Player Matchup

Neith
Neith
Gold V
JeffriHD
Neith
Gold V
Level 125
God Stats
5W - 14L
1,454 SR
Queue Stats
65W - 93L
1,393 MMR
Party 1
Scylla
Scylla
Gold II
RagingR3
Scylla
Gold II
Level 149
God Stats
23W - 19L
1,556 SR
Queue Stats
335W - 364L
1,431 MMR
Party 1
Terra
Terra
Gold IV
yahh moose
Terra
Gold IV
Level 159
God Stats
5W - 6L
1,546 SR
Queue Stats
207W - 234L
1,421 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,519 SR
1,415 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,626 SR
1,481 MMR
Bacchus
Bacchus
Gold II
Anoobis27
Bacchus
Gold II
Level 170
God Stats
41W - 37L
1,582 SR
Queue Stats
293W - 279L
1,626 MMR
Party 2
Awilix
Awilix
Gold II
Fifty Packet
Awilix
Gold II
Level 89
God Stats
2W - 0L
1,662 SR
Queue Stats
66W - 61L
1,425 MMR
Party 2
Nu Wa
Nu Wa
Gold V
londonboi3000
Nu Wa
Gold V
Level 197
God Stats
52W - 32L
1,634 SR
Queue Stats
84W - 96L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JeffriHD
Neith
16
1 / 4 / 3
9,984
768
5,325
10,683
4,126
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RagingR3
Scylla
16
2 / 3 / 1
10,561
812
6,149
7,305
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
15
1 / 3 / 2
9,474
729
5,041
10,714
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Ne ZhaCerberusCthulhuKumbhakarnaKuzenbo

VS

Bans
AchillesDiscordiaMedusaVulcanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anoobis27
Bacchus
18
3 / 0 / 7
11,323
871
7,226
10,988
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
18
6 / 1 / 4
11,502
885
9,825
8,072
3,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 7
10,696
823
9,036
5,228
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anoobis27
Bacchus
3
0
7
6.5
W
Awilix
6
1
4
8
L
Neith
JeffriHD
Neith
1
4
3
0.63
L
Scylla
RagingR3
Scylla
2
3
1
0.83
W
1
3
7
1.5
L
Terra
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,515
Damage
26,087
28,702
Taken
24,288
14,662
Mitigated
17,075
6,005
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anoobis27
Bacchus
7,226
669
0
2,577
10,988
11,337
811
2,879
7,486
30,525
1,668
W
Awilix
9,825
2,847
0
1,703
8,072
3,915
341
3,638
4,065
0
45,130
L
Neith
JeffriHD
Neith
5,325
1,790
0
1,984
10,683
4,126
0
5,356
5,016
0
41,744
L
Scylla
RagingR3
Scylla
6,149
335
0
705
7,305
2,340
0
3,129
3,913
42,775
0
W
9,036
2,931
0
49
5,228
1,823
2,751
2,418
2,547
45,723
0
L
Terra
5,041
835
1,109
2,207
10,714
8,196
0
6,688
3,537
15,976
2,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
33,521
202
Minions Killed
182
0
Camps Cleared
0
630,899
Distance Traveled
746,636
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,323
871
50
4
0
255,590
0
W
Awilix
11,502
885
44
3
0
281,624
2
L
Neith
9,984
768
79
6
0
214,545
1
L
Scylla
10,561
812
85
7
0
235,246
7
W
Nu Wa
10,696
823
88
7
0
209,422
5
L
Terra
9,474
729
38
3
0
181,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role