Player Matchup

Heimdallr
Heimdallr
DemiseOfOdin
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 1
Ares
Ares
DoctorDeymien
Ares
Level 84
God Stats
56W - 49L
1,514 SR
Queue Stats
90W - 83L
1,508 Elo+
Party 1
Poseidon
Poseidon
ItsTheJester989
Poseidon
Level 129
God Stats
6W - 8L
1,493 SR
Queue Stats
204W - 228L
1,407 Elo+
Party 1
Lancelot
Lancelot
Thawiz2005
Lancelot
Level 76
God Stats
5W - 7L
1,469 SR
Queue Stats
185W - 190L
1,474 Elo+
Party 1
Mulan
Mulan
citrinedemonia
Mulan
Level 27
God Stats
10W - 15L
1,512 SR
Queue Stats
34W - 43L
1,427 Elo+
Party 1
Team Averages
Level 64
1,497 SR
1,445 Elo+

VS

Team Averages
Level 141
1,487 SR
1,461 Elo+
Izanami
Izanami
DeAdLY ChRoNiCZ
Izanami
Level 115
God Stats
1W - 5L
1,454 SR
Queue Stats
4W - 7L
1,294 Elo+
Solo
Neith
Neith
MatiiAltaX
Neith
Level 146
God Stats
30W - 32L
1,563 SR
Queue Stats
463W - 454L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrSoloDolo5165
Kumbhakarna
Level 158
God Stats
21W - 24L
1,424 SR
Queue Stats
1,034W - 1,016L
1,486 Elo+
Solo
Cupid
Cupid
Repxxxxx
Cupid
Level 157
God Stats
16W - 6L
1,663 SR
Queue Stats
297W - 283L
1,536 Elo+
Solo
Chang'e
Chang'e
XxKingDomainxX
Chang'e
Level 128
God Stats
25W - 33L
1,334 SR
Queue Stats
485W - 506L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemiseOfOdin
Heimdallr
11
2 / 7 / 2
6,936
495
7,695
12,578
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 6 / 2
7,137
510
7,152
18,058
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
12
3 / 8 / 1
7,392
528
7,941
10,629
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Thawiz2005
Lancelot
13
2 / 4 / 1
7,625
545
7,712
11,342
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 1
8,330
595
7,966
8,263
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,906
493
1,763
9,655
3,001
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
14
6 / 2 / 5
8,975
641
10,195
9,389
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
MrSoloDolo5165
Kumbhakarna
12
1 / 5 / 16
7,919
566
7,402
17,059
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Repxxxxx
Cupid
15
15 / 3 / 1
9,767
698
17,436
15,010
5,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 3
6,873
491
5,629
9,348
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
15
Kills
26
26
Deaths
15
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
L
Heimdallr
DemiseOfOdin
Heimdallr
2
7
2
0.43
L
3
6
2
0.67
L
Poseidon
3
8
1
0.44
W
Neith
6
2
5
4.25
W
Kumbhakarna
MrSoloDolo5165
Kumbhakarna
1
5
16
1.8
W
Cupid
Repxxxxx
Cupid
15
3
1
5.17
L
Lancelot
Thawiz2005
Lancelot
2
4
1
0.63
W
3
0
3
4.5
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
42,425
60,870
Taken
60,461
31,363
Mitigated
27,934
13,730
Healing
21,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,763
787
0
1,874
9,655
3,001
0
0
9,655
0
36,284
L
Heimdallr
DemiseOfOdin
Heimdallr
7,695
4,196
0
2,896
12,578
4,371
0
3,799
8,779
0
38,627
L
7,152
1,050
110
4,668
18,058
15,699
0
2,990
15,068
21,435
225
L
Poseidon
7,941
1,086
0
725
10,629
2,406
0
1,565
9,064
41,023
868
W
Neith
10,195
2,474
0
2,449
9,389
2,494
1,888
5,395
3,646
0
59,976
W
Kumbhakarna
MrSoloDolo5165
Kumbhakarna
7,402
2,109
0
3,058
17,059
13,569
0
4,369
12,608
22,058
0
W
Cupid
Repxxxxx
Cupid
17,436
11,695
1,725
9,533
15,010
5,585
892
4,002
10,958
0
70,149
L
Lancelot
Thawiz2005
Lancelot
7,712
1,002
0
4,102
11,342
4,162
0
3,109
8,233
0
55,803
W
5,629
349
520
1,903
9,348
3,285
0
670
8,628
37,085
0
L
7,966
563
0
1,229
8,263
4,725
0
1,568
6,695
0
49,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,420
Gold Earned
40,440
348
Minions Killed
343
0
Camps Cleared
0
1,348,288
Distance Traveled
1,294,305
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,906
493
79
6
0
256,808
1
L
Heimdallr
6,936
495
56
4
0
230,919
0
L
Ares
7,137
510
26
2
0
281,949
3
L
Poseidon
7,392
528
98
7
0
243,193
2
W
Neith
8,975
641
98
7
0
239,205
6
W
Kumbhakarna
7,919
566
16
1
0
252,357
1
W
Cupid
9,767
698
100
7
0
269,326
2
L
Lancelot
7,625
545
87
6
0
307,843
0
W
Chang'e
6,873
491
50
4
0
276,609
0
L
Mulan
8,330
595
81
6
0
284,384
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role