Player Matchup

Vulcan
Vulcan
Jokef4ce
Vulcan
Level 107
God Stats
1W - 2L
1,358 SR
Queue Stats
169W - 182L
1,447 Elo+
Party 2
Izanami
Izanami
JustStyleZ
Izanami
Level 29
God Stats
1W - 2L
1,516 SR
Queue Stats
2W - 3L
1,605 Elo+
Party 1
Ymir
Ymir
SkyléX
Ymir
Level 56
God Stats
1W - 3L
1,547 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 1
Arachne
Arachne
Totenkopfbrecher
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,400 Elo+
Party 2
Medusa
Medusa
kleinDaidai
Medusa
Level 18
God Stats
4W - 5L
1,514 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 2
Team Averages
Level 47
1,487 SR
1,481 Elo+

VS

Team Averages
Level 96
1,554 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
Hellmith
Xbalanque
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
YunoImRucksack
Lancelot
Level 127
God Stats
2W - 2L
1,394 SR
Queue Stats
19W - 10L
1,539 Elo+
Party 4
Ganesha
Ganesha
johny220
Ganesha
Level 93
God Stats
2W - 0L
1,780 SR
Queue Stats
81W - 72L
1,520 Elo+
Party 3
Amaterasu
Amaterasu
littlepedrinho
Amaterasu
Level 89
God Stats
25W - 18L
1,595 SR
Queue Stats
128W - 131L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jokef4ce
Vulcan
10
0 / 5 / 0
6,073
506
4,002
7,408
2,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
JustStyleZ
Izanami
11
2 / 6 / 0
6,365
530
6,580
10,043
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
SkyléX
Ymir
9
1 / 2 / 2
5,986
499
3,684
8,683
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 5 / 1
6,735
561
5,556
11,261
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
10
2 / 4 / 1
5,954
496
4,795
7,650
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 1
8,289
691
7,409
7,566
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Hellmith
Xbalanque
12
4 / 2 / 3
7,135
595
7,385
5,803
2,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
13
8 / 3 / 2
7,677
640
8,366
11,605
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ganesha
johny220
Ganesha
12
0 / 1 / 7
7,288
607
4,186
12,010
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
littlepedrinho
Amaterasu
14
6 / 2 / 1
8,751
729
8,712
14,047
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
22
22
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
1
4.5
W
Xbalanque
Hellmith
Xbalanque
4
2
3
2.75
L
Vulcan
Jokef4ce
Vulcan
0
5
0
0
L
Izanami
JustStyleZ
Izanami
2
6
0
0.33
L
Ymir
SkyléX
Ymir
1
2
2
1
L
3
5
1
0.7
W
Lancelot
8
3
2
3
W
Ganesha
johny220
Ganesha
0
1
7
3.5
L
Medusa
2
4
1
0.63
W
Amaterasu
littlepedrinho
Amaterasu
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
36,058
45,045
Taken
51,031
15,596
Mitigated
24,206
8,627
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,409
907
0
3,670
7,566
2,362
263
3,241
4,325
53,669
1,662
W
Xbalanque
Hellmith
Xbalanque
7,385
4,977
0
1,588
5,803
2,043
2,674
1,125
4,678
0
37,199
L
Vulcan
Jokef4ce
Vulcan
4,002
91
0
1,286
7,408
2,170
0
3,997
2,788
35,442
0
L
Izanami
JustStyleZ
Izanami
6,580
4,769
0
2,382
10,043
2,071
0
602
9,373
0
36,615
L
Ymir
SkyléX
Ymir
3,684
968
0
1,387
8,683
5,814
0
1,507
7,176
14,930
0
L
5,556
4,115
0
2,687
11,261
3,378
0
2,355
8,732
0
39,248
W
Lancelot
8,366
2,050
0
4,419
11,605
4,926
0
857
10,748
0
53,620
W
Ganesha
johny220
Ganesha
4,186
452
299
3,686
12,010
7,926
428
2,389
9,621
25,756
1,133
L
Medusa
4,795
2,136
0
885
7,650
2,163
0
2,016
5,634
0
35,445
W
Amaterasu
littlepedrinho
Amaterasu
8,712
3,194
0
8,548
14,047
6,949
2,327
74
13,973
0
65,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
39,140
278
Minions Killed
403
0
Camps Cleared
0
1,116,220
Distance Traveled
1,277,020
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,289
691
119
10
0
236,762
0
W
Xbalanque
7,135
595
91
8
0
225,774
0
L
Vulcan
6,073
506
72
6
0
225,183
0
L
Izanami
6,365
530
64
5
0
200,657
1
L
Ymir
5,986
499
15
1
0
242,564
5
L
Arachne
6,735
561
67
6
0
268,105
0
W
Lancelot
7,677
640
81
7
0
310,380
0
W
Ganesha
7,288
607
3
0
0
264,609
4
L
Medusa
5,954
496
60
5
0
179,711
1
W
Amaterasu
8,751
729
109
9
0
239,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role