Player Matchup

Yemoja
Yemoja
Bronze III
THUNDERVIPER8
Yemoja
Bronze III
Level 128
God Stats
3W - 0L
1,701 SR
Queue Stats
3W - 0L
1,545 MMR
Party 2
Medusa
Medusa
Bronze III
Tyränitär
Medusa
Bronze III
Level 59
God Stats
1W - 0L
1,454 SR
Queue Stats
3W - 0L
1,600 MMR
Party 2
Discordia
Discordia
Bronze III
xDhampyr
Discordia
Bronze III
Level 157
God Stats
1W - 0L
1,981 SR
Queue Stats
3W - 0L
1,545 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,712 SR
1,564 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,593 SR
1,463 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Daav11
Ullr
Bronze III
Level 145
God Stats
0W - 1L
1,790 SR
Queue Stats
2W - 2L
1,456 MMR
Party 1
Sobek
Sobek
Bronze III
jorisbaas
Sobek
Bronze III
Level 115
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,432 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,116
843
4,313
7,172
7,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
17
6 / 0 / 7
11,285
940
15,591
10,175
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
xDhampyr
Discordia
18
4 / 0 / 8
10,783
899
12,708
3,605
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Baron SamediAresMulanAphroditeNe Zha

VS

Bans
YmirIx ChelThothAgniNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 5 / 0
8,739
728
3,921
9,557
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
Daav11
Ullr
15
0 / 3 / 0
8,565
714
3,526
9,138
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
jorisbaas
Sobek
14
0 / 5 / 0
8,092
674
5,534
16,939
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
L
Ullr
Daav11
Ullr
0
3
0
0
W
3
0
10
8
W
Medusa
6
0
7
9.5
L
Sobek
jorisbaas
Sobek
0
5
0
0
W
Discordia
xDhampyr
Discordia
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
12,981
20,952
Taken
35,634
12,979
Mitigated
21,465
6,282
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,921
234
0
1,171
9,557
2,518
0
3,781
5,569
29,089
0
L
Ullr
Daav11
Ullr
3,526
540
0
1,491
9,138
3,021
0
5,514
3,113
0
31,161
W
4,313
487
2,489
1,079
7,172
7,556
180
3,586
3,302
9,643
496
W
Medusa
15,591
6,948
0
2,601
10,175
3,875
3,123
4,616
5,193
0
62,704
L
Sobek
jorisbaas
Sobek
5,534
223
0
2,856
16,939
15,926
0
5,948
10,321
13,588
568
W
Discordia
xDhampyr
Discordia
12,708
130
0
113
3,605
1,548
426
388
3,186
38,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
25,396
183
Minions Killed
147
0
Camps Cleared
0
786,766
Distance Traveled
642,354
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,739
728
60
5
0
199,957
0
L
Ullr
8,565
714
67
6
0
219,927
0
W
Yemoja
10,116
843
15
1
0
248,259
2
W
Medusa
11,285
940
97
8
0
253,189
0
L
Sobek
8,092
674
20
2
0
222,470
3
W
Discordia
10,783
899
71
6
0
285,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role