Player Matchup

Artio
Artio
 
Artio
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DMon0106
Artemis
Level 159
God Stats
1W - 1L
1,479 SR
Queue Stats
154W - 160L
1,427 Elo+
Party 1
Hades
Hades
Living lMasTeR
Hades
Level 158
God Stats
8W - 10L
1,427 SR
Queue Stats
396W - 386L
1,505 Elo+
Party 1
Fenrir
Fenrir
UnPanDuro
Fenrir
Level 141
God Stats
4W - 7L
1,188 SR
Queue Stats
250W - 264L
1,447 Elo+
Party 3
Odin
Odin
zNVz Empire
Odin
Level 89
God Stats
25W - 14L
1,517 SR
Queue Stats
165W - 178L
1,414 Elo+
Party 3
Team Averages
Level 159
1,422 SR
1,459 Elo+

VS

Team Averages
Level 105
1,499 SR
1,514 Elo+
Rama
Rama
FlashoFosho
Rama
Level 123
God Stats
11W - 6L
1,713 SR
Queue Stats
59W - 49L
1,593 Elo+
Party 2
Baba Yaga
Baba Yaga
MagiK Tokes
Baba Yaga
Level 152
God Stats
1W - 4L
1,412 SR
Queue Stats
128W - 129L
1,516 Elo+
Solo
Bacchus
Bacchus
NaeNaePanic
Bacchus
Level 61
God Stats
61W - 60L
1,514 SR
Queue Stats
160W - 147L
1,574 Elo+
Party 2
Ao Kuang
Ao Kuang
dixienormous115
Ao Kuang
Level 68
God Stats
25W - 15L
1,678 SR
Queue Stats
206W - 213L
1,452 Elo+
Solo
Hercules
Hercules
lil_shtt323
Hercules
Level 122
God Stats
0W - 2L
1,178 SR
Queue Stats
144W - 143L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 3 / 1
5,848
532
4,677
10,881
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DMon0106
Artemis
10
0 / 1 / 1
5,573
507
6,063
5,163
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 2
7,357
669
7,604
6,748
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
UnPanDuro
Fenrir
12
4 / 3 / 1
6,620
602
7,819
10,376
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 0 / 1
8,050
732
8,411
7,140
7,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,119
556
7,366
7,075
2,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
MagiK Tokes
Baba Yaga
10
0 / 2 / 0
5,184
471
4,526
6,810
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
NaeNaePanic
Bacchus
10
2 / 0 / 3
6,152
559
4,082
10,564
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
10
1 / 4 / 0
5,349
486
5,550
13,432
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
lil_shtt323
Hercules
11
2 / 4 / 0
6,422
584
5,113
11,875
10,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
13
Kills
7
7
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
1
0.5
W
Artemis
DMon0106
Artemis
0
1
1
0.5
L
2
3
2
1
W
3
0
2
4
L
Baba Yaga
MagiK Tokes
Baba Yaga
0
2
0
0
L
Bacchus
NaeNaePanic
Bacchus
2
0
3
3.5
W
Fenrir
UnPanDuro
Fenrir
4
3
1
1.5
L
Ao Kuang
1
4
0
0.25
L
Hercules
lil_shtt323
Hercules
2
4
0
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,574
Damage
26,637
40,308
Taken
49,756
24,423
Mitigated
29,428
14,285
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,677
322
388
3,326
10,881
8,030
0
4,592
6,289
16,105
336
W
Artemis
DMon0106
Artemis
6,063
1,147
147
1,141
5,163
1,618
531
1,792
3,371
0
33,963
L
7,366
5,513
0
2,592
7,075
2,355
522
1,404
5,671
0
51,601
W
7,604
405
221
3,953
6,748
2,611
500
5,112
1,636
55,709
754
L
Baba Yaga
MagiK Tokes
Baba Yaga
4,526
169
0
1,465
6,810
2,445
0
4,465
2,345
35,026
800
L
Bacchus
NaeNaePanic
Bacchus
4,082
856
205
3,518
10,564
9,685
0
3,932
6,632
17,626
0
W
Fenrir
UnPanDuro
Fenrir
7,819
1,881
0
1,881
10,376
4,846
0
2,475
7,901
0
44,958
L
Ao Kuang
5,550
1,531
0
6,705
13,432
3,995
0
2,385
11,047
38,237
0
L
Hercules
lil_shtt323
Hercules
5,113
2,032
0
3,541
11,875
10,948
0
1,046
9,839
244
38,578
W
8,411
1,781
0
3,228
7,140
7,318
0
90
7,050
3,785
42,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
29,226
353
Minions Killed
327
0
Camps Cleared
0
1,164,594
Distance Traveled
1,166,408
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,848
532
18
2
0
232,653
4
W
Artemis
5,573
507
62
6
0
214,800
0
L
Rama
6,119
556
90
8
0
221,157
1
W
Hades
7,357
669
110
10
0
237,123
3
L
Baba Yaga
5,184
471
52
5
0
209,919
0
L
Bacchus
6,152
559
28
3
0
239,826
2
W
Fenrir
6,620
602
64
6
0
262,743
0
L
Ao Kuang
5,349
486
70
6
0
260,174
0
L
Hercules
6,422
584
87
8
0
235,332
0
W
Odin
8,050
732
99
9
0
217,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role