Player Matchup

Vamana
Vamana
GooRemi
Vamana
Level 68
God Stats
1W - 1L
1,697 SR
Queue Stats
259W - 279L
1,444 Elo+
Party 1
Eset
Eset
LoBatteri
Eset
Level 126
God Stats
1W - 1L
1,697 SR
Queue Stats
518W - 538L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Suave_rican86
Cthulhu
Level 60
God Stats
15W - 14L
1,567 SR
Queue Stats
76W - 85L
1,455 Elo+
Party 1
Team Averages
Level 85
1,654 SR
1,460 Elo+

VS

Team Averages
Level 91
1,435 SR
1,407 Elo+
Nemesis
Nemesis
FreshSkylineXx
Nemesis
Level 89
God Stats
8W - 8L
1,557 SR
Queue Stats
462W - 470L
1,410 Elo+
Solo
Cupid
Cupid
Mundobr
Cupid
Level 116
God Stats
1W - 1L
1,448 SR
Queue Stats
4W - 6L
1,400 Elo+
Solo
Hel
Hel
oldman365
Hel
Level 67
God Stats
1W - 2L
1,301 SR
Queue Stats
60W - 53L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GooRemi
Vamana
12
2 / 6 / 4
8,896
684
8,629
16,506
15,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
15
2 / 8 / 4
9,598
738
9,180
10,019
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
5 / 5 / 3
10,874
836
13,086
22,256
25,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 14
10,152
781
6,516
15,247
14,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Mundobr
Cupid
19
11 / 1 / 8
12,776
983
23,911
15,953
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 5 / 10
11,350
873
9,661
11,880
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
19
19
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
L
Vamana
GooRemi
Vamana
2
6
4
0.67
L
Eset
2
8
4
0.5
W
Cupid
Mundobr
Cupid
11
1
8
15
L
Cthulhu
5
5
3
1.3
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
40,088
48,781
Taken
43,080
44,174
Mitigated
24,994
6,232
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,516
2,735
0
1,208
15,247
14,031
19
6,495
8,341
0
19,093
L
Vamana
GooRemi
Vamana
8,629
3,710
139
1,013
16,506
15,376
0
2,888
13,615
0
14,704
L
Eset
9,180
1,359
460
0
10,019
3,108
0
3,656
6,221
22,274
0
W
Cupid
Mundobr
Cupid
23,911
12,549
1,776
9,875
15,953
6,548
2,521
8,655
7,175
0
62,601
L
Cthulhu
13,086
956
216
4,404
22,256
25,690
0
3,165
19,091
39,186
0
W
9,661
1,047
4,480
4,877
11,880
4,415
666
7,177
4,414
34,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
34,278
105
Minions Killed
152
0
Camps Cleared
0
583,358
Distance Traveled
683,496
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,152
781
21
2
0
239,801
0
L
Vamana
8,896
684
17
1
0
192,293
0
L
Eset
9,598
738
33
3
0
174,269
2
W
Cupid
12,776
983
88
7
0
244,707
1
L
Cthulhu
10,874
836
55
4
0
216,796
2
W
Hel
11,350
873
43
3
0
198,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role