Player Matchup

Kukulkan
Kukulkan
anna_esperanza
Kukulkan
Level 63
God Stats
21W - 16L
1,656 SR
Queue Stats
45W - 50L
1,360 Elo+
Solo
Cthulhu
Cthulhu
truckfire11
Cthulhu
Level 102
God Stats
3W - 2L
1,714 SR
Queue Stats
105W - 94L
1,497 Elo+
Solo
Charybdis
Charybdis
zelkoba893
Charybdis
Level 118
God Stats
4W - 8L
1,284 SR
Queue Stats
119W - 131L
1,443 Elo+
Solo
Team Averages
Level 94
1,552 SR
1,433 Elo+

VS

Team Averages
Level 59
1,497 SR
1,423 Elo+
Janus
Janus
Argentina61021
Janus
Level 64
God Stats
10W - 16L
1,350 SR
Queue Stats
242W - 238L
1,412 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PAPIxRAFI
Kumbhakarna
Level 50
God Stats
3W - 2L
1,640 SR
Queue Stats
174W - 185L
1,406 Elo+
Party 1
Ishtar
Ishtar
ToastMasters475
Ishtar
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 50L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 0 / 6
8,820
882
2,801
3,803
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
truckfire11
Cthulhu
15
5 / 1 / 6
9,186
919
11,798
12,245
9,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
zelkoba893
Charybdis
14
4 / 3 / 6
9,153
915
9,203
10,705
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,810
781
5,571
6,580
2,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
PAPIxRAFI
Kumbhakarna
12
2 / 4 / 2
7,720
772
5,033
11,901
10,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 4
7,199
720
8,065
8,871
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
4
4
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Kumbhakarna
PAPIxRAFI
Kumbhakarna
2
4
2
0.75
L
0
2
4
1
W
Kukulkan
3
0
6
6
W
Cthulhu
truckfire11
Cthulhu
5
1
6
8
W
Charybdis
zelkoba893
Charybdis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
18,669
26,753
Taken
27,352
14,335
Mitigated
15,125
6,338
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,571
988
0
0
6,580
2,028
0
3,500
2,740
17,434
402
L
Kumbhakarna
PAPIxRAFI
Kumbhakarna
5,033
640
0
1,222
11,901
10,385
0
6,004
5,306
11,103
2,146
L
8,065
5,346
0
1,264
8,871
2,712
0
3,476
5,002
0
30,239
W
Kukulkan
2,801
345
371
458
3,803
1,321
939
1,623
2,180
25,360
0
W
Cthulhu
truckfire11
Cthulhu
11,798
675
243
2,201
12,245
9,262
204
3,845
8,400
31,529
1,332
W
Charybdis
zelkoba893
Charybdis
9,203
3,502
70
2,995
10,705
3,752
706
4,198
6,507
0
36,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
22,729
160
Minions Killed
97
0
Camps Cleared
0
499,216
Distance Traveled
493,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,810
781
33
3
0
141,464
0
L
Kumbhakarna
7,720
772
20
2
0
172,864
0
L
Ishtar
7,199
720
44
4
0
179,181
0
W
Kukulkan
8,820
882
48
5
0
177,965
0
W
Cthulhu
9,186
919
58
6
0
181,689
0
W
Charybdis
9,153
915
54
5
0
139,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role