Player Matchup

Xbalanque
Xbalanque
Silver III
ACR7
Xbalanque
Silver III
Level 61
God Stats
0W - 5L
1,219 SR
Queue Stats
14W - 22L
1,415 MMR
Party 1
Thoth
Thoth
Gold I
Vowchik
Thoth
Gold I
Level 155
God Stats
5W - 14L
1,378 SR
Queue Stats
76W - 109L
1,532 MMR
Solo
Ymir
Ymir
Silver IV
Wercyn
Ymir
Silver IV
Level 107
God Stats
0W - 2L
1,352 SR
Queue Stats
15W - 19L
1,257 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,316 SR
1,401 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,577 SR
1,832 MMR
Chiron
Chiron
Platinum II
CrazyFox46rus
Chiron
Platinum II
Level 86
God Stats
6W - 9L
1,434 SR
Queue Stats
152W - 159L
1,765 MMR
Party 2
Jormungandr
Jormungandr
Diamond II
Habasi
Jormungandr
Diamond II
Level 155
God Stats
263W - 151L
1,758 SR
Queue Stats
518W - 428L
2,397 MMR
Party 2
Merlin
Merlin
Silver II
Ronde20
Merlin
Silver II
Level 126
God Stats
23W - 30L
1,540 SR
Queue Stats
50W - 88L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ACR7
Xbalanque
12
0 / 4 / 0
6,751
675
2,923
6,643
1,842
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Vowchik
Thoth
12
0 / 5 / 0
6,946
695
3,499
5,875
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
Wercyn
Ymir
12
0 / 4 / 0
6,786
679
928
9,895
5,914
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
CthulhuCharybdisSerqetFafnirAchilles

VS

Bans
KuzenboPersephoneGebNoxKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,735
874
4,996
6,483
1,936
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Habasi
Jormungandr
16
9 / 0 / 4
9,657
966
10,630
6,552
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Ronde20
Merlin
15
0 / 0 / 11
8,350
835
4,433
2,652
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ACR7
Xbalanque
0
4
0
0
W
4
1
9
8.5
W
Jormungandr
Habasi
Jormungandr
9
0
4
11
W
Merlin
Ronde20
Merlin
0
0
11
5.5
L
Thoth
Vowchik
Thoth
0
5
0
0
L
Ymir
Wercyn
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,350
Damage
20,059
22,413
Taken
15,687
9,252
Mitigated
6,106
1,787
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ACR7
Xbalanque
2,923
829
0
727
6,643
1,842
0
3,786
2,609
0
13,846
W
4,996
846
539
2,473
6,483
1,936
1,134
1,456
4,765
0
24,986
W
Jormungandr
Habasi
Jormungandr
10,630
390
0
1,426
6,552
3,378
189
1,304
5,048
30,601
418
W
Merlin
Ronde20
Merlin
4,433
178
0
725
2,652
792
1,013
1,006
1,486
29,854
1,133
L
Thoth
Vowchik
Thoth
3,499
108
0
490
5,875
1,496
0
3,964
1,500
25,248
0
L
Ymir
Wercyn
Ymir
928
61
0
570
9,895
5,914
0
5,756
3,435
10,077
76

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,483
Gold Earned
26,742
109
Minions Killed
145
0
Camps Cleared
0
521,941
Distance Traveled
591,702
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,751
675
33
3
0
181,493
0
W
Chiron
8,735
874
40
4
0
201,491
1
W
Jormungandr
9,657
966
37
4
0
211,230
3
W
Merlin
8,350
835
68
7
0
178,981
2
L
Thoth
6,946
695
57
6
0
152,432
1
L
Ymir
6,786
679
19
2
0
188,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role