Player Matchup

Cthulhu
Cthulhu
TsD Alex S
Cthulhu
Level 207
God Stats
1W - 2L
1,130 SR
Queue Stats
196W - 166L
1,504 Elo+
Solo
Hades
Hades
genius2345
Hades
Level 126
God Stats
3W - 1L
1,566 SR
Queue Stats
67W - 78L
1,490 Elo+
Solo
Heimdallr
Heimdallr
xXxZombieKingxXx
Heimdallr
Level 156
God Stats
1W - 0L
1,159 SR
Queue Stats
179W - 144L
1,586 Elo+
Solo
Team Averages
Level 163
1,285 SR
1,527 Elo+

VS

Team Averages
Level 131
1,472 SR
1,493 Elo+
Kumbhakarna
Kumbhakarna
Le Prolapsus
Kumbhakarna
Level 178
God Stats
0W - 1L
1,214 SR
Queue Stats
429W - 458L
1,534 Elo+
Solo
Skadi
Skadi
Ohhh_Alex23
Skadi
Level 98
God Stats
13W - 15L
1,552 SR
Queue Stats
132W - 136L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Shwavyy_Vic
Baron Samedi
Level 118
God Stats
45W - 30L
1,650 SR
Queue Stats
209W - 227L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TsD Alex S
Cthulhu
15
2 / 1 / 3
8,828
803
11,182
11,062
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
14
2 / 4 / 4
8,384
762
7,659
10,669
6,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
15
2 / 0 / 4
8,743
795
8,223
9,656
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Le Prolapsus
Kumbhakarna
14
1 / 1 / 4
7,795
709
6,544
15,254
11,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 4
7,554
687
7,224
9,596
3,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Shwavyy_Vic
Baron Samedi
16
4 / 0 / 1
9,004
819
12,005
5,749
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
5
5
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Le Prolapsus
Kumbhakarna
1
1
4
3
L
0
5
4
0.4
L
Baron Samedi
Shwavyy_Vic
Baron Samedi
4
0
1
4.5
W
Cthulhu
TsD Alex S
Cthulhu
2
1
3
3.5
W
Hades
2
4
4
1
W
Heimdallr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,064
Damage
25,773
31,387
Taken
30,599
20,612
Mitigated
17,061
9,444
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Le Prolapsus
Kumbhakarna
6,544
500
603
2,960
15,254
11,265
0
7,429
7,156
14,214
2,024
L
7,224
3,017
0
1,808
9,596
3,068
0
7,221
2,150
0
31,311
L
Baron Samedi
Shwavyy_Vic
Baron Samedi
12,005
277
1,420
1,997
5,749
2,728
0
3,015
2,426
30,987
0
W
Cthulhu
TsD Alex S
Cthulhu
11,182
399
498
1,615
11,062
9,847
0
6,178
4,884
34,113
615
W
Hades
7,659
48
504
2,987
10,669
6,300
0
5,608
5,061
25,952
0
W
Heimdallr
8,223
3,686
0
3,840
9,656
4,465
0
5,698
3,958
0
31,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
24,353
141
Minions Killed
121
0
Camps Cleared
0
587,522
Distance Traveled
641,115
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,795
709
27
2
0
246,307
3
L
Skadi
7,554
687
31
3
0
188,979
0
L
Baron Samedi
9,004
819
63
6
0
205,829
1
W
Cthulhu
8,828
803
48
4
0
211,975
0
W
Hades
8,384
762
40
4
0
182,619
0
W
Heimdallr
8,743
795
53
5
0
192,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role