Player Matchup

Medusa
Medusa
GrimTally
Medusa
Level 24
God Stats
0W - 1L
1,220 SR
Queue Stats
12W - 13L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
SnicklleFritzz
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,477 Elo+
Party 1
Horus
Horus
Southside037
Horus
Level 139
God Stats
0W - 2L
1,305 SR
Queue Stats
715W - 750L
1,417 Elo+
Solo
Team Averages
Level 93
1,342 SR
1,462 Elo+

VS

Team Averages
Level 126
1,431 SR
1,474 Elo+
Izanami
Izanami
Chicknattack
Izanami
Level 144
God Stats
21W - 10L
1,668 SR
Queue Stats
475W - 213L
1,567 Elo+
Solo
Yemoja
Yemoja
IridescentApex
Yemoja
Level 119
God Stats
7W - 10L
1,265 SR
Queue Stats
267W - 280L
1,373 Elo+
Solo
Janus
Janus
ali-prokiller10
Janus
Level 115
God Stats
27W - 52L
1,360 SR
Queue Stats
301W - 315L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GrimTally
Medusa
13
2 / 5 / 3
8,089
809
6,597
7,993
2,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
SnicklleFritzz
Zhong Kui
13
5 / 4 / 2
8,688
869
9,519
10,694
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 4
7,374
737
3,345
14,851
9,412
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chicknattack
Izanami
16
6 / 2 / 6
9,886
989
12,422
8,826
3,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 9
8,813
881
5,389
11,003
10,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 8
9,828
983
10,732
6,023
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
13
13
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chicknattack
Izanami
6
2
6
4.5
L
Medusa
GrimTally
Medusa
2
5
3
0.7
W
2
3
9
2.17
L
Zhong Kui
SnicklleFritzz
Zhong Kui
5
4
2
1.5
L
0
4
4
0.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
28,543
33,538
Taken
25,852
18,972
Mitigated
15,823
7,139
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chicknattack
Izanami
12,422
6,978
0
1,334
8,826
3,248
2,471
3,831
4,929
0
42,516
L
Medusa
GrimTally
Medusa
6,597
2,851
0
0
7,993
2,851
0
3,444
4,287
0
22,222
W
5,389
645
1,489
2,322
11,003
10,466
359
3,311
7,648
15,294
1,183
L
Zhong Kui
SnicklleFritzz
Zhong Kui
9,519
1,098
0
3,090
10,694
6,709
0
5,266
5,040
29,858
0
L
3,345
1,421
752
3,297
14,851
9,412
0
5,422
8,963
1,082
12,028
W
10,732
608
0
1,181
6,023
2,109
800
2,685
3,294
28,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,151
Gold Earned
28,527
105
Minions Killed
135
0
Camps Cleared
0
522,182
Distance Traveled
528,749
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,886
989
55
6
0
177,944
0
L
Medusa
8,089
809
32
3
0
173,354
0
W
Yemoja
8,813
881
27
3
0
157,736
0
L
Zhong Kui
8,688
869
50
5
0
183,981
5
L
Horus
7,374
737
23
2
0
164,847
0
W
Janus
9,828
983
53
5
0
193,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role