Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DaPersan
Bellona
Level 126
God Stats
1W - 1L
1,493 SR
Queue Stats
15W - 10L
1,563 Elo+
Party 1
Eset
Eset
Kyokes
Eset
Level 83
God Stats
0W - 1L
1,430 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 1
Thanatos
Thanatos
PeDr0nSK1
Thanatos
Level 122
God Stats
4W - 6L
1,376 SR
Queue Stats
211W - 221L
1,451 Elo+
Solo
Team Averages
Level 96
1,460 SR
1,505 Elo+

VS

Team Averages
Level 122
1,514 SR
1,500 Elo+
Martichoras
Martichoras
Moosias
Martichoras
Level 144
God Stats
26W - 11L
1,560 SR
Queue Stats
46W - 19L
1,697 Elo+
Solo
Hou Yi
Hou Yi
Pappa Narf
Hou Yi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,323 Elo+
Solo
Cthulhu
Cthulhu
PeachyKid
Cthulhu
Level 93
God Stats
14W - 10L
1,562 SR
Queue Stats
115W - 107L
1,477 Elo+
Solo
Nu Wa
Nu Wa
PvtWalter2667
Nu Wa
Level 106
God Stats
31W - 37L
1,439 SR
Queue Stats
356W - 384L
1,466 Elo+
Solo
Ah Puch
Ah Puch
kazo14276
Ah Puch
Level 140
God Stats
3W - 2L
1,509 SR
Queue Stats
171W - 166L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 3 / 3
5,939
1,188
2,545
4,540
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
0 / 4 / 3
5,800
1,160
2,622
8,451
6,170
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
DaPersan
Bellona
11
2 / 2 / 4
6,329
1,266
4,081
7,392
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Kyokes
Eset
11
2 / 3 / 4
6,507
1,301
5,257
4,787
2,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
PeDr0nSK1
Thanatos
11
1 / 4 / 3
6,383
1,277
2,429
5,904
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

293

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Moosias
Martichoras
11
3 / 0 / 10
6,926
1,385
8,677
3,992
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Pappa Narf
Hou Yi
12
2 / 0 / 9
6,948
1,390
2,787
2,067
656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
PeachyKid
Cthulhu
11
2 / 3 / 7
6,381
1,276
3,930
5,586
3,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 9
7,365
1,473
5,590
3,466
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
kazo14276
Ah Puch
12
3 / 2 / 10
6,854
1,371
5,911
3,143
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
6
Kills
15
16
Deaths
6
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
3
0.83
L
Bacchus
 
Bacchus
0
4
3
0.38
L
Bellona
DaPersan
Bellona
2
2
4
2
L
Eset
Kyokes
Eset
2
3
4
1.33
W
Martichoras
Moosias
Martichoras
3
0
10
8
W
Hou Yi
Pappa Narf
Hou Yi
2
0
9
6.5
L
Thanatos
PeDr0nSK1
Thanatos
1
4
3
0.63
W
Cthulhu
PeachyKid
Cthulhu
2
3
7
1.83
W
5
1
9
9.5
W
Ah Puch
kazo14276
Ah Puch
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,934
Damage
26,895
31,074
Taken
18,254
20,110
Mitigated
8,053
5,298
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,545
871
0
281
4,540
1,359
0
2,807
1,733
0
9,133
L
Bacchus
 
Bacchus
2,622
184
0
935
8,451
6,170
0
4,377
4,074
12,650
0
L
Bellona
DaPersan
Bellona
4,081
711
0
1,323
7,392
7,675
0
3,536
3,856
0
8,897
L
Eset
Kyokes
Eset
5,257
300
82
463
4,787
2,814
0
2,700
2,087
15,093
0
W
Martichoras
Moosias
Martichoras
8,677
2,368
0
260
3,992
1,433
0
1,686
2,228
0
16,180
W
Hou Yi
Pappa Narf
Hou Yi
2,787
426
0
141
2,067
656
0
1,059
932
0
17,505
L
Thanatos
PeDr0nSK1
Thanatos
2,429
304
0
2,214
5,904
2,092
0
1,981
3,923
0
15,574
W
Cthulhu
PeachyKid
Cthulhu
3,930
398
114
182
5,586
3,782
0
1,735
3,675
9,806
30
W
5,590
2,372
0
0
3,466
1,128
0
1,470
1,919
11,527
0
W
Ah Puch
kazo14276
Ah Puch
5,911
68
0
648
3,143
1,054
0
1,929
1,214
14,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
34,474
103
Minions Killed
104
5
Camps Cleared
6
468,403
Distance Traveled
500,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,939
1,188
15
3
0
60,020
0
L
Bacchus
5,800
1,160
19
4
0
100,345
0
L
Bellona
6,329
1,266
16
3
1
103,455
0
L
Eset
6,507
1,301
28
6
1
97,508
0
W
Martichoras
6,926
1,385
17
3
0
104,561
0
W
Hou Yi
6,948
1,390
31
6
1
95,256
0
L
Thanatos
6,383
1,277
25
5
3
107,075
0
W
Cthulhu
6,381
1,276
12
2
0
97,499
0
W
Nu Wa
7,365
1,473
12
2
5
103,853
0
W
Ah Puch
6,854
1,371
32
6
0
99,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role