Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CursedViking
Kukulkan
Level 159
God Stats
5W - 1L
1,727 SR
Queue Stats
49W - 31L
1,558 Elo+
Solo
Thor
Thor
llTuptusll
Thor
Level 103
God Stats
3W - 0L
1,425 SR
Queue Stats
33W - 26L
1,479 Elo+
Party 1
Ymir
Ymir
mainspecdwa321
Ymir
Level 28
God Stats
2W - 1L
1,269 SR
Queue Stats
30W - 25L
1,468 Elo+
Party 1
Team Averages
Level 108
1,484 SR
1,501 Elo+

VS

Team Averages
Level 108
1,482 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BroDudeHallo
Zhong Kui
Level 59
God Stats
6W - 13L
1,296 SR
Queue Stats
174W - 182L
1,454 Elo+
Solo
Awilix
Awilix
Suchkadrobilka
Awilix
Level 144
God Stats
1W - 3L
1,477 SR
Queue Stats
841W - 842L
1,468 Elo+
Party 2
Artemis
Artemis
UserPrime
Artemis
Level 129
God Stats
1W - 5L
1,447 SR
Queue Stats
478W - 477L
1,529 Elo+
Party 2
Fafnir
Fafnir
mtoresse
Fafnir
Level 66
God Stats
2W - 1L
1,692 SR
Queue Stats
21W - 22L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 0 / 0
8,535
711
7,851
6,777
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
 
Danzaburou
11
4 / 1 / 1
7,423
619
7,304
6,495
2,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
CursedViking
Kukulkan
13
0 / 2 / 1
7,654
638
5,679
5,266
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 2
5,891
491
3,980
9,896
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 2
6,804
567
4,756
11,233
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 4 / 0
5,834
486
3,965
10,932
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
BroDudeHallo
Zhong Kui
12
2 / 1 / 0
7,105
592
7,753
10,746
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 1 / 1
5,640
470
3,413
7,806
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
UserPrime
Artemis
10
2 / 4 / 0
5,423
452
4,870
7,320
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
mtoresse
Fafnir
9
0 / 1 / 0
5,563
464
2,572
8,182
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
5
5
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
0
5
W
Danzaburou
 
Danzaburou
4
1
1
4.5
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
Zhong Kui
BroDudeHallo
Zhong Kui
2
1
0
2
W
Kukulkan
CursedViking
Kukulkan
0
2
1
0.25
L
1
1
1
1.5
L
Artemis
UserPrime
Artemis
2
4
0
0.5
W
0
2
2
0.5
W
2
0
2
3
L
Fafnir
mtoresse
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
22,573
39,667
Taken
44,986
18,259
Mitigated
26,654
12,250
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,851
3,167
0
2,499
6,777
3,962
0
421
6,356
0
57,584
W
Danzaburou
 
Danzaburou
7,304
3,446
0
3,875
6,495
2,144
578
1,216
5,279
0
54,294
L
Cu Chulainn
 
Cu Chulainn
3,965
809
0
2,920
10,932
6,342
0
645
9,938
4,719
32,551
L
Zhong Kui
BroDudeHallo
Zhong Kui
7,753
1,926
0
4,550
10,746
7,777
0
6,693
4,011
52,426
1,249
W
Kukulkan
CursedViking
Kukulkan
5,679
476
0
1,760
5,266
1,727
165
3,105
2,161
57,583
0
L
3,413
1,034
0
2,243
7,806
2,846
0
580
7,148
0
42,544
L
Artemis
UserPrime
Artemis
4,870
1,783
0
1,744
7,320
1,889
0
1,671
5,649
0
29,249
W
3,980
1,316
0
1,339
9,896
3,358
0
2,988
6,908
0
41,996
W
4,756
1,752
0
2,777
11,233
7,068
0
3,660
7,573
22,229
0
L
Fafnir
mtoresse
Fafnir
2,572
642
100
1,880
8,182
7,800
0
846
7,336
15,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
29,565
391
Minions Killed
320
0
Camps Cleared
0
1,211,750
Distance Traveled
1,167,784
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,535
711
99
8
0
255,521
0
W
Danzaburou
7,423
619
91
8
0
223,072
2
L
Cu Chulainn
5,834
486
72
6
0
215,263
1
L
Zhong Kui
7,105
592
116
10
0
229,484
0
W
Kukulkan
7,654
638
117
10
0
215,875
3
L
Awilix
5,640
470
68
6
0
291,231
0
L
Artemis
5,423
452
40
3
0
221,421
0
W
Thor
5,891
491
60
5
0
278,090
4
W
Ymir
6,804
567
24
2
0
239,192
1
L
Fafnir
5,563
464
24
2
0
210,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role