Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IcariumsRage
Morgan Le Fay
Level 167
God Stats
8W - 6L
1,565 SR
Queue Stats
196W - 208L
1,529 Elo+
Party 3
Vulcan
Vulcan
NastyNorm3875
Vulcan
Level 136
God Stats
8W - 6L
1,562 SR
Queue Stats
102W - 95L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
mundifari
Ratatoskr
Level 159
God Stats
1W - 0L
1,250 SR
Queue Stats
327W - 325L
1,558 Elo+
Solo
Cernunnos
Cernunnos
nlycan
Cernunnos
Level 156
God Stats
8W - 8L
1,385 SR
Queue Stats
322W - 309L
1,541 Elo+
Party 3
Team Averages
Level 155
1,453 SR
1,523 Elo+

VS

Team Averages
Level 123
1,504 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BirdLawExpert
Danzaburou
Level 63
God Stats
8W - 3L
1,818 SR
Queue Stats
62W - 45L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
TheChaoticAngel
Kukulkan
Level 161
God Stats
0W - 5L
1,038 SR
Queue Stats
452W - 435L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
cherubicaI
Aphrodite
Level 139
God Stats
40W - 24L
1,662 SR
Queue Stats
166W - 147L
1,585 Elo+
Party 1
Skadi
Skadi
xNisoxu
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 4 / 2
8,171
545
6,814
12,314
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
IcariumsRage
Morgan Le Fay
16
3 / 0 / 6
9,354
624
10,189
6,705
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 6 / 4
6,650
443
5,394
9,656
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
mundifari
Ratatoskr
15
5 / 4 / 6
8,484
566
6,371
12,433
4,714
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
nlycan
Cernunnos
16
6 / 1 / 2
9,425
628
10,965
6,303
2,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 4
6,912
461
7,507
11,442
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
BirdLawExpert
Danzaburou
16
8 / 4 / 4
9,422
628
10,357
13,850
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
14
1 / 4 / 2
7,831
522
2,621
7,920
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
cherubicaI
Aphrodite
16
4 / 3 / 3
9,382
625
10,827
14,946
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
xNisoxu
Skadi
11
0 / 4 / 4
6,973
465
3,583
9,739
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
17
Kills
15
15
Deaths
18
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
2
0.5
L
Chaac
 
Chaac
2
3
4
1.33
L
Danzaburou
BirdLawExpert
Danzaburou
8
4
4
2.5
W
Morgan Le Fay
IcariumsRage
Morgan Le Fay
3
0
6
6
W
2
6
4
0.67
L
Kukulkan
1
4
2
0.5
L
Aphrodite
cherubicaI
Aphrodite
4
3
3
1.83
W
Ratatoskr
mundifari
Ratatoskr
5
4
6
2
W
Cernunnos
nlycan
Cernunnos
6
1
2
7
L
Skadi
xNisoxu
Skadi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,733
Damage
34,895
47,411
Taken
57,897
17,075
Mitigated
22,263
12,813
Healing
22,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,814
636
0
4,724
12,314
4,714
0
6,698
5,087
56,371
426
L
Chaac
 
Chaac
7,507
400
0
3,147
11,442
6,512
0
3,731
7,254
0
39,601
L
Danzaburou
BirdLawExpert
Danzaburou
10,357
2,830
0
4,378
13,850
4,813
0
5,069
8,434
0
66,949
W
Morgan Le Fay
IcariumsRage
Morgan Le Fay
10,189
635
0
2,208
6,705
2,682
0
1,646
4,885
65,715
0
W
5,394
289
0
1,928
9,656
2,846
0
1,911
7,352
21,498
0
L
Kukulkan
2,621
146
0
900
7,920
2,654
0
4,238
3,379
65,312
0
L
Aphrodite
cherubicaI
Aphrodite
10,827
419
1,901
9,837
14,946
5,304
0
7,105
7,819
66,926
3,227
W
Ratatoskr
mundifari
Ratatoskr
6,371
984
0
1,134
12,433
4,714
0
2,142
10,145
0
66,585
W
Cernunnos
nlycan
Cernunnos
10,965
5,679
0
2,819
6,303
2,119
1,250
0
6,185
0
67,869
L
Skadi
xNisoxu
Skadi
3,583
1,167
0
2,062
9,739
2,980
413
1,198
8,383
0
41,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
40,520
494
Minions Killed
507
0
Camps Cleared
0
1,578,628
Distance Traveled
1,507,824
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,171
545
113
8
0
273,786
3
L
Chaac
6,912
461
61
4
0
318,666
5
L
Danzaburou
9,422
628
94
6
0
337,567
0
W
Morgan Le Fay
9,354
624
148
10
0
347,935
2
W
Vulcan
6,650
443
33
2
0
306,851
1
L
Kukulkan
7,831
522
123
8
0
328,741
0
L
Aphrodite
9,382
625
144
10
0
303,184
0
W
Ratatoskr
8,484
566
88
6
0
382,492
0
W
Cernunnos
9,425
628
112
7
0
267,564
0
L
Skadi
6,973
465
85
6
0
219,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role