Player Matchup

Neith
Neith
AerialAce40
Neith
Level 92
God Stats
69W - 52L
1,560 SR
Queue Stats
164W - 147L
1,530 Elo+
Party 1
He Bo
He Bo
Astro3047
He Bo
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
174W - 162L
1,507 Elo+
Solo
Sobek
Sobek
Louisthagr8
Sobek
Level 68
God Stats
4W - 5L
1,607 SR
Queue Stats
137W - 107L
1,607 Elo+
Solo
Aphrodite
Aphrodite
ifyktyk
Aphrodite
Level 119
God Stats
2W - 3L
1,736 SR
Queue Stats
307W - 275L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
thatonepenguin
Ah Puch
Level 147
God Stats
5W - 6L
1,583 SR
Queue Stats
134W - 125L
1,519 Elo+
Solo
Team Averages
Level 107
1,631 SR
1,529 Elo+

VS

Team Averages
Level 146
1,671 SR
1,513 Elo+
Anhur
Anhur
ArielizFez1030
Anhur
Level 165
God Stats
12W - 13L
1,557 SR
Queue Stats
362W - 362L
1,499 Elo+
Solo
Surtr
Surtr
DChocolateGamer
Surtr
Level 113
God Stats
52W - 33L
1,653 SR
Queue Stats
85W - 63L
1,604 Elo+
Solo
Geb
Geb
Returbi1055
Geb
Level 126
God Stats
4W - 1L
1,732 SR
Queue Stats
361W - 343L
1,479 Elo+
Solo
Arachne
Arachne
Stronkland
Arachne
Level 149
God Stats
5W - 2L
1,832 SR
Queue Stats
299W - 287L
1,482 Elo+
Solo
Nox
Nox
spudacus98TTV
Nox
Level 177
God Stats
9W - 9L
1,581 SR
Queue Stats
385W - 353L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
2,954
591
1,677
3,059
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

He Bo
Astro3047
He Bo
2
0 / 2 / 0
2,676
535
353
1,806
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,374
675
1,251
5,046
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
ifyktyk
Aphrodite
2
0 / 1 / 0
2,588
518
0
832
128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 1 / 0
3,938
788
1,996
2,769
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,703
741
2,802
1,735
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 0 / 0
4,698
940
1,190
2,575
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
2 / 0 / 2
3,871
774
2,501
4,575
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Stronkland
Arachne
6
2 / 1 / 1
3,617
723
1,189
2,372
560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
3,882
776
979
2,013
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
3
2.5
L
He Bo
Astro3047
He Bo
0
2
0
0
W
2
0
0
2
L
0
2
0
0
W
2
0
2
3
W
Arachne
Stronkland
Arachne
2
1
1
2.5
L
Aphrodite
ifyktyk
Aphrodite
0
1
0
0
W
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,277
Damage
8,661
13,512
Taken
13,270
4,682
Mitigated
4,848
5,478
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,677
954
0
1,224
3,059
658
0
1,182
1,877
0
14,447
W
2,802
1,607
0
602
1,735
352
0
252
1,483
0
16,254
L
He Bo
Astro3047
He Bo
353
37
0
585
1,806
255
0
28
1,778
4,552
0
W
1,190
557
0
1,091
2,575
788
0
307
2,222
325
26,704
L
1,251
272
88
2,324
5,046
2,925
0
1,209
3,837
8,279
0
W
2,501
318
0
2,260
4,575
2,618
0
999
3,576
9,402
873
W
Arachne
Stronkland
Arachne
1,189
980
0
1,068
2,372
560
0
853
1,445
0
14,167
L
Aphrodite
ifyktyk
Aphrodite
0
0
0
186
832
128
0
0
832
1,469
0
W
979
92
0
420
2,013
530
0
931
944
19,644
0
L
1,996
88
0
1,071
2,769
716
0
823
1,790
17,255
1,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,530
Gold Earned
19,771
117
Minions Killed
179
0
Camps Cleared
0
362,517
Distance Traveled
535,767
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,954
591
33
7
0
89,136
0
W
Anhur
3,703
741
30
6
0
87,428
0
L
He Bo
2,676
535
12
2
0
32,340
0
W
Surtr
4,698
940
51
10
0
92,307
0
L
Sobek
3,374
675
14
3
0
104,838
1
W
Geb
3,871
774
17
3
0
113,484
0
W
Arachne
3,617
723
27
5
0
142,464
0
L
Aphrodite
2,588
518
2
0
0
34,299
0
W
Nox
3,882
776
54
11
0
100,084
0
L
Ah Puch
3,938
788
56
11
0
101,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role