Player Matchup

Mercury
Mercury
Akbar Allhu
Mercury
Level 63
God Stats
2W - 0L
1,469 SR
Queue Stats
24W - 41L
1,321 Elo+
Solo
Ix Chel
Ix Chel
GhvstDaZebra
Ix Chel
Level 134
God Stats
9W - 8L
1,390 SR
Queue Stats
64W - 67L
1,445 Elo+
Solo
Maui
Maui
burimmers
Maui
Level 61
God Stats
4W - 5L
1,461 SR
Queue Stats
7W - 23L
1,182 Elo+
Solo
Martichoras
Martichoras
burito_man655
Martichoras
Level 46
God Stats
3W - 0L
1,852 SR
Queue Stats
127W - 142L
1,430 Elo+
Party 2
Achilles
Achilles
wateryice234
Achilles
Level 80
God Stats
12W - 11L
1,489 SR
Queue Stats
295W - 298L
1,494 Elo+
Party 2
Team Averages
Level 77
1,532 SR
1,374 Elo+

VS

Team Averages
Level 84
1,528 SR
1,441 Elo+
Osiris
Osiris
Dusbobdylann
Osiris
Level 108
God Stats
10W - 7L
1,762 SR
Queue Stats
157W - 155L
1,511 Elo+
Solo
Ishtar
Ishtar
IGumihoI
Ishtar
Level 77
God Stats
75W - 76L
1,454 SR
Queue Stats
203W - 189L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
Jediffer
Baron Samedi
Level 27
God Stats
0W - 2L
1,219 SR
Queue Stats
41W - 39L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
WerewolfKi2
Jormungandr
Level 83
God Stats
9W - 6L
1,673 SR
Queue Stats
257W - 251L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
josett2021
Ne Zha
Level 127
God Stats
1W - 2L
1,531 SR
Queue Stats
127W - 119L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akbar Allhu
Mercury
11
3 / 4 / 2
6,658
555
3,153
9,719
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
GhvstDaZebra
Ix Chel
14
9 / 1 / 1
8,476
706
9,352
6,999
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
1
0 / 0 / 0
2,410
201
0
0
0
Martichoras
burito_man655
Martichoras
10
3 / 2 / 2
6,009
501
9,643
8,350
2,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
wateryice234
Achilles
12
3 / 2 / 2
6,315
526
9,342
13,906
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 4 / 0
7,005
584
9,216
14,851
14,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
IGumihoI
Ishtar
6
1 / 0 / 3
5,160
430
2,371
2,162
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Jediffer
Baron Samedi
12
1 / 7 / 0
6,674
556
3,933
10,032
3,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
WerewolfKi2
Jormungandr
10
3 / 4 / 2
6,186
516
6,039
12,941
7,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ne Zha
josett2021
Ne Zha
11
2 / 3 / 1
6,399
533
3,049
10,355
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
18
Kills
9
9
Deaths
18
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Akbar Allhu
Mercury
3
4
2
1
L
Osiris
2
4
0
0.5
W
Ix Chel
GhvstDaZebra
Ix Chel
9
1
1
9.5
L
Ishtar
IGumihoI
Ishtar
1
0
3
2.5
L
Baron Samedi
Jediffer
Baron Samedi
1
7
0
0.14
L
Jormungandr
WerewolfKi2
Jormungandr
3
4
2
1
W
Maui
0
0
0
0
W
Martichoras
burito_man655
Martichoras
3
2
2
2
L
Ne Zha
josett2021
Ne Zha
2
3
1
0.83
W
Achilles
wateryice234
Achilles
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,490
Damage
24,608
38,974
Taken
50,341
17,860
Mitigated
28,594
13,022
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Akbar Allhu
Mercury
3,153
2,123
0
2,367
9,719
2,812
470
1,237
8,482
0
35,548
L
Osiris
9,216
4,353
0
5,248
14,851
14,188
0
818
13,123
0
46,437
W
Ix Chel
GhvstDaZebra
Ix Chel
9,352
1,486
346
1,706
6,999
2,291
0
3,340
3,659
48,133
614
L
Ishtar
IGumihoI
Ishtar
2,371
908
0
421
2,162
547
649
0
2,162
0
13,043
L
Baron Samedi
Jediffer
Baron Samedi
3,933
510
0
1,627
10,032
3,165
0
6,777
2,828
34,179
1,280
L
Jormungandr
WerewolfKi2
Jormungandr
6,039
1,941
0
2,829
12,941
7,082
319
0
12,941
30,219
6,328
W
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
burito_man655
Martichoras
9,643
3,788
0
2,807
8,350
2,724
396
4,881
3,469
0
33,272
L
Ne Zha
josett2021
Ne Zha
3,049
1,279
0
2,685
10,355
3,612
0
1,119
9,102
0
45,448
W
Achilles
wateryice234
Achilles
9,342
3,679
0
5,796
13,906
10,033
0
0
13,906
0
36,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
31,424
249
Minions Killed
277
0
Camps Cleared
0
980,521
Distance Traveled
968,655
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,658
555
68
6
0
269,586
0
L
Osiris
7,005
584
71
6
0
233,051
3
W
Ix Chel
8,476
706
94
8
0
234,561
0
L
Ishtar
5,160
430
22
2
0
90,156
0
L
Baron Samedi
6,674
556
67
6
0
184,182
0
L
Jormungandr
6,186
516
45
4
0
197,154
0
W
Maui
2,410
201
0
0
0
0
0
W
Martichoras
6,009
501
37
3
0
238,782
0
L
Ne Zha
6,399
533
72
6
0
264,112
0
W
Achilles
6,315
526
50
4
0
237,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role