Player Matchup

Cerberus
Cerberus
Absorh
Cerberus
Level 68
God Stats
6W - 4L
1,665 SR
Queue Stats
198W - 198L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
Alecio13
Nu Wa
Level 139
God Stats
30W - 31L
1,575 SR
Queue Stats
299W - 310L
1,579 Elo+
Solo
Guan Yu
Guan Yu
IReto
Guan Yu
Level 129
God Stats
2W - 1L
1,522 SR
Queue Stats
31W - 41L
1,523 Elo+
Party 1
Team Averages
Level 112
1,587 SR
1,568 Elo+

VS

Team Averages
Level 142
1,526 SR
1,576 Elo+
Vulcan
Vulcan
ILLxMANNERZ
Vulcan
Level 74
God Stats
47W - 37L
1,618 SR
Queue Stats
415W - 418L
1,571 Elo+
Solo
Osiris
Osiris
LordxMrMoses
Osiris
Level 198
God Stats
52W - 55L
1,409 SR
Queue Stats
778W - 792L
1,548 Elo+
Solo
Bellona
Bellona
SamuraiSwishers
Bellona
Level 155
God Stats
6W - 7L
1,549 SR
Queue Stats
164W - 170L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Absorh
Cerberus
14
2 / 2 / 4
7,744
774
3,768
10,493
8,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Alecio13
Nu Wa
14
4 / 2 / 2
8,794
879
8,666
8,188
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
IReto
Guan Yu
14
0 / 3 / 4
7,194
719
4,912
9,697
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 2 / 4
8,257
826
11,144
5,968
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
3 / 3 / 4
8,003
800
5,417
11,169
9,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
1 / 1 / 5
7,893
789
6,923
11,107
10,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
7
7
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Absorh
Cerberus
2
2
4
2
W
Nu Wa
Alecio13
Nu Wa
4
2
2
2.5
L
Vulcan
3
2
4
2.5
W
Guan Yu
IReto
Guan Yu
0
3
4
0.67
L
Osiris
3
3
4
1.67
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
23,484
28,378
Taken
28,244
16,349
Mitigated
21,498
7,449
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Absorh
Cerberus
3,768
54
0
2,075
10,493
8,328
142
5,877
4,362
14,454
175
W
Nu Wa
Alecio13
Nu Wa
8,666
3,092
0
2,670
8,188
2,498
0
2,347
5,684
37,283
0
L
Vulcan
11,144
508
0
645
5,968
1,940
0
3,323
2,645
37,359
0
W
Guan Yu
IReto
Guan Yu
4,912
396
725
1,979
9,697
5,523
0
3,467
6,012
0
19,140
L
Osiris
5,417
1,182
0
1,284
11,169
9,239
42
4,767
6,402
0
25,265
L
6,923
1,052
0
1,398
11,107
10,319
0
4,189
6,918
1,100
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
24,153
108
Minions Killed
152
0
Camps Cleared
0
573,263
Distance Traveled
597,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,744
774
21
2
0
197,748
0
W
Nu Wa
8,794
879
62
6
0
163,106
0
L
Vulcan
8,257
826
75
8
0
203,930
0
W
Guan Yu
7,194
719
25
3
0
212,409
0
L
Osiris
8,003
800
22
2
0
199,301
0
L
Bellona
7,893
789
55
6
0
194,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role