Player Matchup

Khepri
Khepri
 
Khepri
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Its Mellio
Charybdis
Level 137
God Stats
2W - 3L
1,377 SR
Queue Stats
35W - 42L
1,338 Elo+
Solo
Ne Zha
Ne Zha
TwooMinty
Ne Zha
Level 142
God Stats
3W - 4L
1,637 SR
Queue Stats
257W - 246L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Xillix
Sun Wukong
Level 119
God Stats
0W - 1L
1,744 SR
Queue Stats
2W - 5L
1,304 Elo+
Solo
Nu Wa
Nu Wa
phillykilla60
Nu Wa
Level 148
God Stats
42W - 58L
1,511 SR
Queue Stats
342W - 330L
1,534 Elo+
Solo
Team Averages
Level 125
1,554 SR
1,438 Elo+

VS

Team Averages
Level 148
1,556 SR
1,489 Elo+
Sol
Sol
Killercapibara
Sol
Level 129
God Stats
115W - 86L
1,570 SR
Queue Stats
962W - 920L
1,464 Elo+
Party 1
Arachne
Arachne
Manc-Monto
Arachne
Level 155
God Stats
20W - 18L
1,364 SR
Queue Stats
149W - 152L
1,426 Elo+
Solo
Jormungandr
Jormungandr
PhD REAPER
Jormungandr
Level 182
God Stats
6W - 7L
1,724 SR
Queue Stats
314W - 292L
1,559 Elo+
Solo
Cerberus
Cerberus
RatchetPabs77
Cerberus
Level 126
God Stats
4W - 3L
1,543 SR
Queue Stats
263W - 242L
1,526 Elo+
Solo
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 148
God Stats
218W - 160L
1,581 SR
Queue Stats
696W - 659L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 1 / 3
7,141
510
4,888
9,578
6,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Its Mellio
Charybdis
11
1 / 3 / 1
6,645
475
6,317
12,242
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
TwooMinty
Ne Zha
13
1 / 4 / 2
7,237
517
6,765
11,796
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Xillix
Sun Wukong
12
1 / 4 / 1
6,929
495
6,728
12,347
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 0
7,078
506
6,544
4,405
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,328
595
2,669
5,181
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Manc-Monto
Arachne
16
6 / 0 / 2
9,014
644
5,933
11,893
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
PhD REAPER
Jormungandr
15
5 / 1 / 2
9,397
671
10,913
12,581
10,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
RatchetPabs77
Cerberus
13
0 / 1 / 5
8,072
577
5,367
12,541
9,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SpartanMist1991
Danzaburou
12
1 / 2 / 2
7,436
531
8,769
9,706
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
13
14
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
3
2.5
L
Charybdis
Its Mellio
Charybdis
1
3
1
0.5
W
1
0
2
2
W
Arachne
Manc-Monto
Arachne
6
0
2
7
W
Jormungandr
PhD REAPER
Jormungandr
5
1
2
6
W
Cerberus
RatchetPabs77
Cerberus
0
1
5
2.5
W
Danzaburou
SpartanMist1991
Danzaburou
1
2
2
1
L
Ne Zha
TwooMinty
Ne Zha
1
4
2
0.5
L
Sun Wukong
Xillix
Sun Wukong
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,242
Damage
33,651
50,368
Taken
51,902
22,360
Mitigated
29,400
14,658
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,888
382
2,060
3,374
9,578
6,318
0
2,228
7,338
25,377
1,536
L
Charybdis
Its Mellio
Charybdis
6,317
3,598
0
4,861
12,242
4,209
0
3,060
9,176
0
50,786
W
2,669
547
74
3,305
5,181
1,359
0
2,289
2,647
62,413
11,645
W
Arachne
Manc-Monto
Arachne
5,933
4,582
0
4,489
11,893
4,509
347
2,012
9,690
0
67,474
W
Jormungandr
PhD REAPER
Jormungandr
10,913
2,053
0
3,746
12,581
10,866
591
1,143
11,292
59,217
2,628
W
Cerberus
RatchetPabs77
Cerberus
5,367
221
0
3,299
12,541
9,172
247
1,644
10,737
30,346
1,569
W
Danzaburou
SpartanMist1991
Danzaburou
8,769
2,727
373
2,104
9,706
3,494
1,576
2,652
6,934
0
51,466
L
Ne Zha
TwooMinty
Ne Zha
6,765
2,564
0
2,179
11,796
4,578
0
3,345
8,282
0
60,032
L
Sun Wukong
Xillix
Sun Wukong
6,728
677
10
1,479
12,347
5,890
591
6,740
5,001
0
49,673
L
6,544
1,066
0
695
4,405
1,365
0
2,335
2,002
45,522
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,030
Gold Earned
42,247
417
Minions Killed
513
0
Camps Cleared
0
1,380,197
Distance Traveled
1,381,706
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,141
510
29
2
0
272,397
5
L
Charybdis
6,645
475
110
8
0
259,363
6
W
Sol
8,328
595
149
11
0
256,709
0
W
Arachne
9,014
644
99
7
0
320,585
2
W
Jormungandr
9,397
671
123
9
0
243,719
1
W
Cerberus
8,072
577
60
4
0
303,086
6
W
Danzaburou
7,436
531
82
6
0
257,607
0
L
Ne Zha
7,237
517
95
7
0
295,902
2
L
Sun Wukong
6,929
495
91
7
0
314,681
0
L
Nu Wa
7,078
506
92
7
0
237,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role