Player Matchup

Janus
Janus
BsNoUfF
Janus
Level 149
God Stats
1W - 4L
1,031 SR
Queue Stats
94W - 107L
1,495 Elo+
Solo
Ishtar
Ishtar
ColonelofSpades
Ishtar
Level 89
God Stats
4W - 1L
1,585 SR
Queue Stats
225W - 217L
1,486 Elo+
Solo
Odin
Odin
GoldLicense662
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,504 Elo+
Party 1
Khepri
Khepri
Jon_Darknight21
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 77L
1,497 Elo+
Solo
Artio
Artio
Ozymandias2x
Artio
Level 156
God Stats
2W - 3L
1,202 SR
Queue Stats
140W - 138L
1,514 Elo+
Party 1
Team Averages
Level 121
1,364 SR
1,499 Elo+

VS

Team Averages
Level 98
1,548 SR
1,459 Elo+
Merlin
Merlin
FummyFrai
Merlin
Level 104
God Stats
8W - 9L
1,491 SR
Queue Stats
377W - 382L
1,511 Elo+
Solo
Martichoras
Martichoras
IsshoFujitora10
Martichoras
Level 120
God Stats
12W - 4L
1,793 SR
Queue Stats
510W - 518L
1,478 Elo+
Solo
Artio
Artio
Skillfulcross
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,479 Elo+
Solo
Surtr
Surtr
spoozhead
Surtr
Level 62
God Stats
1W - 3L
1,358 SR
Queue Stats
156W - 198L
1,417 Elo+
Solo
Scylla
Scylla
ÆΘNS
Scylla
Level 158
God Stats
5W - 5L
1,596 SR
Queue Stats
261W - 282L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BsNoUfF
Janus
16
2 / 1 / 11
9,653
965
12,274
7,419
3,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 2 / 6
8,884
888
11,066
8,467
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 2 / 8
9,123
912
6,126
10,967
8,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 10
8,893
889
3,853
10,776
7,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 11
8,027
803
4,904
13,702
13,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FummyFrai
Merlin
14
0 / 2 / 1
6,960
696
8,214
6,766
3,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
IsshoFujitora10
Martichoras
16
3 / 2 / 3
8,025
803
9,461
9,665
3,323
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 4 / 4
8,094
809
4,810
14,032
9,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
spoozhead
Surtr
9
1 / 4 / 1
6,327
633
3,203
6,858
2,331
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ÆΘNS
Scylla
12
1 / 1 / 1
6,928
693
7,123
4,059
1,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
13
Kills
6
8
Deaths
13
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
BsNoUfF
Janus
2
1
11
7.5
W
5
2
6
4
L
Merlin
FummyFrai
Merlin
0
2
1
0.25
W
4
2
8
4
L
Martichoras
IsshoFujitora10
Martichoras
3
2
3
2.25
W
2
1
10
7
W
0
2
11
2.75
L
1
4
4
0.75
L
Surtr
spoozhead
Surtr
1
4
1
0.38
L
Scylla
ÆΘNS
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,223
Damage
32,811
51,331
Taken
41,380
36,475
Mitigated
19,655
18,888
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BsNoUfF
Janus
12,274
378
190
1,278
7,419
3,075
1,238
3,422
3,997
39,413
0
W
11,066
6,730
611
1,425
8,467
4,133
2,044
2,894
5,573
0
25,046
L
Merlin
FummyFrai
Merlin
8,214
840
281
1,568
6,766
3,075
0
2,949
3,817
24,082
465
W
6,126
1,345
1,180
1,320
10,967
8,344
1,033
3,309
7,658
224
7,312
L
Martichoras
IsshoFujitora10
Martichoras
9,461
1,840
358
2,642
9,665
3,323
0
5,086
4,579
0
18,635
W
3,853
481
3,199
2,519
10,776
7,116
601
6,079
4,697
8,961
0
W
4,904
591
3,597
3,569
13,702
13,807
78
4,241
9,461
8,628
3,031
L
4,810
456
3,448
4,553
14,032
9,926
0
5,753
8,279
8,078
0
L
Surtr
spoozhead
Surtr
3,203
1,051
130
1,123
6,858
2,331
0
3,887
2,971
96
6,374
L
Scylla
ÆΘNS
Scylla
7,123
335
585
478
4,059
1,000
0
2,430
1,629
17,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
36,334
136
Minions Killed
89
0
Camps Cleared
0
911,531
Distance Traveled
702,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,653
965
45
5
0
199,613
0
W
Ishtar
8,884
888
43
4
0
163,561
0
L
Merlin
6,960
696
28
3
0
162,874
0
W
Odin
9,123
912
5
1
0
184,355
0
L
Martichoras
8,025
803
21
2
0
166,120
0
W
Khepri
8,893
889
18
2
0
202,351
0
W
Artio
8,027
803
25
3
0
161,651
0
L
Artio
8,094
809
3
0
0
165,343
0
L
Surtr
6,327
633
4
0
0
89,900
0
L
Scylla
6,928
693
33
3
0
118,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role