Player Matchup

Cthulhu
Cthulhu
CrazyShadowWolf0
Cthulhu
Level 103
God Stats
12W - 16L
1,437 SR
Queue Stats
204W - 220L
1,363 Elo+
Party 1
Hun Batz
Hun Batz
IEnvy_Bunny247
Hun Batz
Level 123
God Stats
22W - 13L
1,573 SR
Queue Stats
380W - 409L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
IEnvy_CrAzy247
Hou Yi
Level 129
God Stats
8W - 12L
1,393 SR
Queue Stats
294W - 311L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
aznee_uzamaki
Amaterasu
Level 118
God Stats
14W - 12L
1,489 SR
Queue Stats
611W - 619L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
madgame22
Kukulkan
Level 57
God Stats
6W - 2L
1,606 SR
Queue Stats
23W - 31L
1,465 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,401 Elo+

VS

Team Averages
Level 106
1,513 SR
1,398 Elo+
Hachiman
Hachiman
ReaIKingPin
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 92L
1,276 Elo+
Party 2
Poseidon
Poseidon
SOWSA
Poseidon
Level 101
God Stats
307W - 333L
1,479 SR
Queue Stats
317W - 354L
1,417 Elo+
Solo
Mulan
Mulan
VeteranCard6934
Mulan
Level 266
God Stats
12W - 18L
1,405 SR
Queue Stats
354W - 363L
1,410 Elo+
Solo
Arachne
Arachne
juztnturkey
Arachne
Level 87
God Stats
15W - 16L
1,510 SR
Queue Stats
244W - 229L
1,398 Elo+
Solo
Artio
Artio
youngking5wins
Artio
Level 61
God Stats
5W - 6L
1,670 SR
Queue Stats
287W - 294L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 14
10,297
572
9,376
16,482
13,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
17
9 / 2 / 10
10,309
573
13,412
14,256
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 0 / 11
11,334
630
16,218
8,873
3,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
aznee_uzamaki
Amaterasu
16
2 / 2 / 12
9,527
529
9,463
20,391
15,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
madgame22
Kukulkan
16
4 / 4 / 5
10,132
563
8,083
9,047
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ReaIKingPin
Hachiman
11
0 / 9 / 1
7,343
408
3,683
12,979
3,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
SOWSA
Poseidon
16
5 / 5 / 1
9,998
555
15,385
10,000
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 3
8,288
460
15,005
19,116
13,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
juztnturkey
Arachne
14
4 / 2 / 2
8,749
486
7,043
15,637
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 6 / 4
7,449
414
5,510
19,969
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
29
Kills
10
10
Deaths
29
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Hun Batz
9
2
10
7
W
8
0
11
13.5
L
Hachiman
ReaIKingPin
Hachiman
0
9
1
0.06
L
Poseidon
SOWSA
Poseidon
5
5
1
1.1
L
1
7
3
0.36
W
Amaterasu
aznee_uzamaki
Amaterasu
2
2
12
4
L
Arachne
juztnturkey
Arachne
4
2
2
2.5
W
Kukulkan
madgame22
Kukulkan
4
4
5
1.63
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,552
Damage
46,626
69,049
Taken
77,701
40,862
Mitigated
40,664
24,563
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,376
692
807
3,939
16,482
13,990
232
7,444
9,038
36,117
383
W
Hun Batz
13,412
2,673
0
3,695
14,256
4,489
0
5,979
8,277
0
61,736
W
16,218
8,654
0
3,747
8,873
3,651
2,760
2,797
6,076
0
87,236
L
Hachiman
ReaIKingPin
Hachiman
3,683
1,972
0
2,436
12,979
3,483
0
1,591
11,388
0
41,241
L
Poseidon
SOWSA
Poseidon
15,385
1,768
0
0
10,000
3,400
0
4,051
5,949
84,825
826
L
15,005
3,351
0
3,026
19,116
13,305
0
2,799
16,317
0
50,235
W
Amaterasu
aznee_uzamaki
Amaterasu
9,463
6,463
0
11,615
20,391
15,425
2,340
1,338
19,053
0
42,644
L
Arachne
juztnturkey
Arachne
7,043
4,685
0
5,670
15,637
5,169
0
2,312
13,325
0
59,457
W
Kukulkan
madgame22
Kukulkan
8,083
1,001
0
760
9,047
3,307
963
3,045
6,002
68,984
0
L
5,510
648
838
6,472
19,969
15,307
0
6,323
13,646
19,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,599
Gold Earned
41,827
476
Minions Killed
404
0
Camps Cleared
0
1,837,734
Distance Traveled
1,611,677
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,297
572
50
3
0
370,239
0
W
Hun Batz
10,309
573
88
5
0
385,175
2
W
Hou Yi
11,334
630
133
7
0
347,771
0
L
Hachiman
7,343
408
70
4
0
277,172
0
L
Poseidon
9,998
555
143
8
0
350,174
4
L
Mulan
8,288
460
78
4
0
262,588
0
W
Amaterasu
9,527
529
72
4
0
373,673
1
L
Arachne
8,749
486
87
5
0
375,833
3
W
Kukulkan
10,132
563
133
7
0
360,876
0
L
Artio
7,449
414
26
1
0
345,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role