
7,011
2,329
223
2,957
10,236
3,043
520
2,381
7,580
0
48,486
L
Morgan Le Fay
grim_reaper14710
Morgan Le Fay
6,461
880
0
1,975
8,965
3,280
515
2,706
6,259
60,157
441
W
Danzaburou
mortaldeath32
Danzaburou
9,650
3,784
0
3,319
5,745
2,090
1,359
1,291
4,454
0
63,340
W
Arachne
warguy15
Arachne
8,388
6,141
0
1,437
11,010
4,103
0
3,228
7,782
0
42,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
45,491
396
Minions Killed
393
0
Camps Cleared
0
1,399,269
Distance Traveled
1,519,908
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,271
642
116
7
0
284,251
0
W
Khepri
8,703
544
42
3
0
292,556
7
L
Cerberus
6,900
431
46
3
0
280,533
0
L
Ravana
8,247
515
105
7
0
298,670
0
W
Sol
8,884
555
90
6
0
282,818
0
L
Erlang Shen
6,703
419
45
3
0
312,075
0
L
Hou Yi
7,556
472
85
5
0
217,667
0
L
Morgan Le Fay
7,757
485
115
7
0
290,324
0
W
Danzaburou
9,699
606
95
6
0
297,607
4
W
Arachne
7,934
496
50
3
0
362,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role