Player Matchup

Sobek
Sobek
DeeVo BR
Sobek
Level 168
God Stats
36W - 30L
1,531 SR
Queue Stats
190W - 204L
1,457 Elo+
Solo
Chang'e
Chang'e
TheLostAhamkara
Chang'e
Level 103
God Stats
2W - 1L
1,545 SR
Queue Stats
55W - 59L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Vinysemdedo
Danzaburou
Level 60
God Stats
42W - 25L
1,573 SR
Queue Stats
125W - 137L
1,447 Elo+
Solo
Arachne
Arachne
Vitor8667
Arachne
Level 159
God Stats
3W - 0L
1,914 SR
Queue Stats
120W - 130L
1,451 Elo+
Party 2
Hades
Hades
pc7012714mk
Hades
Level 115
God Stats
22W - 17L
1,552 SR
Queue Stats
111W - 125L
1,408 Elo+
Party 2
Team Averages
Level 121
1,623 SR
1,442 Elo+

VS

Team Averages
Level 59
1,532 SR
1,438 Elo+
Amaterasu
Amaterasu
Cannedsoup1600
Amaterasu
Level 92
God Stats
1W - 5L
1,246 SR
Queue Stats
482W - 481L
1,429 Elo+
Solo
Artio
Artio
Escador55
Artio
Level 49
God Stats
3W - 3L
1,532 SR
Queue Stats
46W - 57L
1,390 Elo+
Party 1
Skadi
Skadi
Melanie9888
Skadi
Level 29
God Stats
4W - 7L
1,444 SR
Queue Stats
46W - 57L
1,390 Elo+
Party 1
Hun Batz
Hun Batz
kurumirex
Hun Batz
Level 66
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 9L
1,499 Elo+
Solo
Kukulkan
Kukulkan
madgame22
Kukulkan
Level 57
God Stats
6W - 2L
1,738 SR
Queue Stats
23W - 31L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeeVo BR
Sobek
13
3 / 2 / 4
7,320
488
4,919
14,170
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
4,630
309
0
0
0
Danzaburou
Vinysemdedo
Danzaburou
14
2 / 1 / 1
8,040
536
3,913
7,652
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Vitor8667
Arachne
15
7 / 2 / 4
8,489
566
9,207
11,550
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 5
9,481
632
10,200
11,724
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cannedsoup1600
Amaterasu
12
0 / 5 / 1
7,349
490
5,770
15,981
12,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artio
Escador55
Artio
11
0 / 1 / 1
7,276
485
3,734
7,131
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 2 / 0
7,173
478
1,649
3,325
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
kurumirex
Hun Batz
12
4 / 4 / 1
7,594
506
6,432
11,305
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
madgame22
Kukulkan
12
0 / 6 / 2
7,582
505
4,024
8,341
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
5
6
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cannedsoup1600
Amaterasu
0
5
1
0.1
W
Sobek
DeeVo BR
Sobek
3
2
4
2.5
L
Artio
Escador55
Artio
0
1
1
0.5
L
1
2
0
0.5
W
0
0
0
0
W
Danzaburou
Vinysemdedo
Danzaburou
2
1
1
2.5
W
Arachne
Vitor8667
Arachne
7
2
4
4.5
L
Hun Batz
kurumirex
Hun Batz
4
4
1
1.13
L
Kukulkan
madgame22
Kukulkan
0
6
2
0.17
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
21,609
45,096
Taken
46,083
23,682
Mitigated
25,880
21,997
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cannedsoup1600
Amaterasu
5,770
3,254
0
4,968
15,981
12,206
0
5,679
10,259
0
54,984
W
Sobek
DeeVo BR
Sobek
4,919
112
0
6,854
14,170
8,853
0
3,386
10,784
26,920
1,068
L
Artio
Escador55
Artio
3,734
289
150
2,512
7,131
5,514
67
1,092
5,774
24,722
0
L
1,649
688
0
722
3,325
686
112
841
2,484
0
48,837
W
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Vinysemdedo
Danzaburou
3,913
1,429
0
4,190
7,652
2,413
849
1,188
6,464
0
54,829
W
Arachne
Vitor8667
Arachne
9,207
7,704
0
4,156
11,550
4,653
0
2,202
9,348
0
59,979
L
Hun Batz
kurumirex
Hun Batz
6,432
2,286
0
375
11,305
4,565
0
2,745
8,447
0
54,232
L
Kukulkan
madgame22
Kukulkan
4,024
108
0
916
8,341
2,909
117
3,899
4,050
42,725
1,259
W
10,200
637
0
6,797
11,724
7,763
739
982
10,742
57,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
36,974
324
Minions Killed
374
0
Camps Cleared
0
1,197,516
Distance Traveled
1,451,226
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,349
490
65
4
0
273,505
0
W
Sobek
7,320
488
41
3
0
301,845
0
L
Artio
7,276
485
39
3
0
304,263
0
L
Skadi
7,173
478
99
7
0
260,488
0
W
Chang'e
4,630
309
0
0
0
0
0
W
Danzaburou
8,040
536
90
6
0
255,972
6
W
Arachne
8,489
566
90
6
0
348,227
0
L
Hun Batz
7,594
506
85
6
0
301,759
0
L
Kukulkan
7,582
505
86
6
0
311,211
0
W
Hades
9,481
632
103
7
0
291,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role