Player Matchup

Nike
Nike
Figo256
Nike
Level 148
God Stats
1W - 1L
1,667 SR
Queue Stats
55W - 73L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
SneakyPuppet799
Sylvanus
Level 58
God Stats
1W - 2L
1,714 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo
Anubis
Anubis
YOD Gho0st
Anubis
Level 102
God Stats
0W - 2L
1,309 SR
Queue Stats
85W - 74L
1,476 Elo+
Solo
Charybdis
Charybdis
Zenpa91
Charybdis
Level 147
God Stats
3W - 6L
1,469 SR
Queue Stats
60W - 79L
1,395 Elo+
Party 1
Artio
Artio
beamerbum
Artio
Level 114
God Stats
4W - 7L
1,440 SR
Queue Stats
320W - 302L
1,418 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,397 Elo+

VS

Team Averages
Level 101
1,545 SR
1,450 Elo+
Nut
Nut
 
Nut
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
TBM_SantNo
Hera
Level 106
God Stats
14W - 11L
1,571 SR
Queue Stats
90W - 127L
1,417 Elo+
Solo
Artio
Artio
Victt2253
Artio
Level 56
God Stats
3W - 5L
1,627 SR
Queue Stats
124W - 146L
1,423 Elo+
Solo
Arachne
Arachne
j_escott-beast
Arachne
Level 152
God Stats
25W - 21L
1,510 SR
Queue Stats
781W - 759L
1,474 Elo+
Solo
Nemesis
Nemesis
namechanged1234
Nemesis
Level 101
God Stats
3W - 2L
1,517 SR
Queue Stats
247W - 230L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Figo256
Nike
11
1 / 7 / 2
6,694
478
9,910
15,728
16,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
11
1 / 3 / 4
6,837
488
7,307
15,497
9,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
YOD Gho0st
Anubis
11
2 / 6 / 1
6,486
463
3,230
9,675
3,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Zenpa91
Charybdis
12
4 / 5 / 1
7,195
514
10,635
15,193
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
beamerbum
Artio
12
3 / 4 / 3
6,804
486
5,056
12,965
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
5 / 2 / 4
7,471
534
14,803
10,074
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 3
9,031
645
10,910
4,282
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
Victt2253
Artio
12
1 / 2 / 10
7,589
542
7,832
14,690
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
7 / 2 / 1
9,427
673
10,723
16,795
9,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
5 / 3 / 7
8,489
606
8,731
12,589
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
25
25
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
2
4
3.5
L
Nike
Figo256
Nike
1
7
2
0.29
L
Sylvanus
1
3
4
1
W
7
2
3
4.25
W
Artio
Victt2253
Artio
1
2
10
3
L
Anubis
YOD Gho0st
Anubis
2
6
1
0.42
L
Charybdis
Zenpa91
Charybdis
4
5
1
0.9
L
Artio
beamerbum
Artio
3
4
3
1.13
W
7
2
1
3.75
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
52,999
69,058
Taken
58,430
40,848
Mitigated
30,159
22,659
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
14,803
7,218
0
4,192
10,074
2,984
0
3,075
6,999
0
54,504
L
Nike
Figo256
Nike
9,910
2,835
0
4,083
15,728
16,214
0
0
15,728
0
49,699
L
Sylvanus
7,307
1,822
3,992
5,591
15,497
9,037
312
5,101
10,396
26,210
0
W
10,910
2,239
0
532
4,282
1,163
300
3,000
1,282
55,497
1,332
W
Artio
Victt2253
Artio
7,832
1,417
560
5,845
14,690
12,301
0
5,342
9,348
25,590
0
L
Anubis
YOD Gho0st
Anubis
3,230
0
0
2,005
9,675
3,497
0
7,309
2,366
33,580
0
L
Charybdis
Zenpa91
Charybdis
10,635
4,170
0
4,549
15,193
5,860
746
3,115
12,078
0
56,800
L
Artio
beamerbum
Artio
5,056
770
200
2,239
12,965
6,240
0
3,062
9,903
41,306
1,725
W
10,723
8,356
0
11,411
16,795
9,072
631
332
15,363
0
54,299
W
8,731
3,788
0
3,582
12,589
4,639
0
3,557
8,996
0
74,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
42,007
332
Minions Killed
405
0
Camps Cleared
0
1,265,541
Distance Traveled
1,378,166
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,471
534
85
6
0
256,029
0
L
Nike
6,694
478
83
6
0
249,029
6
L
Sylvanus
6,837
488
28
2
0
248,325
0
W
Hera
9,031
645
97
7
0
277,893
2
W
Artio
7,589
542
32
2
0
283,655
0
L
Anubis
6,486
463
66
5
0
249,393
0
L
Charybdis
7,195
514
90
6
0
215,429
2
L
Artio
6,804
486
65
5
0
303,365
4
W
Arachne
9,427
673
104
7
0
238,287
3
W
Nemesis
8,489
606
87
6
0
322,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role