Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DeathlyStinky
Surtr
Level 154
God Stats
6W - 5L
1,621 SR
Queue Stats
211W - 206L
1,573 Elo+
Solo
Kukulkan
Kukulkan
ElCrackeroX
Kukulkan
Level 64
God Stats
5W - 2L
1,685 SR
Queue Stats
122W - 114L
1,516 Elo+
Solo
Cthulhu
Cthulhu
GrrStorm
Cthulhu
Level 157
God Stats
133W - 78L
1,660 SR
Queue Stats
1,331W - 1,274L
1,520 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
anderson2020
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,277 SR
Queue Stats
72W - 73L
1,467 Elo+
Solo
Team Averages
Level 156
1,548 SR
1,515 Elo+

VS

Team Averages
Level 121
1,554 SR
1,537 Elo+
Sol
Sol
Blunt4_2_0Force
Sol
Level 128
God Stats
15W - 6L
1,650 SR
Queue Stats
399W - 366L
1,515 Elo+
Solo
Kali
Kali
DankWash420
Kali
Level 152
God Stats
2W - 1L
1,315 SR
Queue Stats
175W - 166L
1,551 Elo+
Solo
Nut
Nut
MrCuddleyz
Nut
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 190L
1,612 Elo+
Solo
Hercules
Hercules
Povedeus99
Hercules
Level 69
God Stats
8W - 6L
1,613 SR
Queue Stats
170W - 168L
1,507 Elo+
Solo
Chang'e
Chang'e
yoloDog34523
Chang'e
Level 129
God Stats
11W - 7L
1,692 SR
Queue Stats
257W - 220L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 0 / 1
5,933
539
3,808
6,296
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 1
7,135
649
9,759
11,393
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
ElCrackeroX
Kukulkan
11
0 / 2 / 0
5,726
521
1,204
5,059
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GrrStorm
Cthulhu
11
2 / 2 / 0
5,842
531
4,584
8,222
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
anderson2020
Ah Muzen Cab
12
0 / 0 / 1
6,101
555
3,009
3,972
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,641
513
2,582
4,627
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 1
6,408
583
3,561
10,163
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 1
6,155
560
5,033
10,404
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
Povedeus99
Hercules
10
1 / 1 / 3
5,766
524
6,440
9,586
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
yoloDog34523
Chang'e
12
2 / 0 / 1
6,657
605
3,308
4,898
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
5
5
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
0
1
1.5
W
0
1
0
0
W
2
1
1
2.5
L
3
1
1
3.5
L
Kukulkan
ElCrackeroX
Kukulkan
0
2
0
0
L
Cthulhu
GrrStorm
Cthulhu
2
2
0
1
W
0
3
1
0.17
W
Hercules
Povedeus99
Hercules
1
1
3
2.5
L
Ah Muzen Cab
anderson2020
Ah Muzen Cab
0
0
1
0.5
W
Chang'e
yoloDog34523
Chang'e
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
20,924
34,942
Taken
39,678
20,576
Mitigated
17,794
10,460
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,808
835
0
1,122
6,296
2,385
0
0
6,178
0
51,136
W
2,582
235
0
1,595
4,627
1,074
0
854
3,571
31,709
4,809
W
3,561
1,109
0
3,296
10,163
4,238
0
1,126
8,852
0
49,518
L
9,759
2,563
0
5,201
11,393
9,904
242
0
10,635
5,634
42,651
L
Kukulkan
ElCrackeroX
Kukulkan
1,204
52
0
1,434
5,059
1,844
0
2,424
2,635
37,132
571
L
Cthulhu
GrrStorm
Cthulhu
4,584
149
53
1,985
8,222
5,175
0
1,581
6,641
36,591
1,285
W
5,033
2,160
0
3,370
10,404
7,269
0
934
8,775
0
40,842
W
Hercules
Povedeus99
Hercules
6,440
2,136
0
2,858
9,586
3,726
0
2,418
6,698
0
31,037
L
Ah Muzen Cab
anderson2020
Ah Muzen Cab
3,009
607
0
665
3,972
1,268
0
1,844
2,128
0
35,986
W
Chang'e
yoloDog34523
Chang'e
3,308
303
1,459
3,577
4,898
1,487
0
1,142
3,720
50,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
30,627
387
Minions Killed
416
0
Camps Cleared
0
1,204,707
Distance Traveled
1,130,418
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,933
539
77
7
0
290,758
2
W
Sol
5,641
513
97
9
0
220,140
0
W
Kali
6,408
583
88
8
0
257,646
0
L
Surtr
7,135
649
87
8
0
229,723
0
L
Kukulkan
5,726
521
74
7
0
217,383
2
L
Cthulhu
5,842
531
75
7
0
245,992
0
W
Nut
6,155
560
88
8
0
174,562
0
W
Hercules
5,766
524
48
4
0
244,761
0
L
Ah Muzen Cab
6,101
555
74
7
0
220,851
2
W
Chang'e
6,657
605
95
9
0
233,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role