Player Matchup

Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond III
LeoTher
Scylla
Diamond III
Level 157
God Stats
2W - 5L
1,512 SR
Queue Stats
164W - 149L
2,230 MMR
Solo
Ravana
Ravana
Diamond III
Pokëmon
Ravana
Diamond III
Level 193
God Stats
2W - 1L
1,885 SR
Queue Stats
99W - 75L
2,274 MMR
Solo
Ishtar
Ishtar
Diamond IV
Vaaleth
Ishtar
Diamond IV
Level 157
God Stats
4W - 2L
1,803 SR
Queue Stats
88W - 82L
2,155 MMR
Party 2
Surtr
Surtr
Diamond V
l-SkinuZaru-l
Surtr
Diamond V
Level 215
God Stats
22W - 20L
1,649 SR
Queue Stats
270W - 263L
2,182 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 183
1,670 SR
2,068 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,569 SR
2,132 MMR
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Masters
Charybdіs
Charybdis
Masters
Level 157
God Stats
274W - 226L
1,865 SR
Queue Stats
356W - 335L
2,691 MMR
Party 1
Agni
Agni
Diamond IV
TNT Hydr0
Agni
Diamond IV
Level 196
God Stats
2W - 0L
1,703 SR
Queue Stats
290W - 283L
2,175 MMR
Solo
Sylvanus
Sylvanus
Platinum III
VickywitdaBlicky
Sylvanus
Platinum III
Level 68
God Stats
1W - 1L
1,538 SR
Queue Stats
32W - 16L
2,164 MMR
Solo
Fenrir
Fenrir
Platinum I
wofald
Fenrir
Platinum I
Level 89
God Stats
1W - 1L
1,237 SR
Queue Stats
28W - 30L
2,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 1 / 2
3,642
728
3,211
4,008
2,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
LeoTher
Scylla
7
2 / 1 / 1
3,838
768
2,124
2,119
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Pokëmon
Ravana
1
0 / 0 / 0
2,416
483
0
0
0
Ishtar
Vaaleth
Ishtar
5
0 / 1 / 1
3,058
612
2,381
2,956
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
3,285
657
1,649
4,484
1,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaKuzenboXbalanqueLancelotAo Kuang

VS

Bans
MercuryAthenaHun BatzCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
1 / 0 / 1
4,301
860
2,990
3,664
1,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Charybdіs
Charybdis
6
2 / 1 / 1
3,605
721
3,559
4,083
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
7
1 / 1 / 1
3,776
755
1,274
2,195
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 1 / 1
3,468
694
1,732
3,643
1,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
wofald
Fenrir
5
1 / 0 / 1
3,235
647
544
3,033
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
5
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
2
2
W
Amaterasu
 
Amaterasu
1
0
1
1.5
W
Charybdis
Charybdіs
Charybdis
2
1
1
2.5
L
Scylla
LeoTher
Scylla
2
1
1
2.5
L
Ravana
Pokëmon
Ravana
0
0
0
0
W
Agni
1
1
1
1.5
L
Ishtar
Vaaleth
Ishtar
0
1
1
0.5
W
0
1
1
0.5
L
0
2
0
0
W
Fenrir
wofald
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,365
Damage
10,099
13,567
Taken
16,618
5,051
Mitigated
5,456
4,669
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,211
1,427
0
1,609
4,008
2,106
0
1,111
2,897
10,752
0
W
Amaterasu
 
Amaterasu
2,990
1,183
0
2,318
3,664
1,509
0
113
3,325
0
24,993
W
Charybdis
Charybdіs
Charybdis
3,559
2,169
0
1,668
4,083
1,096
0
1,873
2,210
0
21,655
L
Scylla
LeoTher
Scylla
2,124
568
0
524
2,119
514
0
892
1,221
17,372
0
L
Ravana
Pokëmon
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Agni
1,274
37
0
432
2,195
565
0
917
1,278
17,395
290
L
Ishtar
Vaaleth
Ishtar
2,381
1,672
0
1,196
2,956
665
0
997
1,959
0
17,352
W
1,732
709
1,079
1,310
3,643
1,353
0
1,825
1,818
9,716
0
L
1,649
577
0
1,340
4,484
1,766
0
0
4,204
450
13,340
W
Fenrir
wofald
Fenrir
544
198
0
674
3,033
933
0
720
2,313
0
13,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,239
Gold Earned
18,385
113
Minions Killed
163
0
Camps Cleared
0
432,738
Distance Traveled
524,136
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,642
728
6
1
0
113,514
0
W
Amaterasu
4,301
860
55
11
0
99,666
0
W
Charybdis
3,605
721
32
6
0
85,776
0
L
Scylla
3,838
768
43
9
0
104,461
0
L
Ravana
2,416
483
0
0
0
0
0
W
Agni
3,776
755
33
7
0
110,684
0
L
Ishtar
3,058
612
38
8
0
113,311
0
W
Sylvanus
3,468
694
15
3
0
107,647
0
L
Surtr
3,285
657
26
5
0
101,452
0
W
Fenrir
3,235
647
28
6
0
120,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role