Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Domhawk79
Cthulhu
Level 126
God Stats
46W - 27L
1,660 SR
Queue Stats
117W - 111L
1,494 Elo+
Solo
Chaac
Chaac
Its Mellio
Chaac
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,349 Elo+
Solo
Anubis
Anubis
MrDev1LsAdvocate
Anubis
Level 152
God Stats
159W - 146L
1,447 SR
Queue Stats
211W - 220L
1,385 Elo+
Solo
Hun Batz
Hun Batz
dkakingace
Hun Batz
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 105L
1,326 Elo+
Solo
Team Averages
Level 136
1,521 SR
1,411 Elo+

VS

Team Averages
Level 137
1,491 SR
1,402 Elo+
Ne Zha
Ne Zha
BYRNMAH
Ne Zha
Level 127
God Stats
18W - 17L
1,461 SR
Queue Stats
126W - 150L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
HYENA_DEMON
Baron Samedi
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
141W - 155L
1,232 Elo+
Solo
Cthulhu
Cthulhu
Killercapibara
Cthulhu
Level 129
God Stats
205W - 152L
1,531 SR
Queue Stats
1,073W - 1,051L
1,455 Elo+
Party 1
Anubis
Anubis
ODT_Delta
Anubis
Level 125
God Stats
4W - 5L
1,390 SR
Queue Stats
190W - 184L
1,472 Elo+
Solo
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 148
God Stats
258W - 205L
1,573 SR
Queue Stats
834W - 788L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 2 / 0
6,186
476
6,078
8,181
2,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Domhawk79
Cthulhu
10
0 / 4 / 1
6,299
485
4,333
9,317
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
12
2 / 3 / 0
7,188
553
7,333
13,000
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
6,779
521
2,811
6,148
2,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
dkakingace
Hun Batz
9
1 / 4 / 1
5,861
451
1,868
7,778
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BYRNMAH
Ne Zha
13
2 / 0 / 4
7,324
563
3,475
7,758
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
HYENA_DEMON
Baron Samedi
13
0 / 2 / 0
7,022
540
774
5,066
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 5
7,255
558
7,394
8,973
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
ODT_Delta
Anubis
13
3 / 2 / 2
8,480
652
7,724
10,378
6,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SpartanMist1991
Danzaburou
13
5 / 1 / 5
7,665
590
8,586
8,092
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
14
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
0
0.5
W
Ne Zha
BYRNMAH
Ne Zha
2
0
4
4
L
Cthulhu
Domhawk79
Cthulhu
0
4
1
0.13
W
Baron Samedi
HYENA_DEMON
Baron Samedi
0
2
0
0
L
Chaac
2
3
0
0.67
W
4
0
5
6.5
L
1
2
2
1
W
Anubis
ODT_Delta
Anubis
3
2
2
2
W
Danzaburou
SpartanMist1991
Danzaburou
5
1
5
7.5
L
Hun Batz
dkakingace
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
27,953
44,424
Taken
40,267
18,256
Mitigated
18,988
13,347
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,078
2,196
0
2,556
8,181
2,372
845
1,584
6,219
0
42,016
W
Ne Zha
BYRNMAH
Ne Zha
3,475
427
0
2,926
7,758
2,676
681
726
7,032
0
47,802
L
Cthulhu
Domhawk79
Cthulhu
4,333
292
1,471
2,116
9,317
5,137
0
3,051
5,615
28,507
0
W
Baron Samedi
HYENA_DEMON
Baron Samedi
774
43
9
1,271
5,066
1,555
0
2,085
2,981
38,943
180
L
Chaac
7,333
1,352
0
4,558
13,000
5,963
0
6,490
6,460
0
50,895
W
7,394
202
132
1,070
8,973
5,782
360
2,699
6,274
31,337
0
L
2,811
49
0
2,114
6,148
2,406
0
955
5,147
47,151
1,026
W
Anubis
ODT_Delta
Anubis
7,724
119
0
5,202
10,378
6,088
0
0
10,378
53,765
0
W
Danzaburou
SpartanMist1991
Danzaburou
8,586
2,816
278
2,492
8,092
2,887
367
1,718
6,374
0
46,820
L
Hun Batz
dkakingace
Hun Batz
1,868
319
0
532
7,778
2,378
0
2,543
5,151
0
20,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
37,746
321
Minions Killed
419
0
Camps Cleared
0
1,239,984
Distance Traveled
1,271,636
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,186
476
74
6
0
239,103
2
W
Ne Zha
7,324
563
74
6
0
265,852
0
L
Cthulhu
6,299
485
41
3
0
264,895
3
W
Baron Samedi
7,022
540
89
7
0
240,327
0
L
Chaac
7,188
553
85
7
0
235,533
0
W
Cthulhu
7,255
558
64
5
0
266,678
2
L
Anubis
6,779
521
83
6
0
234,405
0
W
Anubis
8,480
652
118
9
0
248,927
1
W
Danzaburou
7,665
590
74
6
0
249,852
4
L
Hun Batz
5,861
451
38
3
0
266,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role