Player Matchup

Danzaburou
Danzaburou
Brisson x 98
Danzaburou
Level 142
God Stats
1W - 1L
1,698 SR
Queue Stats
162W - 158L
1,525 Elo+
Party 2
Atlas
Atlas
Hains x 88
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,530 Elo+
Party 2
Sol
Sol
devonabarrs
Sol
Level 158
God Stats
3W - 5L
1,516 SR
Queue Stats
224W - 222L
1,513 Elo+
Solo
Chaac
Chaac
l Leclerc l
Chaac
Level 89
God Stats
8W - 3L
1,728 SR
Queue Stats
189W - 188L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
xITZxGEINx
Baron Samedi
Level 147
God Stats
5W - 9L
1,375 SR
Queue Stats
558W - 572L
1,597 Elo+
Solo
Team Averages
Level 132
1,564 SR
1,539 Elo+

VS

Team Averages
Level 105
1,527 SR
1,584 Elo+
Ravana
Ravana
BranBot123
Ravana
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,619 Elo+
Party 1
Cupid
Cupid
EveryoneIsMuted
Cupid
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 137L
1,483 Elo+
Solo
Freya
Freya
INVVICTUS
Freya
Level 48
God Stats
1W - 0L
1,640 SR
Queue Stats
27W - 16L
1,652 Elo+
Party 1
Artemis
Artemis
Pyrotecness
Artemis
Level 155
God Stats
2W - 1L
1,493 SR
Queue Stats
225W - 237L
1,525 Elo+
Solo
Ullr
Ullr
TenaciousNutmeg
Ullr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brisson x 98
Danzaburou
14
0 / 2 / 4
7,772
707
9,146
8,268
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
15
2 / 1 / 8
9,041
822
12,182
12,966
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 3 / 6
8,453
768
9,591
9,833
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 4 / 7
8,033
730
9,316
13,461
13,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
xITZxGEINx
Baron Samedi
15
4 / 4 / 4
8,622
784
12,241
10,707
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BranBot123
Ravana
14
3 / 3 / 8
8,767
797
6,222
13,479
16,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 1 / 8
9,871
897
9,434
10,827
5,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
INVVICTUS
Freya
15
4 / 2 / 9
9,350
850
13,815
9,867
5,057
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
Pyrotecness
Artemis
16
1 / 2 / 11
8,584
780
10,908
14,910
13,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 3 / 8
8,363
760
9,344
9,465
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
11
Kills
14
14
Deaths
11
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
BranBot123
Ravana
3
3
8
2.33
L
Danzaburou
Brisson x 98
Danzaburou
0
2
4
1
W
5
1
8
9
L
Atlas
2
1
8
6
W
Freya
INVVICTUS
Freya
4
2
9
4.25
W
Artemis
Pyrotecness
Artemis
1
2
11
3.25
W
1
3
8
1.67
L
4
3
6
2.33
L
1
4
7
1.13
L
Baron Samedi
xITZxGEINx
Baron Samedi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,476
Damage
49,723
55,235
Taken
58,548
42,504
Mitigated
44,627
20,973
Healing
30,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BranBot123
Ravana
6,222
688
688
2,114
13,479
16,335
0
7,096
6,383
0
8,991
L
Danzaburou
Brisson x 98
Danzaburou
9,146
1,437
2,171
1,980
8,268
3,610
0
405
7,741
0
22,148
W
9,434
3,879
9,225
7,335
10,827
5,381
975
7,114
3,713
0
28,835
L
Atlas
12,182
3,226
1,150
2,726
12,966
15,291
0
4,549
7,988
22,968
0
W
Freya
INVVICTUS
Freya
13,815
3,085
607
2,252
9,867
5,057
452
5,947
3,920
21,688
1,022
W
Artemis
Pyrotecness
Artemis
10,908
950
374
5,090
14,910
13,294
250
7,594
7,316
0
27,059
W
9,344
2,038
1,246
1,323
9,465
4,560
678
5,699
3,766
0
15,364
L
9,591
1,990
0
3,734
9,833
3,535
423
889
8,768
18,964
701
L
9,316
180
260
3,491
13,461
13,113
0
5,181
7,826
0
15,474
L
Baron Samedi
xITZxGEINx
Baron Samedi
12,241
421
2,208
3,253
10,707
6,955
0
1,177
9,272
24,803
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
44,935
126
Minions Killed
135
0
Camps Cleared
0
1,086,575
Distance Traveled
1,169,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,767
797
9
1
0
243,928
0
L
Danzaburou
7,772
707
46
4
0
203,656
0
W
Cupid
9,871
897
48
4
0
226,371
0
L
Atlas
9,041
822
9
1
0
227,885
0
W
Freya
9,350
850
36
3
0
247,009
0
W
Artemis
8,584
780
24
2
0
222,096
0
W
Ullr
8,363
760
18
2
0
229,655
0
L
Sol
8,453
768
26
2
0
226,765
0
L
Chaac
8,033
730
15
1
0
218,601
0
L
Baron Samedi
8,622
784
30
3
0
209,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role