Player Matchup

Nut
Nut
 
Nut
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DocKnight0
Tyr
Level 34
God Stats
1W - 4L
1,254 SR
Queue Stats
14W - 21L
1,433 Elo+
Solo
Discordia
Discordia
Meniac22
Discordia
Level 33
God Stats
0W - 5L
1,500 SR
Queue Stats
8W - 16L
1,377 Elo+
Solo
Team Averages
Level 50
1,418 SR
1,437 Elo+

VS

Team Averages
Level 106
1,537 SR
1,502 Elo+
Zhong Kui
Zhong Kui
Deadstroker7887
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,548 Elo+
Solo
Odin
Odin
HAIK 2008
Odin
Level 107
God Stats
11W - 9L
1,507 SR
Queue Stats
283W - 282L
1,464 Elo+
Solo
Arachne
Arachne
OffDaBhrooms
Arachne
Level 89
God Stats
3W - 3L
1,605 SR
Queue Stats
454W - 435L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 5 / 1
8,164
742
3,799
9,482
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 2
7,648
695
4,637
13,822
9,972
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Meniac22
Discordia
13
2 / 7 / 1
8,299
754
10,514
7,585
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deadstroker7887
Zhong Kui
16
9 / 2 / 6
10,517
956
14,147
10,620
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
15
3 / 1 / 13
9,436
858
5,928
8,741
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
OffDaBhrooms
Arachne
15
6 / 0 / 7
9,699
882
7,471
7,246
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
18
18
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
5
1
0.1
W
Zhong Kui
Deadstroker7887
Zhong Kui
9
2
6
6
L
0
6
2
0.17
W
Odin
3
1
13
9.5
L
Discordia
Meniac22
Discordia
2
7
1
0.36
W
Arachne
OffDaBhrooms
Arachne
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
27,546
30,889
Taken
26,607
15,603
Mitigated
19,264
1,718
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,799
1,311
0
510
9,482
3,244
0
3,360
5,740
0
29,999
W
Zhong Kui
Deadstroker7887
Zhong Kui
14,147
714
0
2,942
10,620
7,690
450
2,908
7,712
42,149
1,120
L
4,637
720
0
868
13,822
9,972
0
7,024
5,872
0
18,635
W
Odin
5,928
1,163
0
544
8,741
8,703
214
5,301
3,432
0
17,676
L
Discordia
Meniac22
Discordia
10,514
585
0
340
7,585
2,387
0
2,303
4,877
24,756
0
W
Arachne
OffDaBhrooms
Arachne
7,471
5,949
0
48
7,246
2,871
598
2,327
4,915
0
21,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,111
Gold Earned
29,652
124
Minions Killed
125
0
Camps Cleared
0
531,379
Distance Traveled
657,682
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,164
742
55
5
0
160,377
5
W
Zhong Kui
10,517
956
61
6
0
193,317
0
L
Tyr
7,648
695
31
3
0
199,527
0
W
Odin
9,436
858
26
2
0
223,960
2
L
Discordia
8,299
754
38
3
0
171,475
0
W
Arachne
9,699
882
38
3
0
240,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role