Player Matchup

Fenrir
Fenrir
Leliana8
Fenrir
Level 134
God Stats
35W - 30L
1,575 SR
Queue Stats
321W - 306L
1,447 Elo+
Solo
Neith
Neith
OhMySan
Neith
Level 145
God Stats
0W - 1L
1,842 SR
Queue Stats
11W - 10L
1,522 Elo+
Solo
Hera
Hera
Vavilova_n
Hera
Level 38
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 6L
1,139 Elo+
Solo
Cthulhu
Cthulhu
Xell3nt_1
Cthulhu
Level 74
God Stats
10W - 11L
1,552 SR
Queue Stats
75W - 80L
1,422 Elo+
Solo
Athena
Athena
Yuns22D
Athena
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 197L
1,486 Elo+
Solo
Team Averages
Level 109
1,556 SR
1,403 Elo+

VS

Team Averages
Level 96
1,499 SR
1,444 Elo+
Pele
Pele
BAYTAR25
Pele
Level 89
God Stats
12W - 4L
1,568 SR
Queue Stats
28W - 25L
1,459 Elo+
Solo
Hera
Hera
Godsibrella
Hera
Level 147
God Stats
24W - 18L
1,585 SR
Queue Stats
126W - 128L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RealTattaKING
Kumbhakarna
Level 98
God Stats
3W - 10L
1,310 SR
Queue Stats
93W - 98L
1,455 Elo+
Party 1
Chaac
Chaac
SkoeterBoy
Chaac
Level 19
God Stats
11W - 10L
1,465 SR
Queue Stats
33W - 37L
1,384 Elo+
Party 1
Skadi
Skadi
SybrenX
Skadi
Level 127
God Stats
11W - 9L
1,567 SR
Queue Stats
83W - 95L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Leliana8
Fenrir
10
2 / 5 / 1
6,070
506
4,614
11,363
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
OhMySan
Neith
11
2 / 4 / 2
6,919
577
6,420
8,940
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,914
493
3,757
6,109
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Xell3nt_1
Cthulhu
12
3 / 2 / 0
6,933
578
8,246
8,149
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Yuns22D
Athena
6
0 / 7 / 1
4,936
411
2,081
9,228
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 1 / 4
7,104
592
4,800
9,574
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
10 / 0 / 3
8,251
688
10,184
4,624
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RealTattaKING
Kumbhakarna
10
1 / 2 / 7
6,864
572
3,208
9,712
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
12
2 / 3 / 1
6,835
570
4,660
9,716
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
SybrenX
Skadi
14
6 / 1 / 2
8,186
682
6,860
6,785
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
22
22
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
4
5
W
10
0
3
11.5
L
Fenrir
Leliana8
Fenrir
2
5
1
0.5
L
Neith
OhMySan
Neith
2
4
2
0.75
W
Kumbhakarna
RealTattaKING
Kumbhakarna
1
2
7
2.25
W
Chaac
2
3
1
0.83
W
Skadi
SybrenX
Skadi
6
1
2
7
L
0
4
1
0.13
L
Cthulhu
Xell3nt_1
Cthulhu
3
2
0
1.5
L
Athena
Yuns22D
Athena
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
29,712
43,789
Taken
40,411
20,355
Mitigated
17,862
7,024
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,800
1,301
0
3,027
9,574
3,599
0
3,165
6,313
0
47,861
W
10,184
2,052
0
750
4,624
1,497
219
1,577
3,047
60,328
848
L
Fenrir
Leliana8
Fenrir
4,614
951
0
1,695
11,363
4,601
0
2,047
9,316
0
39,871
L
Neith
OhMySan
Neith
6,420
1,379
0
2,216
8,940
2,418
625
2,599
6,341
0
53,115
W
Kumbhakarna
RealTattaKING
Kumbhakarna
3,208
627
0
1,872
9,712
6,306
27
1,958
7,610
18,465
114
W
Chaac
4,660
560
0
2,026
9,716
4,209
339
6,465
3,175
0
38,347
W
Skadi
SybrenX
Skadi
6,860
2,524
0
1,416
6,785
2,251
175
65
6,692
0
61,450
L
3,757
963
0
250
6,109
1,332
156
3,394
2,715
32,634
198
L
Cthulhu
Xell3nt_1
Cthulhu
8,246
313
95
483
8,149
5,521
0
2,184
5,965
40,970
1,644
L
Athena
Yuns22D
Athena
2,081
670
0
2,285
9,228
6,483
0
3,029
6,199
13,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
37,240
311
Minions Killed
365
0
Camps Cleared
0
1,097,690
Distance Traveled
1,256,147
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,104
592
90
8
0
291,890
0
W
Hera
8,251
688
96
8
0
266,644
4
L
Fenrir
6,070
506
61
5
0
247,004
4
L
Neith
6,919
577
100
8
0
199,371
0
W
Kumbhakarna
6,864
572
21
2
0
253,819
2
W
Chaac
6,835
570
68
6
0
204,004
3
W
Skadi
8,186
682
90
8
0
239,790
1
L
Hera
5,914
493
57
5
0
202,720
0
L
Cthulhu
6,933
578
73
6
0
226,017
0
L
Athena
4,936
411
20
2
0
222,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role