Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
LightningWar
Geb
Level 144
God Stats
4W - 3L
1,633 SR
Queue Stats
89W - 144L
1,477 Elo+
Party 2
Thoth
Thoth
MHorth21
Thoth
Level 108
God Stats
64W - 41L
1,660 SR
Queue Stats
138W - 110L
1,613 Elo+
Solo
Atlas
Atlas
MIDNEEDDIE
Atlas
Level 127
God Stats
56W - 41L
1,580 SR
Queue Stats
656W - 663L
1,550 Elo+
Solo
Team Averages
Level 152
1,575 SR
1,528 Elo+

VS

Team Averages
Level 152
1,670 SR
1,537 Elo+
Anhur
Anhur
DabLlama
Anhur
Level 213
God Stats
4W - 2L
1,632 SR
Queue Stats
188W - 178L
1,609 Elo+
Party 1
Atlas
Atlas
IMABEEEAST
Atlas
Level 149
God Stats
6W - 4L
1,840 SR
Queue Stats
253W - 238L
1,549 Elo+
Party 1
Merlin
Merlin
davabr0
Merlin
Level 154
God Stats
2W - 0L
1,736 SR
Queue Stats
105W - 102L
1,584 Elo+
Solo
Nemesis
Nemesis
derpybaits
Nemesis
Level 166
God Stats
1W - 0L
1,644 SR
Queue Stats
149W - 134L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
kakusucm27
Sun Wukong
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 1 / 0
6,401
582
7,180
12,200
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
 
Xbalanque
11
2 / 2 / 0
6,075
552
6,860
7,916
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

7
0 / 3 / 0
4,974
452
2,833
10,263
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thoth
MHorth21
Thoth
12
0 / 1 / 1
6,295
572
4,732
4,212
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
5
0 / 2 / 0
4,230
385
1,865
4,917
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabLlama
Anhur
12
4 / 1 / 0
7,009
637
6,726
7,930
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
11
2 / 0 / 2
6,129
557
3,878
8,862
4,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
davabr0
Merlin
12
1 / 0 / 1
6,826
621
3,076
4,675
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
derpybaits
Nemesis
12
2 / 1 / 4
6,489
590
6,503
8,076
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
kakusucm27
Sun Wukong
11
0 / 0 / 0
5,931
539
7,151
9,786
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Xbalanque
 
Xbalanque
2
2
0
1
W
Anhur
DabLlama
Anhur
4
1
0
4
W
Atlas
2
0
2
3
L
0
3
0
0
L
Thoth
MHorth21
Thoth
0
1
1
0.5
L
Atlas
0
2
0
0
W
Merlin
davabr0
Merlin
1
0
1
1.5
W
Nemesis
derpybaits
Nemesis
2
1
4
4
W
Sun Wukong
kakusucm27
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
27,334
39,508
Taken
39,329
14,801
Mitigated
17,395
14,469
Healing
18,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,180
2,108
0
4,519
12,200
6,688
0
129
11,290
0
52,860
L
Xbalanque
 
Xbalanque
6,860
2,737
0
3,524
7,916
1,343
0
850
7,066
0
37,435
W
Anhur
DabLlama
Anhur
6,726
4,650
0
3,800
7,930
2,674
1,117
1,261
6,669
0
53,022
W
Atlas
3,878
1,398
1,596
2,677
8,862
4,398
0
3,840
5,022
22,976
1,003
L
2,833
370
1,118
2,683
10,263
4,353
0
2,520
7,688
19,208
0
L
Thoth
MHorth21
Thoth
4,732
297
0
828
4,212
1,172
0
2,379
1,742
45,079
610
L
Atlas
1,865
383
0
1,797
4,917
1,245
0
786
4,131
9,446
7,242
W
Merlin
davabr0
Merlin
3,076
118
0
2,803
4,675
1,171
113
2,560
2,115
51,960
629
W
Nemesis
derpybaits
Nemesis
6,503
2,515
0
2,964
8,076
2,518
0
1,681
6,395
0
53,067
W
Sun Wukong
kakusucm27
Sun Wukong
7,151
1,084
0
4,812
9,786
6,634
0
0
9,786
0
42,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
32,384
305
Minions Killed
404
0
Camps Cleared
0
1,016,885
Distance Traveled
1,158,515
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,401
582
84
8
0
221,252
4
L
Xbalanque
6,075
552
74
7
0
213,552
0
W
Anhur
7,009
637
96
9
0
208,529
0
W
Atlas
6,129
557
33
3
0
238,655
5
L
Geb
4,974
452
15
1
0
219,930
5
L
Thoth
6,295
572
109
10
0
240,648
0
L
Atlas
4,230
385
23
2
0
121,503
2
W
Merlin
6,826
621
118
11
0
226,053
0
W
Nemesis
6,489
590
88
8
0
263,457
0
W
Sun Wukong
5,931
539
69
6
0
221,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role