Player Matchup

Morgan Le Fay
Morgan Le Fay
AlvaroMM26
Morgan Le Fay
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,478 Elo+
Party 3
Tyr
Tyr
Yelapo117
Tyr
Level 107
God Stats
15W - 9L
1,571 SR
Queue Stats
119W - 116L
1,484 Elo+
Party 3
Ymir
Ymir
filigrasnas08
Ymir
Level 87
God Stats
4W - 2L
1,830 SR
Queue Stats
39W - 46L
1,413 Elo+
Party 1
Arachne
Arachne
myn-16
Arachne
Level 92
God Stats
3W - 0L
1,732 SR
Queue Stats
37W - 30L
1,513 Elo+
Party 1
Skadi
Skadi
pedrogorkamay
Skadi
Level 83
God Stats
4W - 6L
1,512 SR
Queue Stats
50W - 55L
1,454 Elo+
Party 1
Team Averages
Level 92
1,629 SR
1,469 Elo+

VS

Team Averages
Level 76
1,470 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Alma2007xd
Gilgamesh
Level 66
God Stats
4W - 6L
1,372 SR
Queue Stats
232W - 250L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
Davedav
Sylvanus
Level 121
God Stats
15W - 12L
1,611 SR
Queue Stats
347W - 338L
1,462 Elo+
Party 2
Medusa
Medusa
Dompachino88
Medusa
Level 16
God Stats
10W - 12L
1,500 SR
Queue Stats
25W - 37L
1,384 Elo+
Party 2
Thanatos
Thanatos
Giladarts
Thanatos
Level 46
God Stats
1W - 5L
1,293 SR
Queue Stats
49W - 56L
1,401 Elo+
Solo
Anubis
Anubis
maroonsl
Anubis
Level 129
God Stats
5W - 5L
1,573 SR
Queue Stats
21W - 14L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlvaroMM26
Morgan Le Fay
16
2 / 1 / 3
9,345
584
4,052
5,415
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 2
9,716
607
10,200
14,878
15,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 1 / 8
9,061
566
6,922
13,516
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
myn-16
Arachne
14
6 / 2 / 2
8,691
543
6,352
8,873
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 3 / 2
9,420
589
13,752
10,370
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alma2007xd
Gilgamesh
13
0 / 5 / 0
7,175
448
6,277
15,685
9,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Davedav
Sylvanus
11
0 / 6 / 2
6,548
409
7,929
15,511
13,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
11
1 / 6 / 1
6,647
415
5,281
10,352
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Giladarts
Thanatos
14
5 / 4 / 1
8,130
508
7,191
13,443
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
maroonsl
Anubis
13
0 / 2 / 0
7,219
451
832
5,122
1,758
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
23
Kills
6
8
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alma2007xd
Gilgamesh
0
5
0
0
W
Morgan Le Fay
AlvaroMM26
Morgan Le Fay
2
1
3
3.5
L
Sylvanus
Davedav
Sylvanus
0
6
2
0.17
L
Medusa
1
6
1
0.25
L
Thanatos
Giladarts
Thanatos
5
4
1
1.38
W
3
1
2
4
W
3
1
8
7
L
Anubis
maroonsl
Anubis
0
2
0
0
W
Arachne
myn-16
Arachne
6
2
2
3.5
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,278
Damage
27,510
53,052
Taken
60,113
31,410
Mitigated
33,802
17,291
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alma2007xd
Gilgamesh
6,277
2,271
0
2,883
15,685
9,000
0
711
14,974
0
48,361
W
Morgan Le Fay
AlvaroMM26
Morgan Le Fay
4,052
352
0
590
5,415
1,760
0
832
4,583
62,204
889
L
Sylvanus
Davedav
Sylvanus
7,929
2,850
601
2,990
15,511
13,028
0
2,375
13,136
30,070
11,218
L
Medusa
5,281
2,272
0
1,466
10,352
4,080
0
3,574
6,778
0
26,309
L
Thanatos
Giladarts
Thanatos
7,191
1,897
0
7,490
13,443
5,936
0
1,455
11,988
0
54,075
W
10,200
711
0
7,792
14,878
15,675
0
0
14,878
0
71,161
W
6,922
950
0
4,012
13,516
7,549
0
3,877
9,639
39,847
313
L
Anubis
maroonsl
Anubis
832
0
0
1,919
5,122
1,758
0
2,768
2,354
53,629
0
W
Arachne
myn-16
Arachne
6,352
4,317
0
3,648
8,873
3,394
241
112
8,761
0
56,401
W
13,752
6,070
0
1,249
10,370
3,032
101
3,394
6,976
0
69,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
35,719
497
Minions Killed
372
0
Camps Cleared
0
1,585,837
Distance Traveled
1,360,307
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,175
448
77
5
0
287,606
3
W
Morgan Le Fay
9,345
584
115
7
0
310,990
0
L
Sylvanus
6,548
409
65
4
0
240,366
3
L
Medusa
6,647
415
38
2
0
284,415
0
L
Thanatos
8,130
508
87
5
0
300,224
0
W
Tyr
9,716
607
134
8
0
350,902
0
W
Ymir
9,061
566
62
4
0
314,884
0
L
Anubis
7,219
451
105
7
0
247,696
0
W
Arachne
8,691
543
82
5
0
306,321
0
W
Skadi
9,420
589
104
7
0
302,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role