Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DarthKieza
King Arthur
Level 142
God Stats
34W - 19L
1,666 SR
Queue Stats
195W - 189L
1,458 Elo+
Party 1
Achilles
Achilles
MasterXTE
Achilles
Level 155
God Stats
4W - 5L
1,445 SR
Queue Stats
293W - 259L
1,501 Elo+
Party 1
Ymir
Ymir
NiftiestBiscuit
Ymir
Level 58
God Stats
1W - 0L
1,520 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 2
Ne Zha
Ne Zha
ToastConnoisseur
Ne Zha
Level 143
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 2
Team Averages
Level 129
1,528 SR
1,452 Elo+

VS

Team Averages
Level 127
1,498 SR
1,513 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Jspurge04
Sun Wukong
Level 125
God Stats
3W - 3L
1,730 SR
Queue Stats
130W - 126L
1,514 Elo+
Solo
Awilix
Awilix
NJaing
Awilix
Level 129
God Stats
0W - 1L
1,287 SR
Queue Stats
92W - 76L
1,545 Elo+
Party 3
Nu Wa
Nu Wa
RomeDaNarwhal
Nu Wa
Level 96
God Stats
0W - 2L
1,359 SR
Queue Stats
39W - 43L
1,491 Elo+
Solo
Neith
Neith
spudacus98TTV
Neith
Level 177
God Stats
33W - 26L
1,615 SR
Queue Stats
437W - 394L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 3
6,277
628
8,291
5,418
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
DarthKieza
King Arthur
10
2 / 1 / 2
5,564
556
2,078
7,038
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
MasterXTE
Achilles
12
5 / 0 / 2
7,129
713
3,540
5,062
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

9
0 / 4 / 3
4,962
496
4,917
7,559
3,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 1 / 1
5,472
547
4,023
8,806
4,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 2
5,211
521
4,152
8,364
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Jspurge04
Sun Wukong
10
1 / 1 / 0
5,880
588
3,551
7,896
4,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
NJaing
Awilix
12
1 / 0 / 2
5,981
598
1,887
8,458
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 0
4,563
456
1,103
3,548
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
4 / 2 / 1
6,068
607
7,802
6,171
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
7
7
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Cerberus
 
Cerberus
1
2
2
1
W
King Arthur
DarthKieza
King Arthur
2
1
2
3
L
Sun Wukong
Jspurge04
Sun Wukong
1
1
0
1
W
Achilles
MasterXTE
Achilles
5
0
2
6
L
Awilix
NJaing
Awilix
1
0
2
2
W
0
4
3
0.38
L
0
4
0
0
W
1
1
1
1.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
18,495
33,883
Taken
34,437
12,759
Mitigated
15,382
10,350
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,291
3,192
0
2,023
5,418
1,194
0
91
4,966
44,097
365
L
Cerberus
 
Cerberus
4,152
284
0
2,398
8,364
5,166
0
2,885
5,393
14,788
0
W
King Arthur
DarthKieza
King Arthur
2,078
149
0
617
7,038
2,624
0
429
6,609
95
37,085
L
Sun Wukong
Jspurge04
Sun Wukong
3,551
689
0
2,862
7,896
4,646
0
5,590
1,788
0
46,629
W
Achilles
MasterXTE
Achilles
3,540
565
0
3,217
5,062
1,693
0
919
4,143
0
51,439
L
Awilix
NJaing
Awilix
1,887
535
0
550
8,458
2,951
0
1,359
6,999
0
46,972
W
4,917
524
0
1,589
7,559
3,193
0
1,923
5,636
23,067
885
L
1,103
177
0
298
3,548
625
0
496
2,962
14,791
72
W
4,023
1,040
0
2,904
8,806
4,055
0
2,032
6,774
0
20,077
L
7,802
1,467
0
1,425
6,171
1,994
0
1,946
4,173
0
43,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
27,703
309
Minions Killed
312
0
Camps Cleared
0
1,096,731
Distance Traveled
980,277
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,277
628
74
7
0
187,238
0
L
Cerberus
5,211
521
18
2
0
211,684
7
W
King Arthur
5,564
556
58
6
0
225,653
0
L
Sun Wukong
5,880
588
97
10
0
205,907
0
W
Achilles
7,129
713
94
9
0
239,240
0
L
Awilix
5,981
598
84
8
0
277,332
0
W
Ymir
4,962
496
50
5
0
216,158
0
L
Nu Wa
4,563
456
33
3
0
101,434
0
W
Ne Zha
5,472
547
33
3
0
228,442
3
L
Neith
6,068
607
80
8
0
183,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role