Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ENCRYPTEDGREEN
Tsukuyomi
Level 126
God Stats
34W - 40L
1,513 SR
Queue Stats
433W - 422L
1,445 Elo+
Solo
Yemoja
Yemoja
EconomyOcean85
Yemoja
Level 165
God Stats
154W - 174L
1,519 SR
Queue Stats
888W - 910L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
RejectedCreeper
Cu Chulainn
Level 139
God Stats
1W - 1L
1,293 SR
Queue Stats
64W - 61L
1,517 Elo+
Solo
Agni
Agni
xTDFx MoTTa 818
Agni
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,420 Elo+
Solo
Team Averages
Level 139
1,465 SR
1,469 Elo+

VS

Team Averages
Level 150
1,586 SR
1,528 Elo+
Charybdis
Charybdis
HoJeaux
Charybdis
Level 143
God Stats
3W - 4L
1,610 SR
Queue Stats
88W - 89L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KanDaVasi
Morgan Le Fay
Level 140
God Stats
21W - 23L
1,559 SR
Queue Stats
502W - 493L
1,501 Elo+
Solo
Bellona
Bellona
PaksTop
Bellona
Level 144
God Stats
22W - 15L
1,677 SR
Queue Stats
194W - 179L
1,516 Elo+
Solo
Geb
Geb
howeinator
Geb
Level 159
God Stats
20W - 22L
1,585 SR
Queue Stats
267W - 275L
1,559 Elo+
Party 1
Nemesis
Nemesis
skoots7
Nemesis
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 354L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 2 / 3
8,915
557
7,136
8,603
2,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ENCRYPTEDGREEN
Tsukuyomi
15
7 / 2 / 2
9,492
593
6,341
11,531
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 3
8,048
503
2,996
12,117
6,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
RejectedCreeper
Cu Chulainn
16
4 / 0 / 0
10,706
669
10,065
8,619
8,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 1 / 5
9,917
620
7,477
6,473
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HoJeaux
Charybdis
15
4 / 1 / 1
8,341
521
9,075
7,944
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morgan Le Fay
KanDaVasi
Morgan Le Fay
9
1 / 5 / 0
6,421
401
3,306
8,115
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
PaksTop
Bellona
13
0 / 3 / 0
7,396
462
753
11,293
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
0 / 2 / 5
8,227
514
7,006
13,696
11,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
skoots7
Nemesis
14
2 / 5 / 0
7,716
482
4,233
15,561
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
7
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
3
1.25
W
Tsukuyomi
ENCRYPTEDGREEN
Tsukuyomi
7
2
2
4
W
0
2
3
0.75
L
Charybdis
HoJeaux
Charybdis
4
1
1
4.5
L
Morgan Le Fay
KanDaVasi
Morgan Le Fay
1
5
0
0.2
L
Bellona
PaksTop
Bellona
0
3
0
0
W
Cu Chulainn
RejectedCreeper
Cu Chulainn
4
0
0
4
L
0
2
5
1.25
L
Nemesis
skoots7
Nemesis
2
5
0
0.4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
24,373
47,343
Taken
56,609
23,727
Mitigated
30,322
19,012
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,136
3,245
0
1,868
8,603
2,977
557
1,656
6,947
0
81,199
W
Tsukuyomi
ENCRYPTEDGREEN
Tsukuyomi
6,341
1,022
0
5,608
11,531
4,107
0
3,288
8,243
0
66,166
W
2,996
188
3,886
4,574
12,117
6,690
0
2,266
9,851
33,425
0
L
Charybdis
HoJeaux
Charybdis
9,075
5,174
0
2,206
7,944
3,062
524
1,394
6,550
0
67,117
L
Morgan Le Fay
KanDaVasi
Morgan Le Fay
3,306
237
0
1,297
8,115
2,340
0
4,204
3,911
29,292
0
L
Bellona
PaksTop
Bellona
753
254
0
2,654
11,293
6,879
0
203
11,090
0
41,094
W
Cu Chulainn
RejectedCreeper
Cu Chulainn
10,065
983
0
1,413
8,619
8,162
0
618
8,001
218
76,704
L
7,006
660
0
2,573
13,696
11,549
90
2,165
11,531
36,515
1,685
L
Nemesis
skoots7
Nemesis
4,233
716
0
3,849
15,561
6,492
0
2,688
12,873
0
69,116
W
7,477
636
0
1,663
6,473
1,791
110
2,391
4,082
61,320
3,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
38,101
500
Minions Killed
439
0
Camps Cleared
0
1,616,610
Distance Traveled
1,402,018
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,915
557
123
8
0
271,489
0
W
Tsukuyomi
9,492
593
86
5
0
387,179
0
W
Yemoja
8,048
503
56
4
0
300,204
0
L
Charybdis
8,341
521
141
9
0
299,119
0
L
Morgan Le Fay
6,421
401
50
3
0
195,324
0
L
Bellona
7,396
462
91
6
0
229,383
6
W
Cu Chulainn
10,706
669
119
7
0
326,745
2
L
Geb
8,227
514
37
2
0
351,682
4
L
Nemesis
7,716
482
120
8
0
326,510
1
W
Agni
9,917
620
116
7
0
330,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role