Player Matchup

Medusa
Medusa
Chrimson1219
Medusa
Level 62
God Stats
16W - 16L
1,505 SR
Queue Stats
134W - 146L
1,523 Elo+
Party 1
Merlin
Merlin
DarkzShadowz92
Merlin
Level 113
God Stats
1W - 7L
1,266 SR
Queue Stats
502W - 498L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
DeadlyVibe5
Sun Wukong
Level 177
God Stats
0W - 1L
1,397 SR
Queue Stats
131W - 129L
1,466 Elo+
Party 3
Chaac
Chaac
Revmi
Chaac
Level 128
God Stats
4W - 2L
1,815 SR
Queue Stats
128W - 123L
1,475 Elo+
Party 3
Chernobog
Chernobog
fab1303
Chernobog
Level 140
God Stats
23W - 25L
1,523 SR
Queue Stats
200W - 185L
1,496 Elo+
Solo
Team Averages
Level 124
1,501 SR
1,489 Elo+

VS

Team Averages
Level 113
1,643 SR
1,484 Elo+
Maman Brigitte
Maman Brigitte
CousnVinny
Maman Brigitte
Level 101
God Stats
22W - 19L
1,566 SR
Queue Stats
168W - 152L
1,471 Elo+
Party 2
Horus
Horus
Former Squeaker
Horus
Level 104
God Stats
17W - 14L
1,626 SR
Queue Stats
125W - 117L
1,449 Elo+
Party 2
Neith
Neith
Khyzar
Neith
Level 84
God Stats
40W - 31L
1,523 SR
Queue Stats
87W - 87L
1,439 Elo+
Solo
Olorun
Olorun
Mundobr
Olorun
Level 116
God Stats
6W - 5L
1,952 SR
Queue Stats
87W - 85L
1,455 Elo+
Solo
Anhur
Anhur
Otyxe
Anhur
Level 159
God Stats
4W - 3L
1,550 SR
Queue Stats
99W - 82L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 1
7,018
468
7,478
10,517
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 2
8,868
591
7,927
6,004
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DeadlyVibe5
Sun Wukong
14
4 / 1 / 4
7,883
526
8,166
16,850
10,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Revmi
Chaac
13
1 / 5 / 4
7,395
493
6,627
16,215
7,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
fab1303
Chernobog
14
0 / 1 / 2
8,006
534
5,637
11,167
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CousnVinny
Maman Brigitte
13
5 / 4 / 1
7,679
512
7,730
13,519
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 0 / 5
7,373
492
3,547
10,452
8,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Neith
Khyzar
Neith
13
2 / 1 / 5
7,475
498
7,245
8,851
2,938
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Mundobr
Olorun
15
3 / 4 / 1
8,426
562
7,839
13,020
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anhur
Otyxe
Anhur
16
2 / 1 / 1
10,466
698
9,690
9,201
3,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
13
13
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
1
0.3
W
Maman Brigitte
CousnVinny
Maman Brigitte
5
4
1
1.38
L
4
1
2
5
L
Sun Wukong
DeadlyVibe5
Sun Wukong
4
1
4
6
W
1
0
5
3.5
W
Neith
Khyzar
Neith
2
1
5
4.5
W
Olorun
Mundobr
Olorun
3
4
1
0.88
W
Anhur
Otyxe
Anhur
2
1
1
2.5
L
Chaac
Revmi
Chaac
1
5
4
0.6
L
Chernobog
fab1303
Chernobog
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,835
Damage
36,051
60,753
Taken
55,043
26,583
Mitigated
24,858
21,757
Healing
27,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,478
3,162
0
3,094
10,517
3,175
263
2,277
8,240
0
46,392
W
Maman Brigitte
CousnVinny
Maman Brigitte
7,730
313
0
5,599
13,519
4,784
0
1,614
11,905
53,147
0
L
7,927
634
0
1,510
6,004
2,230
215
2,463
3,541
72,067
0
L
Sun Wukong
DeadlyVibe5
Sun Wukong
8,166
1,512
0
8,430
16,850
10,154
136
5,717
11,133
0
57,036
W
3,547
1,626
1,945
5,394
10,452
8,644
0
1,086
9,366
0
22,179
W
Neith
Khyzar
Neith
7,245
2,217
0
3,284
8,851
2,938
0
36
8,815
0
39,135
W
Olorun
Mundobr
Olorun
7,839
3,427
450
5,501
13,020
5,213
0
5,359
7,661
71,613
687
W
Anhur
Otyxe
Anhur
9,690
5,073
0
5,509
9,201
3,279
1,331
0
9,201
0
88,961
L
Chaac
Revmi
Chaac
6,627
830
258
5,702
16,215
7,962
154
3,708
12,507
580
44,891
L
Chernobog
fab1303
Chernobog
5,637
3,876
0
2,763
11,167
3,062
0
1,187
9,980
0
59,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
41,419
477
Minions Killed
440
0
Camps Cleared
0
1,506,164
Distance Traveled
1,461,229
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,018
468
63
4
0
260,145
2
W
Maman Brigitte
7,679
512
75
5
0
340,359
0
L
Merlin
8,868
591
149
10
0
296,129
4
L
Sun Wukong
7,883
526
86
6
0
342,229
4
W
Horus
7,373
492
41
3
0
322,506
1
W
Neith
7,475
498
56
4
0
263,867
3
W
Olorun
8,426
562
119
8
0
277,374
1
W
Anhur
10,466
698
149
10
0
257,123
0
L
Chaac
7,395
493
69
5
0
277,889
0
L
Chernobog
8,006
534
110
7
0
329,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role