Player Matchup

Izanami
Izanami
BIGDlilmac
Izanami
Level 106
God Stats
0W - 2L
1,539 SR
Queue Stats
120W - 119L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
ElSha3er
Hun Batz
Level 122
God Stats
2W - 3L
1,489 SR
Queue Stats
117W - 111L
1,543 Elo+
Solo
Camazotz
Camazotz
GrizzlyBearS2F
Camazotz
Level 96
God Stats
4W - 4L
1,667 SR
Queue Stats
118W - 121L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
TheOneIsaiah
Sylvanus
Level 143
God Stats
5W - 3L
1,633 SR
Queue Stats
173W - 159L
1,470 Elo+
Solo
Artemis
Artemis
dunkme2
Artemis
Level 149
God Stats
3W - 5L
1,424 SR
Queue Stats
104W - 94L
1,445 Elo+
Solo
Team Averages
Level 123
1,550 SR
1,505 Elo+

VS

Team Averages
Level 120
1,547 SR
1,495 Elo+
Guan Yu
Guan Yu
MobKorleone
Guan Yu
Level 63
God Stats
4W - 1L
1,550 SR
Queue Stats
277W - 311L
1,414 Elo+
Party 1
Janus
Janus
Siomara
Janus
Level 156
God Stats
7W - 3L
1,606 SR
Queue Stats
85W - 70L
1,517 Elo+
Solo
Bakasura
Bakasura
VCHEETAH5832
Bakasura
Level 146
God Stats
3W - 2L
1,664 SR
Queue Stats
131W - 104L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
butterballprime
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,513 Elo+
Party 1
Chaac
Chaac
iAesthetics
Chaac
Level 128
God Stats
8W - 10L
1,417 SR
Queue Stats
645W - 614L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGDlilmac
Izanami
17
4 / 4 / 12
9,397
783
17,197
13,384
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
ElSha3er
Hun Batz
15
4 / 7 / 7
9,149
762
10,037
13,682
7,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Camazotz
15
4 / 5 / 4
8,874
740
7,579
16,980
10,004
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sylvanus
TheOneIsaiah
Sylvanus
15
0 / 4 / 11
8,559
713
6,788
18,346
18,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
dunkme2
Artemis
15
4 / 6 / 5
9,058
755
6,297
10,613
4,179
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MobKorleone
Guan Yu
16
3 / 3 / 18
10,265
855
5,936
15,022
17,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Janus
Siomara
Janus
17
4 / 2 / 13
10,379
865
20,515
7,134
2,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
VCHEETAH5832
Bakasura
18
10 / 2 / 10
11,497
958
12,209
11,546
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hun Batz
16
8 / 6 / 9
10,498
875
11,164
11,090
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
1 / 3 / 20
10,246
854
18,533
19,132
24,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
16
Kills
26
26
Deaths
16
39
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Izanami
BIGDlilmac
Izanami
4
4
12
2.5
L
Hun Batz
ElSha3er
Hun Batz
4
7
7
1.07
L
Camazotz
4
5
4
1.2
W
Guan Yu
MobKorleone
Guan Yu
3
3
18
4
W
Janus
Siomara
Janus
4
2
13
5.25
L
Sylvanus
TheOneIsaiah
Sylvanus
0
4
11
1.38
W
Bakasura
VCHEETAH5832
Bakasura
10
2
10
7.5
W
Hun Batz
8
6
9
2.08
L
Artemis
dunkme2
Artemis
4
6
5
1.08
W
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
68,357
73,005
Taken
63,924
45,063
Mitigated
61,017
26,888
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BIGDlilmac
Izanami
17,197
9,705
521
1,987
13,384
5,338
0
3,423
9,611
0
43,490
L
Hun Batz
ElSha3er
Hun Batz
10,037
863
931
681
13,682
7,231
0
4,194
8,732
0
23,744
L
Camazotz
7,579
1,176
467
4,130
16,980
10,004
0
5,847
10,142
700
13,990
W
Guan Yu
MobKorleone
Guan Yu
5,936
194
8,808
5,558
15,022
17,162
261
1,668
13,354
3,643
5,567
W
Janus
Siomara
Janus
20,515
246
1,437
1,684
7,134
2,572
1,908
598
6,536
45,059
0
L
Sylvanus
TheOneIsaiah
Sylvanus
6,788
1,389
8,686
8,417
18,346
18,311
0
6,654
10,705
11,838
575
W
Bakasura
VCHEETAH5832
Bakasura
12,209
6,689
533
3,130
11,546
12,293
946
1,597
9,949
0
14,528
W
Hun Batz
11,164
1,397
588
425
11,090
4,631
0
1,132
9,958
0
18,435
L
Artemis
dunkme2
Artemis
6,297
1,856
816
252
10,613
4,179
0
3,827
6,228
0
18,114
W
18,533
869
484
4,865
19,132
24,359
138
2,264
16,868
929
35,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
52,885
142
Minions Killed
163
0
Camps Cleared
0
1,065,254
Distance Traveled
1,286,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,397
783
68
6
0
180,861
0
L
Hun Batz
9,149
762
25
2
0
232,189
0
L
Camazotz
8,874
740
10
1
0
234,484
0
W
Guan Yu
10,265
855
2
0
0
272,895
0
W
Janus
10,379
865
53
4
0
250,019
0
L
Sylvanus
8,559
713
14
1
0
218,237
0
W
Bakasura
11,497
958
41
3
0
269,607
0
W
Hun Batz
10,498
875
12
1
0
227,339
0
L
Artemis
9,058
755
25
2
0
199,483
0
W
Chaac
10,246
854
55
5
0
266,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role