Player Matchup

Charybdis
Charybdis
DrDenzel
Charybdis
Level 91
God Stats
2W - 5L
1,309 SR
Queue Stats
126W - 93L
1,549 Elo+
Solo
Cupid
Cupid
DraconikLord
Cupid
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,381 Elo+
Solo
Nemesis
Nemesis
JoBros999
Nemesis
Level 155
God Stats
3W - 2L
1,600 SR
Queue Stats
158W - 156L
1,480 Elo+
Party 1
Vulcan
Vulcan
JonnyCakesss
Vulcan
Level 150
God Stats
5W - 2L
1,566 SR
Queue Stats
290W - 281L
1,497 Elo+
Party 1
Surtr
Surtr
epickillz750
Surtr
Level 126
God Stats
7W - 3L
1,616 SR
Queue Stats
135W - 131L
1,499 Elo+
Party 1
Team Averages
Level 134
1,518 SR
1,481 Elo+

VS

Team Averages
Level 125
1,614 SR
1,468 Elo+
Eset
Eset
Esco7
Eset
Level 149
God Stats
1W - 1L
1,727 SR
Queue Stats
63W - 84L
1,476 Elo+
Solo
Vulcan
Vulcan
FMBarreira
Vulcan
Level 162
God Stats
1W - 1L
1,465 SR
Queue Stats
60W - 84L
1,424 Elo+
Solo
Zeus
Zeus
GrlmmJow
Zeus
Level 141
God Stats
23W - 13L
1,616 SR
Queue Stats
640W - 669L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Ls1Bryant
Cthulhu
Level 65
God Stats
11W - 9L
1,613 SR
Queue Stats
252W - 300L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marijewana735
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,649 SR
Queue Stats
137W - 154L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrDenzel
Charybdis
17
5 / 2 / 9
9,983
832
9,956
11,596
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 2 / 12
9,373
781
7,752
9,648
3,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
JoBros999
Nemesis
18
14 / 3 / 9
11,732
978
12,397
15,435
17,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
17
3 / 4 / 15
10,549
879
16,477
10,676
3,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 15
10,317
860
9,019
23,983
23,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Esco7
Eset
12
0 / 7 / 6
8,153
679
6,388
9,510
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
FMBarreira
Vulcan
15
4 / 6 / 4
9,328
777
8,926
11,171
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zeus
15
2 / 5 / 7
8,900
742
13,520
9,680
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Ls1Bryant
Cthulhu
14
1 / 5 / 5
8,800
733
9,623
19,485
18,595
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Marijewana735
Morgan Le Fay
18
7 / 4 / 4
10,306
859
15,357
11,263
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
27
Kills
14
14
Deaths
27
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DrDenzel
Charybdis
5
2
9
4.75
W
3
2
12
4.5
L
Eset
Esco7
Eset
0
7
6
0.43
L
Vulcan
FMBarreira
Vulcan
4
6
4
1
L
Zeus
2
5
7
1.1
W
Nemesis
JoBros999
Nemesis
14
3
9
6.17
W
Vulcan
3
4
15
2.63
L
Cthulhu
Ls1Bryant
Cthulhu
1
5
5
0.7
L
Morgan Le Fay
Marijewana735
Morgan Le Fay
7
4
4
2.25
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,601
Damage
53,814
71,338
Taken
61,109
52,011
Mitigated
35,588
35,851
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DrDenzel
Charybdis
9,956
5,853
2,589
2,832
11,596
3,833
2,411
10,101
1,495
0
31,255
W
7,752
2,522
8,895
4,461
9,648
3,090
2,266
7,736
1,912
0
19,795
L
Eset
Esco7
Eset
6,388
616
1,149
976
9,510
3,056
354
2,958
6,507
14,582
0
L
Vulcan
FMBarreira
Vulcan
8,926
254
501
1,825
11,171
4,360
386
4,591
6,383
18,841
0
L
Zeus
13,520
1,017
654
763
9,680
3,794
0
2,346
7,128
31,557
1,092
W
Nemesis
JoBros999
Nemesis
12,397
4,081
1,659
5,403
15,435
17,123
477
11,585
3,850
0
18,138
W
Vulcan
16,477
200
1,697
1,092
10,676
3,999
1,034
7,805
2,871
28,555
0
L
Cthulhu
Ls1Bryant
Cthulhu
9,623
230
723
2,679
19,485
18,595
90
4,679
14,483
17,694
2,499
L
Morgan Le Fay
Marijewana735
Morgan Le Fay
15,357
1,095
861
2,606
11,263
5,783
385
2,351
8,696
32,449
0
W
9,019
2,246
447
6,776
23,983
23,966
896
14,059
9,924
480
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,954
Gold Earned
45,487
129
Minions Killed
162
0
Camps Cleared
0
1,213,487
Distance Traveled
1,055,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,983
832
44
4
0
217,951
0
W
Cupid
9,373
781
15
1
0
245,582
0
L
Eset
8,153
679
33
3
0
176,759
0
L
Vulcan
9,328
777
19
2
0
208,350
0
L
Zeus
8,900
742
45
4
0
209,803
0
W
Nemesis
11,732
978
27
2
0
283,040
0
W
Vulcan
10,549
879
22
2
0
230,831
0
L
Cthulhu
8,800
733
25
2
0
228,217
0
L
Morgan Le Fay
10,306
859
40
3
0
232,052
0
W
Surtr
10,317
860
21
2
0
236,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role