Player Matchup

Anubis
Anubis
Saranu
Anubis
Level 89
God Stats
11W - 5L
1,719 SR
Queue Stats
87W - 78L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
SkillTriXxter
Cthulhu
Level 158
God Stats
4W - 4L
1,485 SR
Queue Stats
245W - 246L
1,510 Elo+
Party 2
Loki
Loki
lautii051104
Loki
Level 57
God Stats
4W - 8L
1,646 SR
Queue Stats
45W - 52L
1,493 Elo+
Solo
Team Averages
Level 101
1,617 SR
1,505 Elo+

VS

Team Averages
Level 127
1,508 SR
1,490 Elo+
Tyr
Tyr
JDaWay
Tyr
Level 152
God Stats
3W - 0L
1,308 SR
Queue Stats
105W - 100L
1,509 Elo+
Party 1
Thoth
Thoth
kekelele
Thoth
Level 156
God Stats
2W - 0L
1,580 SR
Queue Stats
52W - 43L
1,475 Elo+
Solo
Geb
Geb
tHeDokutaH
Geb
Level 73
God Stats
4W - 4L
1,636 SR
Queue Stats
81W - 87L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Saranu
Anubis
12
1 / 7 / 2
7,321
732
3,686
8,818
3,201
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
1 / 2 / 2
7,459
746
7,914
9,023
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 2
7,821
782
3,503
5,724
1,673
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JDaWay
Tyr
13
5 / 3 / 6
8,651
865
6,187
8,998
4,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
kekelele
Thoth
15
5 / 0 / 6
9,092
909
8,343
4,499
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 8
7,996
800
6,362
10,191
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
JDaWay
Tyr
5
3
6
2.67
L
Anubis
Saranu
Anubis
1
7
2
0.29
L
Cthulhu
1
2
2
1
W
Thoth
kekelele
Thoth
5
0
6
8
L
2
2
2
1.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,103
Damage
20,892
23,565
Taken
23,688
10,963
Mitigated
13,083
4,381
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
JDaWay
Tyr
6,187
739
0
1,890
8,998
4,683
0
3,595
5,113
0
16,680
L
Anubis
Saranu
Anubis
3,686
266
0
1,631
8,818
3,201
0
4,974
3,085
17,749
0
L
Cthulhu
7,914
308
46
2,194
9,023
6,089
0
5,008
2,825
19,574
502
W
Thoth
kekelele
Thoth
8,343
402
0
500
4,499
1,439
323
1,811
2,492
38,232
754
L
3,503
613
0
510
5,724
1,673
0
2,507
2,960
0
26,091
W
6,362
390
389
3,551
10,191
6,961
0
5,020
4,792
15,202
1,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
25,739
109
Minions Killed
127
0
Camps Cleared
0
549,092
Distance Traveled
581,795
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,651
865
24
2
0
209,809
0
L
Anubis
7,321
732
50
5
0
155,174
0
L
Cthulhu
7,459
746
19
2
0
188,723
3
W
Thoth
9,092
909
84
8
0
183,401
0
L
Loki
7,821
782
40
4
0
205,195
2
W
Geb
7,996
800
19
2
0
188,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role