Player Matchup

Loki
Loki
DemiseOfOdin
Loki
Level 2
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 3L
1,700 Elo+
Party 1
Osiris
Osiris
DoctorDeymien
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,520 Elo+
Party 1
Hades
Hades
NastyNorm3875
Hades
Level 136
God Stats
3W - 2L
1,786 SR
Queue Stats
123W - 114L
1,507 Elo+
Solo
Sol
Sol
Thawiz2005
Sol
Level 76
God Stats
5W - 4L
1,779 SR
Queue Stats
185W - 190L
1,485 Elo+
Party 1
Mulan
Mulan
citrinedemonia
Mulan
Level 27
God Stats
10W - 14L
1,546 SR
Queue Stats
32W - 41L
1,442 Elo+
Party 1
Team Averages
Level 65
1,661 SR
1,531 Elo+

VS

Team Averages
Level 156
1,444 SR
1,453 Elo+
Ah Muzen Cab
Ah Muzen Cab
Limberly 11777
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,317 SR
Queue Stats
22W - 37L
1,449 Elo+
Party 2
Bacchus
Bacchus
Markiwits
Bacchus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,356 Elo+
Party 2
Nike
Nike
PIGGY9094
Nike
Level 158
God Stats
7W - 12L
1,292 SR
Queue Stats
301W - 293L
1,427 Elo+
Solo
Chang'e
Chang'e
Pepino123456789
Chang'e
Level 205
God Stats
37W - 32L
1,613 SR
Queue Stats
137W - 146L
1,529 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ragnar_-502-_
Maman Brigitte
Level 155
God Stats
8W - 7L
1,497 SR
Queue Stats
590W - 570L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,987
499
4,498
10,701
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 2
6,905
493
6,639
13,693
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 0
7,719
551
9,856
9,537
3,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 4 / 2
7,017
501
10,235
11,066
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 0
7,421
530
7,830
10,973
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Limberly 11777
Ah Muzen Cab
13
1 / 3 / 4
7,386
528
6,904
10,737
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Markiwits
Bacchus
12
1 / 1 / 9
7,845
560
6,326
11,915
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
13
2 / 3 / 3
8,137
581
2,767
9,500
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

13
2 / 1 / 3
7,569
541
6,499
10,797
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Ragnar_-502-_
Maman Brigitte
15
10 / 1 / 4
9,137
653
12,455
11,036
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
16
16
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
4
2
0.5
W
Ah Muzen Cab
Limberly 11777
Ah Muzen Cab
1
3
4
1
W
Bacchus
Markiwits
Bacchus
1
1
9
5.5
L
2
1
0
2
W
Nike
2
3
3
1.17
W
2
1
3
3.5
W
Maman Brigitte
Ragnar_-502-_
Maman Brigitte
10
1
4
12
L
2
4
2
0.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,058
Damage
34,951
55,970
Taken
53,985
27,979
Mitigated
28,562
20,595
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,498
1,518
0
4,125
10,701
2,615
0
4,449
6,107
0
45,984
L
6,639
1,827
207
2,907
13,693
12,344
0
7,269
6,288
0
23,455
W
Ah Muzen Cab
Limberly 11777
Ah Muzen Cab
6,904
2,792
0
2,735
10,737
4,265
468
5,680
5,057
0
51,761
W
Bacchus
Markiwits
Bacchus
6,326
1,067
0
2,997
11,915
12,130
136
5,033
6,882
25,512
0
L
9,856
507
818
6,647
9,537
3,656
0
5,217
3,922
62,973
1,236
W
Nike
2,767
569
68
3,994
9,500
4,421
0
0
9,500
0
46,578
W
6,499
160
1,632
4,885
10,797
3,659
0
6,351
4,446
43,018
131
W
Maman Brigitte
Ragnar_-502-_
Maman Brigitte
12,455
1,102
0
3,428
11,036
4,087
355
2,989
8,047
56,556
0
L
10,235
2,901
0
5,172
11,066
2,708
998
4,021
7,005
50,511
0
L
7,830
1,101
0
719
10,973
6,656
0
3,541
7,218
0
40,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
40,074
380
Minions Killed
385
0
Camps Cleared
0
1,421,854
Distance Traveled
1,418,999
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,987
499
84
6
0
303,829
0
L
Osiris
6,905
493
36
3
0
298,045
2
W
Ah Muzen Cab
7,386
528
95
7
0
260,959
0
W
Bacchus
7,845
560
23
2
0
300,891
0
L
Hades
7,719
551
108
8
0
292,359
0
W
Nike
8,137
581
91
7
0
211,147
6
W
Chang'e
7,569
541
89
6
0
286,142
5
W
Maman Brigitte
9,137
653
87
6
0
359,860
1
L
Sol
7,017
501
95
7
0
263,162
0
L
Mulan
7,421
530
57
4
0
264,459
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role