Player Matchup

Terra
Terra
Audi_squad
Terra
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 210L
1,549 Elo+
Solo
Artemis
Artemis
Kurtillo
Artemis
Level 252
God Stats
25W - 10L
1,722 SR
Queue Stats
241W - 213L
1,590 Elo+
Solo
Eset
Eset
MrSexopants
Eset
Level 172
God Stats
3W - 2L
1,711 SR
Queue Stats
135W - 131L
1,527 Elo+
Party 1
Arachne
Arachne
amnewplzhelp
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
l_SurfY_l
Gilgamesh
Level 89
God Stats
1W - 0L
1,849 SR
Queue Stats
395W - 402L
1,484 Elo+
Solo
Team Averages
Level 147
1,656 SR
1,539 Elo+

VS

Team Averages
Level 132
1,502 SR
1,493 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bigbjohn
Maui
Level 104
God Stats
3W - 4L
1,233 SR
Queue Stats
171W - 159L
1,458 Elo+
Solo
Hercules
Hercules
Helbrecht7
Hercules
Level 120
God Stats
5W - 4L
1,602 SR
Queue Stats
246W - 226L
1,479 Elo+
Solo
Arachne
Arachne
Zombotron96
Arachne
Level 105
God Stats
4W - 3L
1,673 SR
Queue Stats
233W - 196L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
3 / 0 / 5
6,219
622
4,631
6,538
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
Kurtillo
Artemis
11
5 / 0 / 3
6,304
630
6,900
4,158
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 3
6,000
600
3,637
3,309
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
amnewplzhelp
Arachne
11
7 / 3 / 3
6,498
650
5,312
9,751
3,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
l_SurfY_l
Gilgamesh
11
4 / 1 / 0
6,482
648
6,276
8,394
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 5 / 0
5,593
559
1,065
5,621
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
 
Izanami
9
1 / 3 / 0
4,856
486
3,871
6,229
1,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Maui
8
0 / 4 / 0
5,012
501
1,628
8,255
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Helbrecht7
Hercules
10
2 / 3 / 0
5,676
568
4,401
9,370
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Zombotron96
Arachne
9
1 / 5 / 1
5,044
504
4,765
8,929
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
4
4
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
0
0
L
Izanami
 
Izanami
1
3
0
0.33
W
Terra
3
0
5
5.5
L
Maui
0
4
0
0
L
Hercules
Helbrecht7
Hercules
2
3
0
0.67
W
Artemis
Kurtillo
Artemis
5
0
3
6.5
W
1
0
3
2.5
L
Arachne
Zombotron96
Arachne
1
5
1
0.3
W
Arachne
amnewplzhelp
Arachne
7
3
3
2.83
W
Gilgamesh
l_SurfY_l
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
15,730
32,150
Taken
38,404
17,003
Mitigated
17,062
9,685
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,065
306
0
278
5,621
1,757
0
2,100
3,251
42,072
0
L
Izanami
 
Izanami
3,871
2,439
0
1,205
6,229
1,922
0
1,667
4,562
0
42,082
W
Terra
4,631
260
80
1,994
6,538
4,093
0
1,023
5,515
24,315
0
L
Maui
1,628
813
0
1,875
8,255
5,336
0
2,082
6,173
14,158
0
L
Hercules
Helbrecht7
Hercules
4,401
1,720
0
3,978
9,370
4,917
0
734
7,944
0
30,441
W
Artemis
Kurtillo
Artemis
6,900
1,993
0
1,475
4,158
1,339
0
427
3,731
0
40,746
W
3,637
80
93
632
3,309
985
0
729
2,580
37,345
1,587
L
Arachne
Zombotron96
Arachne
4,765
4,044
0
1,214
8,929
3,130
0
1,734
7,043
0
28,430
W
Arachne
amnewplzhelp
Arachne
5,312
3,692
0
3,820
9,751
3,783
0
514
9,237
0
40,915
W
Gilgamesh
l_SurfY_l
Gilgamesh
6,276
1,557
0
1,591
8,394
6,803
0
0
7,955
1,112
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
26,181
339
Minions Killed
301
0
Camps Cleared
0
1,072,630
Distance Traveled
993,876
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,593
559
82
8
0
200,682
0
L
Izanami
4,856
486
73
7
0
183,883
0
W
Terra
6,219
622
39
4
0
213,689
0
L
Maui
5,012
501
31
3
0
195,108
0
L
Hercules
5,676
568
64
6
0
199,627
1
W
Artemis
6,304
630
72
7
0
186,364
4
W
Eset
6,000
600
88
9
0
215,356
2
L
Arachne
5,044
504
51
5
0
214,576
0
W
Arachne
6,498
650
71
7
0
245,210
0
W
Gilgamesh
6,482
648
69
7
0
212,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role