Player Matchup

Arachne
Arachne
Amirahh
Arachne
Level 85
God Stats
25W - 20L
1,452 SR
Queue Stats
64W - 63L
1,351 Elo+
Party 2
Artemis
Artemis
Ankhetzxz
Artemis
Level 71
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 16L
1,147 Elo+
Party 2
Poseidon
Poseidon
LilithReborn
Poseidon
Level 29
God Stats
21W - 17L
1,456 SR
Queue Stats
55W - 64L
1,263 Elo+
Party 2
Odin
Odin
gergeh
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,398 Elo+
Party 2
Ra
Ra
koshmara681
Ra
Level 23
God Stats
1W - 1L
1,796 SR
Queue Stats
25W - 38L
1,181 Elo+
Party 2
Team Averages
Level 53
1,542 SR
1,268 Elo+

VS

Team Averages
Level 111
1,482 SR
1,454 Elo+
Hades
Hades
Aryveloss
Hades
Level 123
God Stats
12W - 8L
1,579 SR
Queue Stats
149W - 137L
1,466 Elo+
Party 1
Thanatos
Thanatos
Flashper
Thanatos
Level 71
God Stats
13W - 14L
1,557 SR
Queue Stats
98W - 82L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
Guizma
Sylvanus
Level 190
God Stats
12W - 12L
1,479 SR
Queue Stats
607W - 613L
1,443 Elo+
Solo
Neith
Neith
SonGokuzZz
Neith
Level 64
God Stats
2W - 2L
1,293 SR
Queue Stats
171W - 193L
1,517 Elo+
Solo
Hercules
Hercules
Yosef2
Hercules
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 13L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amirahh
Arachne
13
4 / 2 / 1
7,782
519
9,853
14,233
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Ankhetzxz
Artemis
12
0 / 1 / 2
6,453
430
4,950
6,245
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
LilithReborn
Poseidon
12
2 / 6 / 0
7,019
468
7,285
8,195
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
gergeh
Odin
11
0 / 2 / 2
6,743
450
3,759
10,834
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 8 / 0
6,782
452
2,073
8,791
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aryveloss
Hades
13
5 / 3 / 2
8,440
563
8,656
10,715
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Thanatos
Flashper
Thanatos
15
8 / 0 / 4
8,626
575
7,327
12,408
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
Guizma
Sylvanus
13
0 / 1 / 4
6,862
457
4,235
8,155
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
0 / 1 / 1
6,773
452
6,363
8,171
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Hercules
Yosef2
Hercules
14
6 / 1 / 4
8,983
599
8,333
8,348
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
19
19
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amirahh
Arachne
4
2
1
2.25
L
Artemis
Ankhetzxz
Artemis
0
1
2
1
W
Hades
Aryveloss
Hades
5
3
2
2
W
Thanatos
Flashper
Thanatos
8
0
4
10
W
Sylvanus
Guizma
Sylvanus
0
1
4
2
L
Poseidon
LilithReborn
Poseidon
2
6
0
0.33
W
Neith
0
1
1
0.5
W
Hercules
Yosef2
Hercules
6
1
4
8
L
Odin
gergeh
Odin
0
2
2
0.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
34,914
48,298
Taken
47,797
17,958
Mitigated
24,001
8,330
Healing
30,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amirahh
Arachne
9,853
7,898
0
2,383
14,233
5,108
0
4,151
9,906
0
49,935
L
Artemis
Ankhetzxz
Artemis
4,950
1,580
0
921
6,245
1,753
0
913
5,332
0
42,257
W
Hades
Aryveloss
Hades
8,656
355
202
4,706
10,715
4,188
387
7,361
3,354
41,577
2,432
W
Thanatos
Flashper
Thanatos
7,327
816
0
14,539
12,408
4,707
2
407
12,001
0
66,444
W
Sylvanus
Guizma
Sylvanus
4,235
1,615
714
2,344
8,155
6,076
181
0
8,155
34,571
14,604
L
Poseidon
LilithReborn
Poseidon
7,285
1,909
0
433
8,195
2,441
0
5,518
2,632
46,533
0
W
Neith
6,363
2,897
0
3,737
8,171
2,880
182
0
8,171
0
47,735
W
Hercules
Yosef2
Hercules
8,333
2,116
0
3,867
8,348
6,150
198
1,590
6,758
5,979
46,626
L
Odin
gergeh
Odin
3,759
1,276
0
3,479
10,834
6,053
0
2,151
8,683
0
21,297
L
2,073
648
0
1,114
8,791
2,603
232
679
7,787
40,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
39,684
327
Minions Killed
457
0
Camps Cleared
0
1,381,506
Distance Traveled
1,374,772
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,782
519
78
5
0
332,241
0
L
Artemis
6,453
430
74
5
0
233,505
2
W
Hades
8,440
563
96
6
0
278,673
8
W
Thanatos
8,626
575
112
7
0
336,445
0
W
Sylvanus
6,862
457
71
5
0
247,351
3
L
Poseidon
7,019
468
72
5
0
269,965
0
W
Neith
6,773
452
81
5
0
248,304
0
W
Hercules
8,983
599
97
6
0
263,999
4
L
Odin
6,743
450
34
2
0
276,113
2
L
Ra
6,782
452
69
5
0
269,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role