Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Godemptrump
Nu Wa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,310 Elo+
Solo
Eset
Eset
Sweetpotatoes
Eset
Level 188
God Stats
170W - 179L
1,568 SR
Queue Stats
407W - 405L
1,532 Elo+
Solo
Ymir
Ymir
gersonisai24
Ymir
Level 102
God Stats
3W - 5L
1,515 SR
Queue Stats
290W - 358L
1,378 Elo+
Solo
Heimdallr
Heimdallr
sforyy4
Heimdallr
Level 57
God Stats
2W - 7L
1,430 SR
Queue Stats
26W - 31L
1,436 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,431 Elo+

VS

Team Averages
Level 140
1,522 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Gelus722
Cerberus
Level 128
God Stats
4W - 5L
1,540 SR
Queue Stats
11W - 28L
1,300 Elo+
Solo
Merlin
Merlin
chillbones5854
Merlin
Level 98
God Stats
2W - 2L
1,402 SR
Queue Stats
313W - 312L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
killedbyapea
Baron Samedi
Level 145
God Stats
3W - 2L
1,666 SR
Queue Stats
110W - 124L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
3 / 2 / 0
5,383
1,077
5,351
6,032
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
5,022
1,004
4,265
3,416
832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 1 / 1
4,906
981
2,956
2,470
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 0
2,772
554
0
0
0
Heimdallr
sforyy4
Heimdallr
9
1 / 2 / 1
4,766
953
2,516
5,579
2,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 1 / 2
5,540
1,108
2,453
3,677
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
 
Chaac
10
3 / 0 / 1
5,395
1,079
3,303
5,168
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Gelus722
Cerberus
9
2 / 2 / 3
5,484
1,097
3,105
6,201
3,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 4
4,814
963
1,744
2,581
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
killedbyapea
Baron Samedi
10
0 / 0 / 2
5,035
1,007
2,768
3,506
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
6
7
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
2
0
1.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
2
2
W
Chaac
 
Chaac
3
0
1
3.5
W
Cerberus
Gelus722
Cerberus
2
2
3
1.75
L
0
2
2
0.5
L
0
1
1
0.5
W
0
1
4
2
L
0
0
0
0
W
Baron Samedi
killedbyapea
Baron Samedi
0
0
2
1
L
Heimdallr
sforyy4
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
13,373
17,497
Taken
21,133
5,397
Mitigated
10,369
2,883
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,351
1,252
0
1,448
6,032
1,691
0
2,757
3,165
0
7,291
W
Ah Muzen Cab
 
Ah Muzen Cab
2,453
867
0
616
3,677
1,131
978
1,654
2,023
0
16,600
W
Chaac
 
Chaac
3,303
152
0
2,216
5,168
3,502
27
1,573
3,473
0
10,356
W
Cerberus
Gelus722
Cerberus
3,105
194
611
1,411
6,201
3,682
24
2,040
4,132
5,972
70
L
4,265
2,224
0
53
3,416
832
54
796
2,544
10,334
333
L
2,956
102
0
612
2,470
731
0
1,450
991
11,186
356
W
1,744
38
0
503
2,581
758
279
1,014
1,498
10,241
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
killedbyapea
Baron Samedi
2,768
128
442
1,307
3,506
1,296
34
696
2,630
12,451
0
L
Heimdallr
sforyy4
Heimdallr
2,516
230
0
770
5,579
2,143
0
2,604
2,807
0
6,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
26,268
58
Minions Killed
115
0
Camps Cleared
0
407,850
Distance Traveled
571,390
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,383
1,077
12
2
0
112,173
0
W
Ah Muzen Cab
5,540
1,108
46
9
0
103,934
0
W
Chaac
5,395
1,079
11
2
0
104,194
0
W
Cerberus
5,484
1,097
13
3
0
105,091
0
L
Nu Wa
5,022
1,004
18
4
0
97,816
1
L
Eset
4,906
981
22
4
0
92,268
2
W
Merlin
4,814
963
13
3
0
126,362
0
L
Ymir
2,772
554
0
0
0
0
0
W
Baron Samedi
5,035
1,007
32
6
0
131,809
0
L
Heimdallr
4,766
953
6
1
0
105,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role