Player Matchup

Achilles
Achilles
CinderyMars354
Achilles
Level 74
God Stats
4W - 3L
1,823 SR
Queue Stats
195W - 175L
1,513 Elo+
Party 1
Rama
Rama
FlashoFosho
Rama
Level 123
God Stats
11W - 6L
1,770 SR
Queue Stats
59W - 49L
1,609 Elo+
Party 3
Bacchus
Bacchus
NaeNaePanic
Bacchus
Level 61
God Stats
61W - 61L
1,528 SR
Queue Stats
160W - 149L
1,588 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Wefearprada
Maman Brigitte
Level 67
God Stats
5W - 2L
1,751 SR
Queue Stats
165W - 162L
1,500 Elo+
Party 1
Ra
Ra
Yahshua241
Ra
Level 157
God Stats
21W - 20L
1,587 SR
Queue Stats
418W - 408L
1,537 Elo+
Solo
Team Averages
Level 96
1,692 SR
1,550 Elo+

VS

Team Averages
Level 81
1,452 SR
1,483 Elo+
Charybdis
Charybdis
Asazelle
Charybdis
Level 58
God Stats
1W - 0L
1,428 SR
Queue Stats
40W - 48L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
AttiExo
Gilgamesh
Level 69
God Stats
6W - 2L
1,705 SR
Queue Stats
156W - 139L
1,520 Elo+
Party 2
Anubis
Anubis
ElSeveen
Anubis
Level 108
God Stats
1W - 7L
1,061 SR
Queue Stats
179W - 182L
1,465 Elo+
Solo
Da Ji
Da Ji
FlabbsSCS
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 179L
1,517 Elo+
Party 2
Athena
Athena
Stef9006
Athena
Level 64
God Stats
44W - 32L
1,565 SR
Queue Stats
171W - 173L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 4 / 1
5,751
479
6,334
15,019
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
5 / 1 / 0
7,336
611
7,614
5,848
1,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NaeNaePanic
Bacchus
10
0 / 2 / 3
6,428
536
4,092
10,035
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
Wefearprada
Maman Brigitte
12
2 / 5 / 1
6,381
532
4,659
10,027
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

2
0 / 0 / 0
4,082
340
0
195
36
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asazelle
Charybdis
11
0 / 3 / 1
6,181
515
5,015
6,588
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
AttiExo
Gilgamesh
14
4 / 1 / 1
8,576
715
8,393
12,541
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ElSeveen
Anubis
14
7 / 2 / 0
8,315
693
7,123
7,523
2,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
FlabbsSCS
Da Ji
12
1 / 0 / 5
6,972
581
6,891
8,362
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Stef9006
Athena
11
0 / 1 / 4
6,774
565
3,216
10,041
8,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
12
12
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Asazelle
Charybdis
0
3
1
0.17
W
Gilgamesh
AttiExo
Gilgamesh
4
1
1
4.5
L
Achilles
0
4
1
0.13
W
Anubis
ElSeveen
Anubis
7
2
0
3.5
W
Da Ji
FlabbsSCS
Da Ji
1
0
5
3.5
L
5
1
0
5
L
Bacchus
NaeNaePanic
Bacchus
0
2
3
0.75
W
Athena
Stef9006
Athena
0
1
4
2
L
Maman Brigitte
Wefearprada
Maman Brigitte
2
5
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
30,638
41,124
Taken
45,055
26,771
Mitigated
26,333
12,506
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Asazelle
Charybdis
5,015
3,121
0
809
6,588
1,976
975
1,264
5,324
0
45,844
W
Gilgamesh
AttiExo
Gilgamesh
8,393
2,775
0
3,302
12,541
9,936
0
966
10,853
0
58,991
L
Achilles
6,334
2,172
0
5,435
15,019
13,023
0
263
13,929
0
32,298
W
Anubis
ElSeveen
Anubis
7,123
82
0
3,289
7,523
2,904
53
3,474
4,049
62,921
905
W
Da Ji
FlabbsSCS
Da Ji
6,891
1,288
0
784
8,362
3,358
0
1,291
6,963
0
47,212
L
7,614
6,011
0
2,155
5,848
1,993
91
1,184
4,664
0
68,108
L
Bacchus
NaeNaePanic
Bacchus
4,092
398
0
2,929
10,035
9,054
0
3,711
6,324
17,724
0
W
Athena
Stef9006
Athena
3,216
1,221
0
2,819
10,041
8,159
0
1,756
8,285
26,775
0
L
Maman Brigitte
Wefearprada
Maman Brigitte
4,659
289
0
1,879
10,027
2,665
0
5,112
4,848
35,418
0
L
0
0
48
60
195
36
0
0
195
851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
36,818
272
Minions Killed
395
0
Camps Cleared
0
1,056,607
Distance Traveled
1,266,422
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,181
515
80
7
0
239,609
0
W
Gilgamesh
8,576
715
97
8
0
228,437
3
L
Achilles
5,751
479
51
4
0
240,161
0
W
Anubis
8,315
693
102
9
0
242,295
0
W
Da Ji
6,972
581
75
6
0
269,223
0
L
Rama
7,336
611
127
11
0
254,440
0
L
Bacchus
6,428
536
27
2
0
260,212
4
W
Athena
6,774
565
41
3
0
286,858
4
L
Maman Brigitte
6,381
532
64
5
0
288,577
0
L
Ra
4,082
340
3
0
0
13,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role